Garry's Mod

Garry's Mod

gm_mountainlake
29 条留言
AussieRhino85 2023 年 11 月 5 日 下午 10:47 
FINALLY
AussieRhino85 2023 年 11 月 5 日 下午 10:47 
I LOVE THIS MAP
AussieRhino85 2023 年 11 月 5 日 下午 10:47 
LEAOVE
AussieRhino85 2023 年 11 月 5 日 下午 10:47 
LOVVVVVVVVVVVVVA
AussieRhino85 2023 年 11 月 5 日 下午 10:46 
i loeve thiis maasps
Cricket 2023 年 2 月 25 日 下午 1:44 
Agreed \/
lelliote 2022 年 1 月 23 日 下午 10:39 
Agreed \/
NULLRAD 2019 年 1 月 6 日 上午 6:21 
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
repeating your opinion doesnt make it valid
finnigand 2016 年 12 月 27 日 上午 5:51 
Yeah I really prefer the new one lol
finnigand 2016 年 12 月 27 日 上午 5:51 
Yeah I really prefer the new one lol
finnigand 2016 年 12 月 27 日 上午 5:51 
Yeah I really prefer the new one lol
Iron Roadkill  [作者] 2014 年 12 月 1 日 下午 3:36 
Demi 2014 年 11 月 30 日 上午 11:46 
For a first map, this looks realy good!
Sir Cuizine 2014 年 11 月 26 日 下午 3:15 
Looks nice for Scars
Iron Roadkill  [作者] 2014 年 11 月 26 日 上午 1:15 
I am currently tryiing to finnish this http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=346259678 [url] I may try importing heightmaps from other games after im done. So far all thats left is structures such as tunnels, a few small buildings, and some areaportaled("lag free") building rooms.
Jai "Choccy" Fox 2014 年 11 月 26 日 上午 12:07 
Too much displacements can put off the physics engine. I guess it works well enough for something like this, though.
kozz 2014 年 11 月 25 日 下午 6:31 
It's onn steam. You can probably try to import it or copy it with this tool. PLEASE DO IT.
kozz 2014 年 11 月 25 日 下午 6:30 
:O. This looks like Slopes from Blockland. MAKE A SLOPE TERRAIN MAP FROM BLOCKLAND PLEASE.
yeehaw 2014 年 11 月 24 日 下午 12:18 
Niceee! perfect :) *Pats back*
Iron Roadkill  [作者] 2014 年 11 月 23 日 下午 9:49 
Go ahead and decompile, I may post a guide, as even the free version of wm supports resolutions that are too big for the source engine. The height map used is only 256x256.
KOVAH_ehT | HT.S | 2014 年 11 月 23 日 下午 8:17 
wonderfull displacement generation, do you mind if i play around with it? and if you dont i would love it if you would send me a vmf format so i dont need to go though the trouble of decompiling.
asphalt 2014 年 11 月 23 日 下午 4:44 
hte spidr Qoen upricig haz begin too kil al te gramre nazes pls joyn spidr Qoen manaarky groope ore spidr Qoen wil kil ure humen felsh http://psteamcommunity.yuanyoumao.com/groups/spidrQoenmonaarky
Reoxur 2014 年 11 月 23 日 上午 8:50 
BUT DAMN
I wanted to know if world machine can do this and it can :|
Good work !
Reoxur 2014 年 11 月 23 日 上午 8:50 
Avoid repeating textures
Waxx 2014 年 11 月 22 日 上午 11:37 
This map has real potential to be a great vehicle combat arena. Some of the hills and grades are a little steep, but most of the map is navigable. Some scattered trees and rocks to break up the visuals would be very nice, maybe some light fog as well. With a little development, this could be a real winner.
Iron Roadkill  [作者] 2014 年 11 月 21 日 下午 5:59 
Iron Roadkill  [作者] 2014 年 11 月 21 日 下午 5:59 
There is a program called dispgen that converts heightmaps to vmf files.
Tempest 2014 年 11 月 21 日 下午 2:17 
This is a very nice map! If it's your first then you have a bright future in making more types of maps.
Ka3oose 2014 年 11 月 21 日 下午 12:41 
I didn't know World Machine worked with Hammer! Nice job too!