安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






best completion for me is 17:38 - https://youtu.be/-5eIJsozZgQ
cheers for the cool maps
* The zombies should de-spawn and re-spawn closer to the player when they are too far away. I had to go looking for the last zombie countless times during the early rounds.
* Whether it's intentional or not, having the Executioner as the starting weapon makes point building in the early rounds difficult and makes buying a weapon early on pointless unless there is a point-building weapon buy-able on the map.
* Zombies drop power-ups outside of the playable area. Location: Room connected to the spawn room without the board-able window.
* I died to a death barrier while in Ghoul mode on M Street.
* The game also crashes when having a mod loaded before loading into the map. Not sure if I'm the only one experiencing this or if using a mod on this map is even possible.
* The map seems to be poorly optimized. I normally get consistent high frames on maps, but this one makes my frames dip frequently.
https://youtu.be/vmJazbUuHX8?si=IZW9JM-ta6fJgdtE