Barotrauma

Barotrauma

LeCrazyy's Talent Rework - IVP Patch
11 kommentarer
LeCrazyy  [ophavsmand] 4. juli kl. 12:50 
Intended to match HMG now only being store bought too, can be purchased at difficulty level 70 in campaigns.
Reyflood 4. juli kl. 10:01 
Hey buddy, I have a problem with the autocannon, it exists in the game but doesn't appear in the fabricator
LeCrazyy  [ophavsmand] 5. juni kl. 14:56 
Likewise with assault smg's for us this campaign.
Parboleum Loyce 5. juni kl. 14:54 
To be fair, we had about a hundred combat shotguns before the engineer went "oh i should research these." lmao
LeCrazyy  [ophavsmand] 5. juni kl. 14:53 
Fixed now, thanks for letting me know. Surprised I didn't see it while running my own campaign lol
LeCrazyy  [ophavsmand] 5. juni kl. 14:50 
<Fabricate suitablefabricators="blueprintstation" requiredtime="960" outcondition="0.2">
<RequiredItem identifier="organicfiber" amount="2"/>
<RequiredItem identifier="carbon" amount="3"/>
<RequiredItem identifier="ahuntingshotgun"/>
</Fabricate>

yep.
Will patch that
LeCrazyy  [ophavsmand] 5. juni kl. 14:49 
Will be a patch issue.
Parboleum Loyce 5. juni kl. 9:31 
Hey, unsure if this is a patch issue or an IVP issue, but the Combat Shotgun Research Notes recipe requires the Hunting Shotgun
LeCrazyy  [ophavsmand] 14. maj kl. 16:56 
Should be patched now, as well as a small update to main mod.
LeCrazyy  [ophavsmand] 14. maj kl. 16:15 
Cheers for the good spot.
Parboleum Loyce 14. maj kl. 16:03 
Spotted a missing override - Nuclear Option, the Engineer Talent.

Item Variety Pack adds nuclear mines cheap to the talent
Talent Rework removes the RFA from the talent but also overwrites the above


tl;dr Override Nuclear Option to remove RFA and also add cheap nuke mines please and thank you
:barotrauma: