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@Andywinslow
@Remnλnt
I have updated the mod to have whitelisting/blacklisting of NPCs in the config
Access it in Spawnmenu -> Options -> Wetools -> NPc Prop attack options
Enjoy
I've had more complaints attempting to do that. That was my first iteration and it really didn't work out properly. As of now this is the best setup i could do. You can decide to disable wblnhp_detectonlystaticprops to make them any prop in their way.
wblnhp_detectdoors
Is already present
So now they are attacking doors.
Ill see if I have time to check it out.
No problem! Added in the FAQ for others too.
Theyll keep attacking the prop. And since it never breaks, theyll never stop attacking it
Actually it is not really needed to have that mod. I just say its needed so npc can actually break the prop. My mod simply tells npc to attack the props. And if the prop is destructible anyways, you dont need the simple prop damage
As stated in the description, this is my best effort to do the behavior. I wouldn't mind if someone else would upload a better version where they don't attack loose props.
INPC does alot of scripts on the npcs, in theory it might just end up them not attacking the prop at all due to overriding "commands" on the npcs.
so I'd say its not recommended, but feel free to try!
My mod just gives AI to the npcs, you can mix it with mods that affect the props. the Simple Prop Damage is just that so props have health and npcs can destroy it. If not installed it they will keep attacking it forever.
So to answer your question, probably it will work. Try it out!
It will probably work since my mod just provides the AI. Not how props are destructible.
Just simply disable simple prop damage - Ultimate Destruction and enable that mod you are referring to. Although i can't gurantee it will work
One thing I've noticed is they'll have problems with props in gaps in them sometimes, the big metal shelves (or short bedframes) can be a bit troubling for them to try and lock onto to get it out of the way