Garry's Mod

Garry's Mod

BSMod: Better Killmove Behavior
30 条留言
Austin The Fox 7 月 31 日 下午 4:42 
Thx
Lombaxtard  [作者] 7 月 31 日 下午 1:30 
Austin The Fox 7 月 31 日 下午 1:15 
whats the killmove mods used in the video?
JubJub 7 月 4 日 下午 8:34 
im so dumb lol
Lombaxtard  [作者] 7 月 4 日 上午 1:49 
Keep reading the first point until you understand it
JubJub 7 月 3 日 下午 6:46 
someone please tell me the command to change the key pleeaaase
Lombaxtard  [作者] 6 月 26 日 下午 12:15 
i hate it when it does that
him 6 月 26 日 下午 12:05 
i not like when i click space jump button it killmoves npcs
Zelancholy 6 月 6 日 下午 6:26 
peak
Lombaxtard  [作者] 6 月 6 日 上午 6:19 
Updated. See changelog
Zelancholy 6 月 5 日 下午 8:54 
It works a little *too* well. End up accidentally killing npcs by no cliping into them, causing the killmove to trigger.
Honeey_Badger_DontCare 6 月 2 日 上午 11:07 
KILLMOVE YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES
i serve 4 月 27 日 上午 4:40 
Anyway bro thanks for your work, I understand that some features can't work 100% properly bc of BSMod's restrictions. Hope someone will make a better version of BSMod so developers like you could code a lot of useful stuff like that much easier
Lombaxtard  [作者] 4 月 23 日 上午 8:45 
Honestly, I have no idea. Whenever I use BKB it works regardless, always, doesn't fail at all. But then I was adding this "type" feature, so naturally I reloaded the script a few times until I got it finalized, and then at some point mid-air feature stopped working for me altogether regardless of the "type". I made it print to console for when the hook is running, and sure enough it was doing alright. But any checks inside the hook failed for some reason, so only unconditional part of the code was executing properly. It might take someone more experience to see what's wrong with my spaghetti code. I tried to reproduce mid-air not working without reloading the script as hard as I could, but it just...worked for me.
i serve 4 月 23 日 上午 7:40 
Well now it works sometimes but not always. I guess something wrong with FarCry takedowns, but not with your addon
Lombaxtard  [作者] 4 月 21 日 上午 9:35 
Set "bsmod_bkb_midair_type" to "1" and tell me if it works for you
i serve 4 月 21 日 上午 8:28 
Continious killmoves work perfect without any troubles, but sadly I can't get the midair one to work
Lombaxtard  [作者] 4 月 21 日 上午 8:13 
That's what I game on, so yes
i serve 4 月 21 日 上午 8:09 
Does it work on the chromium 64 version of gmod? I can only get the automatic killmove, but not the midair killmove to work. Thanks
Lombaxtard  [作者] 4 月 21 日 上午 2:18 
I just tested it with a modded game in singleplayer and multiplayer, and both +bsmod_bkb And automatic aerial killmoves work as intended
MrBub 4 月 20 日 下午 12:37 
its not working the automatic kill move does not work or anything
Lombaxtard  [作者] 4 月 3 日 上午 11:40 
Fixed.
mentos 4 月 3 日 上午 11:19 
dont work
T-6M 3 月 29 日 上午 5:49 
THIS IS THE SAME FAR CRY 3
Lombaxtard  [作者] 3 月 29 日 上午 5:41 
progressive 3 月 29 日 上午 4:59 
whats the map used in the vid?
Lombaxtard  [作者] 3 月 25 日 下午 4:24 
It's stock Swelter, yes.
Maqsud101 3 月 25 日 下午 1:36 
Is that swelter npc in screenshot? Its looks like has different logo on his arm. I just asking for being sure if its anarch or different npc I don't discovered yet.
Lombaxtard  [作者] 3 月 24 日 上午 11:44 
This is informative and unfortunate.
СВО ТЕБЯ ЖДЁТ 3 月 24 日 上午 8:17 
не работает