雪居之地 (Wildfrost)

雪居之地 (Wildfrost)

Cover Girl - Frejla
16 条留言
Drayoia  [作者] 6 月 25 日 下午 12:43 
@Grrrrr It makes me very happy to hear that. Thank you!
Grrrrr 6 月 25 日 上午 8:03 
얘 때문에 겜 샀는데 결국 창작마당으로 나오네 정말 감사합니다
Drayoia  [作者] 4 月 1 日 上午 10:30 
@swaggod1991 Sorry, but I have absolutely no idea, man. I cannot even hazard a guess.
swaggod1991 4 月 1 日 上午 8:20 
Rest of the crash
(UnityEngine.EventSystems.PointerEventData eventData) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.EventSystems.EventSystem:Update()
swaggod1991 4 月 1 日 上午 8:20 
TypeLoadException: Could not resolve type with token 0100002f from typeref (expected class 'AfterBuildDelegateGeneric`1' in assembly '')
DazedOut.DazedOut.Load () (at C:/Users/niuma/Desktop/Gif/Program/Wildfrost-Daze/ClassLibrary1/ClassLibrary1/DazedOut.cs:131)
(wrapper dynamic-method) Deadpan.Enums.Engine.Components.Modding.WildfrostMod.DMD<Deadpan.Enums.Engine.Components.Modding.WildfrostMod::ModLoad>(Deadpan.Enums.Engine.Components.Modding.WildfrostMod)
Deadpan.Enums.Engine.Components.Modding.WildfrostMod.ModToggle () (at <6cfd501e41094c31bebddf2e7fcc442f>:0)
Stabilizer.TileView.ModTile.ToggleMod () (at <7cb81aae1d064479b379579e35612563>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <684fd32169ff40798327c75e99cfb4f0>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <684fd32169ff40798327c75e99cfb4f0>:0)
UnityEngine.UI.Button.Press () (at <7b733abcf1dc49d09fff1689a568a180>:0)
UnityEngine.UI.Button.OnPointerClick
Nayla Harumi 3 月 31 日 上午 1:14 
Thank you very much for your support :Wildfrost_Heart:
Drayoia  [作者] 3 月 30 日 上午 7:38 
@Nayla Harumi
I used C# and just followed a guide. Here's the link. You can also check the discord for help in the modding development.
https://github.com/rspforhp/WildfrostModdingDocumentation/wiki

I just started with the Written Tutorials, starting with 0: Inspecting the Game Data
Nayla Harumi 3 月 30 日 上午 6:38 
Hi, I want to learn how to make mods, what programming language did you use?
Hayyy 3 月 24 日 下午 7:35 
nice!
Drayoia  [作者] 3 月 23 日 上午 8:08 
@Hayyy Confirmed they block one another. I think the issue may have been both mods using the same dll file name [ClassLibrary1.dll] so I changed the build output name in visual studio for my mod to a unique name and an update should be available to fix the issue.
Hayyy 3 月 23 日 上午 1:23 
disables the randomized effects mod, is it using an identical id?
TheGreenDigi 3 月 18 日 下午 7:49 
That new art for her looks absolutely amazing by the way! Great job man. Eager to see whatever other mods you make in the future
Drayoia  [作者] 3 月 18 日 下午 7:46 
@TheGreenDigi You make a good point, that does seem like the better plan. Thank you :D
Vyctor 3 月 18 日 下午 7:22 
"Fine, I'll do it myself"
:steamhappy:
Estus 3 月 18 日 下午 7:13 
more pls :steamhappy:
TheGreenDigi 3 月 18 日 下午 6:57 
I think It'd be neat to keep her as her own mod. Simple mod that just adds the cover gal as a companion lol
Could do a different mod if you wanna make more content.
But she seems cool! I dig the unique mechanic and the design of this art of her looks great even if a lil rough like you mentioned