Half-Life 2

Half-Life 2

Half-Life 2: RTX - Antlion
60 条留言
MatiasXD101 10 月 18 日 上午 7:29 
@Mugtoast How sad to modify almost everything to make it look realistic and only one remains with the normal texture but thank you
Mugtoast  [作者] 10 月 14 日 下午 6:54 
@MatiasXD101
Their is no RTX gunship and no if their was one, i wont make it.
MatiasXD101 10 月 14 日 下午 6:43 
Please make an RTX gunship
WalterGame 8 月 31 日 下午 1:03 
could you enable IK for the anims?
Mugtoast  [作者] 5 月 11 日 下午 4:23 
But these were from the antlion textures and were not provided by Komegatze
Mugtoast  [作者] 5 月 11 日 下午 4:19 
Baked into the defuse textures I think but by itself no, Source does not support AO textures normally
CJTech01 5 月 11 日 下午 4:16 
@Mugtoast I have question does it have AO textures because Volkolak updated the Antlion Guard for the AO textures by Komegatze
CJTech01 5 月 1 日 上午 4:25 
thx cuz I don't like my pc to be exploded
Mugtoast  [作者] 5 月 1 日 上午 3:15 
@CJTech01
It has 2k textures not 4k
CJTech01 4 月 30 日 下午 10:17 
Btw does it have 2k textures of the gibs that you change?
CJTech01 4 月 30 日 下午 10:16 
Thank you for porting the gibs big W
Mugtoast  [作者] 3 月 29 日 上午 8:17 
@THG
Mugtoast  [作者] 3 月 29 日 上午 8:17 
sure add me on discord, @ mugtoast
THG 3 月 29 日 上午 8:03 
I recently made a custom optimised model with a little less polycount than HLA's Antlion at minimal quality loss. No clue if that's low enough to stop the decal crash (guessing probably not.)
I can forward that model and a few fixes like IK animation and gibs (probably gonna remake them at some point later too.)
Let me know if you're interested.
Mugtoast  [作者] 3 月 22 日 下午 7:32 
Not now
Kerk 3 月 22 日 下午 7:18 
make rtx zombies
xxx_360NOSCOPEPRO_xxx 3 月 22 日 下午 12:12 
Cjtech bro calm tf down. Quit spamming this comment section
Mugtoast  [作者] 3 月 22 日 上午 11:56 
No
Mugtoast  [作者] 3 月 21 日 上午 6:38 
I know what they look like its that they're not properly mapped and I don't really want to deal with them. I'll leave it to someone who can.
Mugtoast  [作者] 3 月 21 日 上午 6:29 
Yep
CJTech01 3 月 21 日 上午 6:21 
Big win win update
Mugtoast  [作者] 3 月 20 日 下午 4:17 
I'm working on it
CJTech01 3 月 20 日 下午 4:15 
That what I told you
CJTech01 3 月 20 日 下午 4:15 
Do the same again to the antlion guard too
Mugtoast  [作者] 3 月 20 日 下午 3:31 
@CJTechGaming01
I'll give it a try
CJTech01 3 月 20 日 下午 3:30 
I think I found a solution, put "$nodecal 1" to all vmts on materials so the game won't crashed
Mugtoast  [作者] 3 月 20 日 上午 8:40 
Thanks
xxx_360NOSCOPEPRO_xxx 3 月 20 日 上午 8:34 
take my award :steamhearteyes:
√•/[UnλShu]\•√ 3 月 20 日 上午 8:17 
much better.
xxx_360NOSCOPEPRO_xxx 3 月 20 日 上午 8:12 
yes please
clown 3 月 20 日 上午 8:05 
it's been out for a day and people are already porting it to the main game
Mugtoast  [作者] 3 月 20 日 上午 8:05 
@CJTechGaming01
Should be fixed
Mugtoast  [作者] 3 月 20 日 上午 7:47 
note for myself and other porters 40k is the limit anything above it crashes due to calculations
Mugtoast  [作者] 3 月 20 日 上午 7:36 
Got it, its the poly amount. Ill bring it down some
Mugtoast  [作者] 3 月 20 日 上午 7:02 
hmm odd, ill look into it.
CJTech01 3 月 20 日 上午 6:52 
even crashed when throwing bugbait on antlions too
CJTech01 3 月 20 日 上午 6:52 
The game crashes when a antlion spitter from ep2 spits on RTX Antlion
MitsuSoup 3 月 20 日 上午 6:17 
waow!! more bangers pelase!!!
Justplayer 3 月 20 日 上午 5:23 
can't wait for the rtx zombies and headcrabs
Mugtoast  [作者] 3 月 20 日 上午 4:29 
Someone else is working on porting the weapons.
CJTech01 3 月 20 日 上午 4:28 
I think he means if you wanna do fewes arms on to RTX Weapons?
Mugtoast  [作者] 3 月 20 日 上午 4:17 
?
Yevhen 3 月 20 日 上午 4:15 
Fewes rtx?
Mugtoast  [作者] 3 月 20 日 上午 4:06 
ill see about the ep animations
Mugtoast  [作者] 3 月 20 日 上午 4:05 
@CJTechGaming01
Isn't them striking with their claws their combat animations?
CJTech01 3 月 20 日 上午 4:04 
Antlions don't have close combat animations
CJTech01 3 月 20 日 上午 4:02 
I found a bug Antlions don't have Episodic animations, like from Ep2 vortigaunt scene in the first chapter
Mugtoast  [作者] 3 月 20 日 上午 3:47 
To me when I was in heavy combat and my Antlions died, I barely noticed the gibs were not updated basically not noticeable unless you look at them all the time.
Mugtoast  [作者] 3 月 20 日 上午 3:47 
@CJTechGaming01
Haven't tested so I'm not sure. But you can and let me know if you want.
Mugtoast  [作者] 3 月 20 日 上午 3:46 
@nuclear bob
That's done with shaders so no, whats holding me up is the rigs for them, no vertex groups gets exported from the usd's into blender but ill give them another try later. Right now I want a break lol