Slay the Spire

Slay the Spire

The Nine-Tailed
47 条留言
idvans  [作者] 10 月 15 日 下午 12:23 
Simplified Chinese has been added!
简体中文已上线!感谢您的等待。
bacascc 6 月 30 日 上午 7:00 
Korean PLZ
aulcyva7387 6 月 25 日 下午 8:16 
We need Chinese!!!
老东西 6 月 10 日 上午 3:03 
We need Chinese!!!
Brutal Infant 6 月 9 日 下午 9:51 
We need Chinese!!!
老东西 6 月 4 日 上午 12:00 
we need Chinese Thank you !!!!!
stingge 5 月 28 日 下午 8:21 
we need Chinese Thank you !!!!!
rlryckman2 5 月 24 日 上午 9:37 
quick question... how do i access this in game?
MawilliX­ ™ 5 月 21 日 上午 11:04 
Hi, I've been playing it a lot since the major update, and I wanted to say that the balance is a lot better than before the patch.

The Rasengan package is in a much better state, and it's been an incredible experience, now being able to play the character without trying to figure out how to remove/transform/upgrade the starting Rasengan as fast as possible.

The stance swap cards are decently balanced.

Draw-discard has been nerfed but remains one of the most powerful options (I think this is ok, it would be sad if it was unplayable).

The vigor deck had already received support before I started playing, and remains good.

I don't have enough data to talk about the balance of the orbs, or I would. There is a clear difference in their power though.

The Power package has some comparatively minor issues. I might find some solution to that later. Possibly creating cross-syngery with other packages?

Thanks for the great mod!
还有谁不会飞呢 5 月 17 日 上午 8:48 
we need Chinese()
Xiao 5 月 16 日 下午 11:45 
we need chinese !!!!!!
老东西 5 月 11 日 下午 9:35 
we need chinese !!!!!!
伤害女人的事我做不到 5 月 11 日 下午 12:08 
we need chinese !!!!!!
老东西 5 月 9 日 上午 3:22 
we need chinese !!!!!!
kennyS 5 月 8 日 下午 9:32 
we need chinese !!!!!!
老东西 5 月 8 日 上午 3:49 
we need chinese !!!!!!
狗蛋 5 月 6 日 上午 1:53 
we need chinese !!!!!!
老东西 4 月 21 日 下午 6:05 
we need chinese !!!!!!
passion fruit 4 月 20 日 下午 1:41 
I agree with most of the stuff below, mainly the block cards feeling difficult to use. Defensive options in general feel a bit scarce / costly to play, I think stance synergy could use a little tuning to make it feel a bit more intuitive to use without having to heavily invest or already have something of a strong run going.

The newest update changed Asura Form (I think) for the worse imo. You don't have a ton of orb slots so it feels more like a way to cycle the orbs like crazy rather than give you a meaningful buff through the special biju tails effects. Biju tails (besides nine) overall lack sauce compared to before the update with exception of the weakening / vulnerable ones. With how quickly you can cycle orbs you never really get to see their actual effects stack.

This is a lot of criticism but overall the mod is really fun, discard synergy + alot of shenanigans in the mod feels like a combo of silent/watcher. Even if stance-dancing is one of the weak archetypes.
RandomdudeNo123 4 月 19 日 上午 5:37 
I've been playing this for a few days now (found this from a Frost Prime video) and overall, I like it! Without being too complex, you managed to mash together literally every single mechanic from the other classes into one single character, and that's commendable.

That being said, I think that the character needs adjustments. A lot of cards feel dead when taken out of their intended build. Sage/Kurama/Amphibious mode will do nothing/close to nothing unless put in their respective build, Some Rasens can turn into curses since some of them literally can't be played unless used in a tail build, the calm cards either need a second one or to wait an entire deck cycle just for them to go off. (Also, I think some block commons are overcosted. Fox Cloak is a Charge Battery with twice the startup time, twice the cost, and only 2 more block. Body Double triggers Dex twice, but also makes it hard to play clones without tail support and is worse than 2 defends at base value.)
Bento Baker Praymordis 4 月 18 日 下午 8:52 
Found out about this mod from frost prime's video on it and I will say now this is an amazing mod even tho I've never seen naruto. My only suggestion to make this mod even better is to add either a card and or a relic based on Hinata as I'd say she's quite the important character considering she's naruto's wife.
老东西 4 月 18 日 上午 1:32 
we need chinese !!!!!!
FunZed 4 月 18 日 上午 1:15 
Card Ninshu most stupid thing ever. It gives powers of other characters i subscribe which is do nothing but eat my hp... I litteraly died because of out of hp...
idvans  [作者] 4 月 14 日 下午 2:42 
Big update is out, including buffs to the Rasen package and an entire new Ten-Tails Orb!

Also @jojo, I would also like a Chinese translation, but I don't know Chinese and I'm not comfortable using AI translation. If anyone would like to contribute a translation, feel free to drop by the Discord server or submit a pull request on the Github repo. Thank you for your interest!!
老东西 4 月 11 日 上午 5:53 
we need chinese !!!!!!
idvans  [作者] 4 月 9 日 下午 1:51 
@Mawillix
Thanks for the feedback! Your suggestions are great ideas, so I'll be taking them into account as part of an upcoming (slightly larger) patch.
MawilliX­ ™ 4 月 9 日 下午 12:44 
Rasengan is really, really weak. As it stands I'd rather have another Ascender's Bane.
There's multiple fixes for this:

Fix 1. The most obvious one would be to make Rasengan cost 2 and deal 12. With the upgrade giving +3 damage, instead of -1 cost. (upgraded version would stay the same.)

Fix 2. The less obvious change would be to give the Nine-Tailed another starting card, either instead of Rasengan, or in addition to it. If it was me, I'd swap it for the weak, but flavorful card Fox Cloak. Rasengan -> Common. Fox Cloak -> Starting card.
MawilliX­ ™ 4 月 9 日 下午 12:04 
I really like the mod, but I have a few minor gripes with it. Split into two comments, because Steam didn't like how long it was.

1. Ramen feels bland.
My fix for this would be to match the theme of Unpredictable, and Clones.
Old Effect +6 vigor, New Effect +5 vigor and block.

2. Draw-Discard is the strongest deck, by far.
My Fix:
Double Team -> Uncommon
Hop -> Common

3. Amphibious mode is a bit weak, but not enough for me to care much. It might be fine to make it cost 1, and have the upgraded version also enter calm when played?
idvans  [作者] 4 月 7 日 下午 5:30 
@Harv0id
Thanks for the report! I'll look into that interaction soon.
Harv0id 4 月 7 日 下午 4:51 
Really having fun playing the mod.
Not sure if it is a problem of the mod or someother thing I have (all QOL), but Rasengan Energy cost does not go down with channeled clones if i retain the card with runic pyramid (it does work on the first turn i draw the card), even if i create a clone on the turn.
idvans  [作者] 4 月 5 日 下午 11:17 
@NobleGhost117
Thanks for the report! Fix coming tomorrow.
NobleGhost117 4 月 5 日 下午 7:42 
Really well made!
I would like to report a bug though. Magnet Rasengan (from the Right Hand relic) applies the Weak and Vulnerable to me. If its supposed to do that, then the wording doesn't do a good job at conveying that, and is overall very weak.
Ivory Speid 4 月 5 日 下午 1:48 
Ok, this mod is really cool.
I'm having a blast with both The Nine Tails and The Crismon eyes.
老东西 4 月 2 日 下午 11:25 
we need chinese !!!!!!
idvans  [作者] 3 月 31 日 上午 8:47 
@lil baboo Thank you, I'm the same creator! Fixed Rasen-Absorption+ as you said and I'm considering your suggestion for Hiraishin. Right now I think Retain would be a bit too strong, and the keyword isn't featured on any other card, so it feels out of flavor.

@alepoo That's the correct behavior. It's intended to provide triple damage, but require support to have enough Energy to play strong attacks.
alepoo 3 月 30 日 下午 6:54 
When you play Blessing to enter Divinity, you don't get any Energy back. Not sure if this is working properly
lil baboo 3 月 29 日 下午 10:52 
Also, the card rasen-absorbption doesn't change at all when upgrading.And I think it would be better fitting if Hirashin had retain instead of innate when upgrading.
lil baboo 3 月 29 日 下午 6:28 
I don't know if you did it too, but I love the Sasuke mod,so i had to try this one out! The clones can get you up to crazy damage if you combo the right cards.
idvans  [作者] 3 月 29 日 上午 10:39 
@Aki
Thank you so much! Glad you like it :)
Aki 3 月 29 日 上午 4:41 
Pretty cool mod, I'm having a fun time with it. Kudos for delivering it at such a high quality.
idvans  [作者] 3 月 28 日 上午 10:55 
@WoolyNelson
Fixed. Thank you!
WoolyNelson 3 月 27 日 下午 9:05 
The frog skill that adds two powers does not exhaust
fifo 3 月 26 日 下午 12:41 
Cant believe it took this long for a naruto mod for this game, looking forward to trying it out
idvans  [作者] 3 月 22 日 下午 2:06 
Good catch! Should be fixed now.
An Innocent Kitten 3 月 22 日 下午 1:23 
also the upgrade of multi-clones says it channels x+1 of the orb, but seems to only channel x
An Innocent Kitten 3 月 22 日 下午 1:20 
i just used multi-clone on truthseekers orbs (from bond six paths) and it just channeled normal tail orbs
Faerie 3 月 22 日 上午 11:33 
you did it