The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

[PUZZLE-JAM] Conundrum of Connectors
14 条留言
jaylinwoffle 4 月 6 日 下午 2:15 
nevermind, solved rush the door, its a really tough one, not going to lie, i feel relieved i found it
jaylinwoffle 4 月 6 日 下午 1:52 
the puzzles are really fun, even had two i found a different way to solve them supposed to (woops) so far i got one more puzzle to go, rushing the door, and i might eventually get it. i believe ive gotten close before, but i'm not sure, guess ill find out once i solved it. thx for this fun map
dark_fibre 3 月 28 日 上午 6:36 
Great set of puzzles in the third area. Especially Rushing The Door. It took me several days of trial, error and logic to get that star! Nice job.
Framboise  [作者] 3 月 24 日 上午 9:32 
Thank you !

Feedback Loop : Your "loop" should switch between red and blue, like in Alternation from the Abyss. The key difference is how you switch back to blue—no "whited" connector here. Instead, you must cut the blue laser from the source through the blue receiver's plasma door, which opens the middle section.

Rushing the Door : Two connectors stay in the middle section, while only one reaches the final door. Strangely, the same connector will light both last receivers. As the name suggests, you’ll need to rush one door. Final hint: one beam must go into a wall—find the right one, and the solution unfolds naturally.

Anyway, glad you enjoy the puzzles, thank you for playing !
TiMOiD 3 月 24 日 上午 3:49 
these are crazy good puzzles. i would like to ask for some help but - any clues for rush the door and feedback loop? within feedback loop i can make the connectors do the thing i think they need to do, but i then cant use the result. rush the door i always seem to be a connector short.
Framboise  [作者] 3 月 21 日 上午 4:57 
Hi, thanks!
For Aerial Stasis, you need to activate and deactivate the red receiver regularly so that the cube and the connector on it remain at the level of the blue receiver. To do so, you will need to repetitively "white" and "un-white" the connector that causes the fan to activate ("whiting" the connector means having a conflict between blue and red in it) .
Glad you're having fun on the map!
dime 3 月 20 日 下午 5:17 
Great work! do you have a hint for Aerial Stasis?
Framboise  [作者] 3 月 16 日 上午 11:34 
Hi, thanks for your feedback !
That is a fair criticism: I had to cut beta testing short because of the Puzzle Jam. There are some softlocks I'm aware of, but I preferred to leave some of them to focus on other things before the deadline, given that Reawakened's new rewind somewhat compensates for the problem.
I never would have thought the narrowness of the puzzles would be an issue (except maybe for Converging Beams), so I'll keep that in mind.
Thanks again for the feedback, and hope you still have fun on the map!
Vintage Blees-o-tron 3 月 16 日 上午 10:06 
Got partway through, general feedback: I know it's difficult to look for this if you know how to solve the puzzles and don't have a QA team, but on multiple puzzles, it's very easy to get completely soft-locked (stuck in a small space and unable to get out) and need to restart. Additionally, while it's very nice to be space efficient, really small corridors make it harder to take a step back and see more of a puzzle at once.
Framboise  [作者] 3 月 13 日 下午 12:38 
Thanks ! Glad you enjoyed.
smileyface888 3 月 12 日 下午 12:31 
Pretty solid map which took some thinking!
Framboise  [作者] 3 月 12 日 上午 5:43 
Thank you for the feedback ! I was aware of the skip in Sinusoide, I found it a few hours after the end of the jam, however i'm certainly not aware of the one in overwatch interference. How did you do it ?
shlam 3 月 12 日 上午 1:33 
only 2 stars left getting much harder. im curious to the intended solution for overwatch interference because i just beat it using only 1 of the 3 provided connectors
shlam 3 月 11 日 下午 8:57 
excellent campaign. 7 stars in so far. fyi that sinusoidal is largely skippable with the cube, jumping over the fence