武装突袭3

武装突袭3

Reload While Aiming
68 条留言
SUSOVALORD  [作者] 9 月 21 日 上午 12:01 
没看见啊
dickboydontsuck 9 月 20 日 下午 11:40 
加了
SUSOVALORD  [作者] 9 月 20 日 下午 11:08 
@dickboydontsuck 我一般在我的小团体里耍 825283430 你感兴趣可以进来耍起
dickboydontsuck 9 月 20 日 上午 10:25 
回头一起玩吗bro
dickboydontsuck 9 月 20 日 上午 10:02 
是的,而且我也喜欢堕落天使,有品的bro
SUSOVALORD  [作者] 9 月 1 日 上午 6:44 
@dickboydontsuck 不是你也喜欢听那个啃萝卜吗
HBAOplus 8 月 14 日 上午 1:36 
@dickboydontsuck
你把TSP Animate中的tsp_animate_aim.pbo给删除后应该就没有冲突了
dickboydontsuck 8 月 13 日 上午 1:33 
你好,问一下现在和TSP Animate兼容了吗:VBOY:
SUSOVALORD  [作者] 6 月 20 日 下午 7:22 
:luv:
HBAOplus 6 月 20 日 下午 7:18 
@SUSOVALORD
破案了,的确就是TSP Animate - Rewrite搞的鬼,它的最新版里内置了 tsp_animate_aim.pbo ,其在arma3底层的各种换弹动作基础参数中添加了enableOptics=1,而且不能在设置里关闭。得手动删除pbo。它的评论区因为之前有个逆天连续200多天高强度刷屏,最后评论区禁用,所以也看不到其他玩家的反馈,导致排查工作大增。
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3283612524

To any user who has similar issue, just remove the "tsp_animate_aim.pbo" from addons folder of TSP Animate - Rewrite.
SUSOVALORD  [作者] 6 月 20 日 上午 3:40 
草,好的
HBAOplus 6 月 19 日 下午 11:50 
@SUSOVALORD
那也许是这个mod造成的
flay_archery
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3128942161
以前一直没有发现有这个特性,我有空再测试下。感谢你的提醒:steamhappy::steamthumbsup:
SUSOVALORD  [作者] 6 月 19 日 下午 8:36 
HBAOplus It's a mod about a crossbow weapon, I forgot the name
HBAOplus 6 月 19 日 下午 7:21 
Hi, does anybody know which mod aside from this one also have this "Reload While Aiming" feature? I come back to arma3 after half a year's break, and when I launched the game without this mod, "Reload While Aiming" still there. I suspect it comes from TSP Animate - Rewrite, but no clue:steamfacepalm:
SUSOVALORD  [作者] 5 月 26 日 下午 5:47 
peenus
-VT- 5 月 26 日 下午 4:14 
zased
FeroxferaTR 5 月 24 日 上午 6:08 
niceee
SUSOVALORD  [作者] 5 月 17 日 上午 8:03 
:luv:
nanner 5 月 1 日 下午 9:22 
i luv you
SUSOVALORD  [作者] 4 月 17 日 下午 9:51 
@Suc Bong Thx m8
SUSOVALORD  [作者] 4 月 17 日 下午 7:19 
dont know. try it
Radicalized Speckel 4 月 17 日 下午 6:16 
This is client side correct?
Suc Bong 4 月 17 日 上午 7:43 
great mod :story:
SUSOVALORD  [作者] 4 月 3 日 下午 7:20 
Tested, no such thing happened
grigorenko584 4 月 1 日 下午 11:58 
When I put the weapon on the bipod and use the mod, I can't take it off the bipod afterwards...
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 3 月 29 日 下午 5:38 
thx :aquaman:
SUSOVALORD  [作者] 3 月 29 日 下午 5:21 
Thank you Marc. I love your SP modpack:griefer:
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 3 月 29 日 下午 5:18 
Really good mod. :jake::steamthumbsup: Very nice with Magazine Simulation A3 mod too.
SUSOVALORD  [作者] 3 月 29 日 下午 5:16 
Thanks buddy. But no problem seemed occur when testing. Could you provide more information?
Corvus 3 月 29 日 下午 12:17 
cool stuff!:FIA: fyi not compatible with animated grenade throwing.
SUSOVALORD  [作者] 3 月 29 日 上午 1:46 
谢谢大佬:griefer:
ZombieSon 3 月 29 日 上午 1:26 
new bee
SUSOVALORD  [作者] 3 月 28 日 下午 5:25 
Thanks choom
SUSOVALORD  [作者] 3 月 28 日 下午 5:25 
Yeah belt reload when ADS is kinda strange
Virtus 3 月 28 日 上午 9:18 
Doesnt really make sense with belt feds but the rest is cool
SUSOVALORD  [作者] 3 月 27 日 下午 8:16 
谢谢哥们:griefer:
Uuuuuuuuuuub 3 月 27 日 下午 12:12 
支持国人
Lord-Wolf 3 月 26 日 上午 6:56 
Seems you're right, I'll do more testing to see what can cause that :) Thank you
SUSOVALORD  [作者] 3 月 25 日 下午 6:08 
@Lord-Wolf Tested with only CBA, ACE and RWA loaded, no such problem occur. Check your modlist?
SUSOVALORD  [作者] 3 月 25 日 下午 6:00 
I'm sorry but this won't be fixed. Got a lot more to do to fix this and maybe, just maybe, more compatibility problem will occur after giving the fix, like I have to manually edit every weapon in order to be compatible
Lord-Wolf 3 月 25 日 上午 7:59 
I agree with Gonzalez. With some 2D scope (for exemple the IOR-Valdada Pitbull 2 (2D) from ACE3), when you reload while in the 1x view, it switches to the 4x zoom which is quite annoying.
SUSOVALORD  [作者] 3 月 25 日 上午 6:41 
Thanks for that Korean dude's kind words:griefer:
SUSOVALORD  [作者] 3 月 25 日 上午 4:56 
And if my "wtf" made you uncomfortable I'm sorry
SUSOVALORD  [作者] 3 月 25 日 上午 4:51 
@R. Gonzalez Never meant to be disrespect, I just thought it very "wtf", as you can "just move you finger a lil".

And I don't think it necessary to "spare sometime" doing such function as there are many kinds of 2D scopes.

Have fun with the mod.
Red Bank-021 3 月 25 日 上午 4:48 
You're doing great, my friend.
R. Gonzalez 3 月 25 日 上午 4:18 
"Bro", be polite, I didn't disrespect you at any time... On the contrary

Now, in the quiet words of the virgin Mary... I'll say again:

Reloads with 2D scopes are also being affected by the mod, which I just presume is something not really intended (and quite fuc#ing immersion breaker)

Although we can always leave the "aiming down the sights" (ADS) view during the reload (making it not really an 'issue'), it would be very nice if you could spare sometime to take a look at any fix for this matter.

THANK YOU once more for your work and time
SUSOVALORD  [作者] 3 月 25 日 上午 3:17 
bro wtf, just move your finger away from RMB.
R. Gonzalez 3 月 25 日 上午 3:14 
@SUSOVALORD

Thanks, and excellent work!

Just one more thing...
I haven't had time to look at the mod's code, and don't really remember how scope codes work...

👉🏻 But could you try the make the mod NOT work with 2D scopes? In those cases, it breaks immersion quite a lot (althought I know we just can manually get out of ADS sights while reloading)
SUSOVALORD  [作者] 3 月 24 日 下午 8:46 
Key added
SUSOVALORD  [作者] 3 月 24 日 下午 7:23 
I'm sorry but there's no way to fix the enableOptics=0 problem