X4: Foundations

X4: Foundations

Lost Ships Replacement - Phantom Crew Revealer
29 条留言
Chem O`Dun  [作者] 6 月 28 日 上午 4:55 
always welcome. Let's try it together with Rescue Rangers
Ajundra 6 月 27 日 下午 8:17 
You're my hero. Thank you! :)
Chem O`Dun  [作者] 6 月 11 日 上午 4:29 
Added
- Manual mode for revealing "phantom" crew members on existing replacement ships.

@Ajundra - excuse me for a long delivery process
Chem O`Dun  [作者] 5 月 24 日 上午 10:51 
Let's may be ask an Egosoft.
Cythal 5 月 23 日 上午 11:02 
I looked at your Egosoft Forum post, but it is not a bug report. Does Egosoft know to find a fix for this officially so it does not need a mod?
Chem O`Dun  [作者] 5 月 19 日 上午 4:41 
Agree. Possible it will be in captain interaction...
Ajundra 5 月 18 日 下午 9:16 
Thank you. Take your time. :)
I figured out what goes wrong. Sometimes a ship doesn't find its way back into the fleet or station for whatever reason. I can manually assign it but then the script doesn't run. A menu command would be helpfull in these situations.
Chem O`Dun  [作者] 5 月 18 日 上午 8:03 
Will look, but excuse me - with some delay, out of home now ...
Ajundra 5 月 18 日 上午 6:07 
I looked at it more closely and I'm actually not entirely sure. There's several destroyers in the fleet and a Stork. The Stork shws 200 passengers on the map tooltip. When I send it to the shipyard I can buy crew but they're not boarding the ship. The destroyers don't show the tooltip but the same thing happens. So I guess there's passengers there too. Which ship got replaced before and which after installing the mod is hard to tell. I do purge the logs every now and then.

Is it possible to have the mod do it's magic on a ship that already has the ghost crew/passengers?
Chem O`Dun  [作者] 5 月 18 日 上午 4:05 
Newly built after the mod installed?
Ajundra 5 月 18 日 上午 4:05 
Mod installed. It's enabled. My freshly replaced ships still show 0 crew. Anything I'm missing?
Chem O`Dun  [作者] 4 月 22 日 上午 10:34 
Yes. You are fully right
Amroth 4 月 22 日 上午 10:22 
So... judging from the description... this is a bug fix mod?
Chem O`Dun  [作者] 3 月 18 日 上午 9:19 
Thanks.
And another LSR improvement is coming. I hope - today ...:steamhappy:
LUIS 3 月 18 日 上午 5:01 
FIRE! (fire emoji here)
Chem O`Dun  [作者] 3 月 17 日 上午 5:53 
@Arthur Revan: thanks for the experience sharing!
Arthur Revan 3 月 17 日 上午 5:42 
@Chem O`Dun
I had the same reaction at first.
Just ignore them, if it's 1 or 5, it's some assholes who have nothing better to do.
Many people will try the mod and then unsubscribe, that is normal too.
Mostly, if people have some issues they voice it in the comments.
Chem O`Dun  [作者] 3 月 17 日 上午 1:14 
With my pleasure ;-)
flatbush71 3 月 17 日 上午 12:34 
Thank You
Chem O`Dun  [作者] 3 月 17 日 上午 12:03 
Thank you.
OK, will expect on a comments with details if something is not working.
Calibre 3 月 16 日 下午 10:14 
Great mod. But when you're exposed to the public such as being a mod author or content creator or whatever, there will always be people that will hate on you and your work, whatever it is that you do, so just try to ignore the negative crowd.
Chem O`Dun  [作者] 3 月 16 日 下午 4:29 
Thanks @Menynolt
Meynolt 3 月 16 日 上午 6:15 
Mod works fine, does what it says on the tin, I don't get why anyone would give downvotes for something that does exactly what it claims to do... O_O
Chem O`Dun  [作者] 3 月 16 日 上午 2:02 
@Beni: I understand,, but my reaction on downwotes - something doesn't work...
That's why I'm nervous.
@Ultimate905: yes, it's generated by LLM, painting is my weak point
Ultimate905 3 月 15 日 下午 10:13 
To have a guess i'd say the downvote is because of the mod thumbnail as it looks like an LLM generated image
Beni 3 月 15 日 下午 5:29 
Don't worry too much about the vote. Even a great mod has some negative votes. There will always be negative votes for every mod.
Chem O`Dun  [作者] 3 月 12 日 下午 2:39 
Again, interesting, what I did wrong to receive one negative vote ,,,
Chem O`Dun  [作者] 3 月 12 日 下午 2:38 
Glad to hear! Thanks
Lemore 3 月 12 日 上午 7:59 
Great work! This is exactly what I’ve been looking for!