《命令与征服:将军零点》

《命令与征服:将军零点》

General Tao VS Prince Kassad
15 条留言
General Kwai (Class AAA) 10 月 24 日 下午 2:17 
Extremely satisfying to finally beat on hard.
HersheyC0w  [作者] 4 月 19 日 上午 5:36 
I made that decision so you focus on your entire arsenal and not just spam tier 2 units, there's opportunities to pick of Kassad's structures to rank up earlier if you'll like
TwinZet 4 月 18 日 下午 2:30 
So that means you are forced to defend till rank 3... You cant even push... That's a really bad design there. I already made it so you can build it from the start.
HersheyC0w  [作者] 4 月 18 日 下午 12:56 
@Twinsen Propaganda center is unlocked when you hit rank 3, same goes with the nuclear missile at rank 5
TwinZet 4 月 18 日 上午 2:29 
Major problem is you can't build propaganda center... I can fix that in editor then it will be fine.
HersheyC0w  [作者] 4 月 10 日 上午 1:15 
@ahmedmahdishallal2020 I am going to post all my maps on CnC Labs but I want to first roll out a couple more here before I beginning uploading there
ahmedmahdishallal2020 4 月 8 日 上午 10:56 
There's a problem when uploading the map mission only here.
About 90% of players don't use the Steam version.

Please upload the maps and provide download links with the description so they're available here and abroad.
You can upload them to sites like ModDB or CnC Labs so everyone can play them.
Or even Google Drive.

Then include the download link in the description for those who don't have Steam.
N1mkle 4 月 5 日 上午 6:03 
Excellent work! However, even 3 Nuclear Missiles cannot destroy Scud Storm in hard difficulty
endofthe 3 月 27 日 下午 5:43 
This is an impossible mission, or does it require a certain god-level? xD
HersheyC0w  [作者] 3 月 22 日 上午 12:08 
Also with the Anthrax Plane, it likely did drop its anthrax bomb but it likely killed a nuke cannon or another unit that explodes into radiation upon death which that smaller puddle of radiation from the killed unit likely killed off the larger anthrax pool. Nothing I can do about that, it's a bug in the game's code.
HersheyC0w  [作者] 3 月 21 日 下午 11:46 
The Tunnel AI you mentioned with the units is just an AI quirk. I'm currently crafting up the Tank General's Challenge next, a friend of mine is begging me to, but I'll definitely choose one of the generals you suggest, and perhaps the 360 degree angle of attack around the base too, time will tell
HersheyC0w  [作者] 3 月 21 日 下午 11:46 
@CrocTears The one time Sneak attack actually does occur more than once, it's hard exclusive however. I Also increased its cooldown for kassad because i found that him popping 6 quads and 4 buggies every 2 and a half minutes being nigh impossible to deal with, especially on hard difficulty. Thanks for the GPS bug report, next time I'll add a script that disable's the AI's ability to use it when they lose a CC. The crash you experience just occurs after a game where many units were produced has ended my guess is the statistic screen just cruds out trying to calculate all of it, and since kassad on average creates more than a thousand units each run the chances of a crash is heightened but not guaranteed - luckily it's at the end and not during the gameplay.
CrocTears 3 月 21 日 下午 11:20 
Part 3:

5) If you're anything like me you're gonna hate this one: - Try to put the player Not at the edge of the map. We are in the bottom left, move us further inland, not far, but enough to force map design in a 360 degree angle around the player base.
This would provide an immensely more immersive experience, it would almost certainly heighten the difficulty, particularly with this challenge because it's Kassad and he can maneuver over cliffs but also because you could potentially have more avenues to be attacked from which could be used to reduce unit clogging on the map.

Again, thanks for the map, loved it!

As to your other question, which general next...
I'd love to see either the Lazor General, Infantry General, or Demolition General.
Dealers choice. :)
CrocTears 3 月 21 日 下午 11:20 
Part 2:

Thoughts:

1) Sneak attack only occurs once, intentional?

2) Sometimes the poison cloud still shows the graphic in your base even if you shoot the plane down before it bombs you. - You do not take damage, purely visual.

3) Enemy units can evacuate out of Tunnel Networks that are being build for the first time after being Fully Destroyed along with the Tunnel that normally rebuilds.

4) There is some unit clogging given the number of units sent at the player, but this very nit-picky and I don't have an answer for how this can be fixed. It is necessary for the difficulty and making the paths wider would, in my view, ruin the aesthetic of the map.
CrocTears 3 月 21 日 下午 11:19 
First of all, thanks for creating this.

Thoroughly enjoyed it and I know this takes a lot of time to make.
I particularly love the map layout and details with the buildings, beautiful work.
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So I beat this on normal difficulty: FYI this is no joke challenge wise.
I certainly do not want to try it on hard, and I think easy is probably best for most people starting out.
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2 Bugs I found.

1) The GPS Scrambler trigger breaks and spams (both computer uses of it every single second) if you capture the Command Center at the top of the map with the Scud Storm next to it.

2) Could be related but the game crashes when you win on normal difficulty.