Half-Life 2

Half-Life 2

Radio Static
40 条留言
Ick Am Su 9 月 25 日 下午 4:01 
Neat layout and quite fun.
G'eZz. 8 月 16 日 下午 6:18 
Very nice map! , short but cool! , great atmosphere and ambience , no puzzles but very fun to play, good enemy placement and final battle.

It is a good map.

i give it a 6.5
morarivaleriu6 6 月 17 日 下午 11:21 
peak gmod map btw
76561198016560745 6 月 4 日 下午 9:44 
decent stuff
La Sombra de Ranma Saotome 2 6 月 2 日 下午 1:36 
Excelente es como mini serie de la serie White forest jejejejee
recore67 5 月 17 日 上午 9:22 
cool :steamhappy:
Avant-garde 5 月 6 日 下午 1:41 
Super nice
Josedito123 5 月 1 日 上午 8:33 
looks good :bms_crowbar:
Monroe 4 月 30 日 下午 3:37 
I liked the non-linear path of the map. Was a fun mission to run.
Kpmh2001 4 月 21 日 上午 8:38 
I quite liked it! It was quite fun! With it was a bit simple, simple isn't bad, and I liked a lot of the little details that were scattered around the map that helped make it feel a bit more lived in, like the crashed car by the bridge.
The Half-Life Guy 4 月 18 日 上午 5:50 
@TubbyTapir
You could make some of you Uprising 17 maps into a Singleplayer map For Example Gm_plaza.
TubbyTapir  [作者] 4 月 16 日 上午 5:30 
most likely a problem with your game files, not the map
Radial 4 月 16 日 上午 5:10 
Also, it appears leaving the map crashes the game. Likely because it can't load this file.
Radial 4 月 16 日 上午 5:09 
Getting this message in the console:

Scene 'scenes\outland_11\mag_ladderhatch_nag_01.vcd' missing!

This map is failing to load stock Episode 2 scenes. This is softlocking the map! Without this file, Magnusson will not move away, preventing the player from leaving the first room.

Make sure you have set this map to load in EP2, and are pointing to a vcd in your logic_choreographed_scene that even exists!
de_doom 4 月 11 日 下午 4:22 
I see beautiful forest with cloudy sky, i click
RudyK 4 月 7 日 下午 7:05 
It was cool! I liked the idea that I could choose which of the three locations to go to first. And it's great that each segment is divided into zombies/antlions/combines, it maintains variety and doesn't let you get bored:steamthumbsup::headcrab:
hijacked 4 月 6 日 上午 10:35 
one of my favouritees so far off the workshop! iv never played a seemingly non-linear map like this before and the closest example to something like is only from the finale of episode 2, its executed really well and i really dont have anything negative to say, must try!!!
geymin 4 月 2 日 下午 5:40 
Super cool level, very rare for a HL2 map to have this much openness and pull it off.
I wish you could kite enemies into having a turf war by luring them to each others bases though.
*DKG*™Cobra 3 月 31 日 下午 6:58 
Everytime i launch this map, it ends up crashing. is there a fix to this or do i need to do something?
gaboingus 3 月 31 日 下午 2:17 
very elegant level design. a lotta fun
joakodsg 3 月 30 日 上午 8:31 
Excelente. Rápido y conciso, totalmente recomendable.
kromen 3 月 30 日 上午 8:09 
очень крутая карта с даже небольшим открытым миром, то есть эти аванпосты можно посещать в каком угодно порядке, еще по карте разбросаны маленькие укрытия, где можно отдохнуть, пополнить припасы и свериться с картой. 10 из 10
:steamthumbsup:
The Half-Life Guy 3 月 26 日 上午 4:55 
this is the greartest maaaaaaaaaaaaaaaap - Charels
cespinosa26 3 月 25 日 下午 6:35 
pls make this map in gmod
Rost1DaG4m0r 3 月 24 日 上午 10:20 
I really liked this campaign so far, so you should keep up the good stuff!
Snow_Brλwl 3 月 23 日 下午 9:32 
very good stuff:steamhappy::steamthumbsup:
Risdio_51 3 月 23 日 下午 8:39 
This is quite possibly the best campaign I have played yet. Absolutely fantastic, good sense of freedom while still being coherent.
󠁳 3 月 23 日 下午 7:07 
enjoyed the situation-accordant weapon handouts, fun touch. overall, the only thing holding back the map is difficulty--ai pathfinding was struggling really hard to keep up with me especially at the antlion area. the brute kept hiding in the garage-type building for some reason and circling around improperly.
overall, i enjoyed the map although i wish it were a bit more difficult at times. don't be afraid to destroy buildings, walls, etc. as fights progress to remove cover and open more routes of opportunity for things like the hunters (taking notes from the base game). everything else you've pretty much hammered down
baccabab 3 月 23 日 上午 8:50 
can u please make the sandbox version of this map for gmod?
AssertiveNematode 3 月 23 日 上午 7:43 
literally dont know why it isnt higher rated already!
deded6750 3 月 23 日 上午 2:12 
Will these get released on the gmod workshop too?
The Half-Life Guy 3 月 23 日 上午 1:10 
i hope the last map on your Singleplayer Collection Banner will get released soon! Great Maps Btw
Egi 3 月 22 日 下午 2:05 
Good map! I always like more open world esc missions in games and I really liked how each area had its own enemies. I enjoyed the visuals of shell shocked more but I think that is just because I am growing tired off the half life 2 trees.

Keep up the good work!
bloodycop 3 月 22 日 下午 12:53 
You should make more maps. Good shit
SpL15 3 月 22 日 上午 11:36 
The big takeaway I got from this map is: don't break supply crates unless you actually need them
Own Doing 3 月 21 日 下午 7:23 
My criticism is there should be more medkits at the end when fighting the gunship. Other than that, fun map! I like how you can choose which base to attack first, and how each one has a different enemy encounter!
eidonabramm 3 月 21 日 下午 6:26 
Love the outlands maps
Zenosゼノス 3 月 21 日 下午 5:56 
now this is a peak fr.
Saoxaaen 3 月 21 日 上午 11:02 
peak like always
bobby 3 月 21 日 上午 10:32 
Fun! :steamhappy: