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You can also get them when using the garage from the same officer. In the upper right it lets you put AI into vehicle positions. Those guys will join your squad.
I was only asking you as you have also made a mod with AI revival and thought you might be able to tell me how to use your revival script instead.
If you want to know how to make ArmaCommander mod + pSiKO Ai Revive - (PAR LRX) mod fail.
I should make a distinction between re-spawn and teamswitch.
So to make the two mods fail, you need to get injured, the screen will go dark and the timer will start before respawn, (unless AI revives you before that time) nothing broken yet.
But what if you select another char on your squad or another team and do a teamswitch.
The screen stays dark. and the Timer is now -1000 which means it will be stuck that dark for a long time, and you cannot see the enemies or where the downed guys is to revive him.
I hope this makes sense.
But as your mission is not made of individual modules, It will probably not be possible to replace the pSiKO Ai Revive - (PAR LRX) mod with your healing system.
No ArmaCommander is not the Eden Editor
It is a mod here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1590156730
But it can be used as a module in Eden Editor.
No problem. I thought it was just a simple .sqf that adds a module to the Eden editor or something?
I was not saying I prefer another one. But I will try to explain.
For a game where you "respawn" the pSiKO Ai Revive - (PAR LRX) works fine.
But for ArmaCommander it does not work, because it does not recognise the new characters HP and the screen stays dark grey.
Another question I had, was how did you make the Sector control Flagpole.
I wonder if its possible to add such a module to the Evannex AI vs AI mod?
Thank you
I tried the The pSiKO Ai Revive - (PAR LRX) mod.
It works but it is strange with Arma Commander Mod, when you are down, the screen goes dark, when you go to map and teleport to another unit, the screen stays dark even after you are in a healthy unit.
Do you think your AI healing system would work different with something where you can teleport to another soldier on the map?
Right now you can fast travel between bases, or from a captured flag to a base.
New options coming soon:
1. Include fast travel to captured flags.
2. Include being para-dropped near un-captured flags.
After I flew to the first flag, I landed a bit far away. Then I was not sure is there a way to call a vehicle or just walk to the next flag...
If you want to reset the game and re-choose factions, use the 1st parameter "force new game".
Interesting mod. Is it possible to have an RHS units version?