Left 4 Dead 2

Left 4 Dead 2

Enhanced SCAR / Arima Anims
11 条留言
Zap2Strike  [作者] 6 月 22 日 上午 10:02 
this one doesn't have rng unlike the original
Dave Helldiver 6 月 22 日 上午 1:40 
I noticed there were 2 RNG reloads, was if it causes the same issue that Animal33's re-animations have? (specifically when a host has RNG reloads mod and a client connecting doesn't, causing the animation to end early for the clients not subscribed to the mod)
Richcroft 3 月 6 日 上午 8:39 
Got it, thanks anyway
Zap2Strike  [作者] 3 月 6 日 上午 8:17 
im aware but this is what the commissioner requested, if it wasn't using includemodel and i had the source files, i could tweak them but arima never responded to me so i can't fix it
Richcroft 3 月 6 日 上午 6:27 
It's just what I needed, but there's a bit of clipping between the magazine and the weapon during reloading. It would be great if that could be fixed
Dada 3 月 3 日 下午 8:15 
hands mod?
Zap2Strike  [作者] 3 月 3 日 上午 8:19 
Updated to remove camshake.
ExamSystem00 3 月 3 日 上午 8:13 
Both? awesome personally enjoy RNG animations
Zap2Strike  [作者] 3 月 3 日 上午 8:09 
it's both, the commissioner requested that both animations were retained

it was supposed to have only the unique bolt pull but due to the way the animations were created, it's impossible to re-obtain them after decompiling without getting the source files from the original creator
ExamSystem00 3 月 3 日 上午 8:07 
so is it the one animation or both? i remember this on have rng
Lee 3 月 3 日 上午 8:07 
Tysm for cooking :steamthis: