Dominions 6

Dominions 6

Deified Pretenders
16 kommentarer
dianamarr14 19. sep. kl. 19:57 
got it, i just really like the chassis designs (:
karlsc2000  [ophavsmand] 19. sep. kl. 17:54 
This mod is not really getting developed anymore - it is included in Dominions Enhanced where it is receiving further updates.
dianamarr14 19. sep. kl. 17:20 
really great mod, but a nitpicky thing i have to say is why doesn't ind get access to the great creator chassis?
dianamarr14 19. sep. kl. 13:40 
is this mod still being worked on?
pancake11112 17. apr. kl. 11:46 
trying to view the marid sultan crashes the game
BadCub 20. mar. kl. 22:45 
Thanks for the answers! I wish you good luck with the mod, Karlsc2000!
karlsc2000  [ophavsmand] 20. mar. kl. 22:09 
The AI should benefit equally as much as the player does.
Bjardok 20. mar. kl. 11:27 
Do the AI also get the extra points? or does this make my god stronger than the AI due to having more points?
C-Vale 18. mar. kl. 16:38 
Ohhh, alright! Yeah, didn't quite realize that they had a auto-quicken.
karlsc2000  [ophavsmand] 18. mar. kl. 15:14 
@ BadCub The "power level" and impact of your pretender is much closer to vanilla than Spark/Divinicus. Currently this mod only plays with stats/magicpaths/costs of pretenders and adds a host of new pretender options but does not fundamentally change the way the game plays.

@ Dakoroth Not that I am aware of. I do not think that would be possible to remove in a satisfactory way.

@ C-Vale Ah. Yeah. Thanks. Will fix. The Tathagata of Water automatically quickens himself at the beginning of combat. I think I'll boost his base defense as well though.
C-Vale 17. mar. kl. 20:10 
Also: bug report. The Tagatha pretenders (the ones that look like a mini Nyorai.) Seem to have broken summons? Like, the display for them when you right click them on the pretender selection screen is not working correctly. It just says they have '1' at their side at the start of battle. Also while you're at it, Tagatha of Water is currently just worse than Tagatha of Fire, at the same cost as one another.
C-Vale 17. mar. kl. 19:59 
@BadCub
Well, Divinitus is a bug fixed Spark of Divinity with some balance changes, buut I'd say the biggest difference between them is that this mod buffs pretenders by making them stronger in a 'base game' way, while the two Divinity mods add all sorts of wacky unique effects to each and every one of them. Both of these mods are really good though, and I'd say it just depends more on what you're in the mood for! Also I thiink this might be more mod compatible, due to only adding new Pretenders and not touching new sites or adding any other units, had some jank happen when I tried to play Divnitus with the Warhammer mod for that reason.
Dakoroth 15. mar. kl. 18:55 
So I just wanted to see if anyone knew more than me. has anyone made a mod to get rid of the pretender buffs/debuffs from allied and enemy dominion strength?
BadCub 15. mar. kl. 11:32 
If I may ask, what is going to be the difference between this, Divinicus, and Spark of Divinity?
General Meowstifer 13. mar. kl. 4:44 
ohhhhh it might be finally coming "soon" bois!
Mechrite 13. mar. kl. 1:30 
sweet!