安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
updated, i tested it and the tank spawns at the finale, give it a try and tell me if it's fixed on yall side too
Please fix when you can thanks ! :)
hmm.. ill test it more to see, thx guys for reporting
wdym defend position? and the horde+tank bug i solved it long ago, i use this mod myself and i never experinced this, try checking for other mods conflicting or something?
enjoy it
I've found a solution, the mod is fixed
i tested it and it works fine, you may have another addon conflicting or something
try unsub from all mods and use only this (with Special Infected Attacking More Frequently addon if you want) and see if you still have the same problem
Is the specials never spawn for the rest of the game or you mean not in groups?
cuz this mod increases the limit of specials that could be alive at once, doesn't change the spawn timer for them