Garry's Mod

Garry's Mod

JMod Silly Additions
12 条留言
gabberdans 10 月 10 日 下午 7:34 
can you add versions of the emplacements that shoot from the coordinate center? would make it much easier to make an apc or a tank etc
Virgiliu314 6 月 24 日 上午 9:44 
Ah, okay, thanks!
Amia  [作者] 6 月 24 日 上午 9:43 
Modify it using the jmod toolbox.
Virgiliu314 6 月 9 日 上午 1:42 
like how do you remove the water from chem sprayer?
Virgiliu314 6 月 9 日 上午 1:42 
How do you swap out chemicals in chemical sprayer? its loaded with water by default
My Coputer! 5 月 21 日 上午 8:02 
good
Amia  [作者] 3 月 16 日 上午 6:27 
Proximity and motion sensor could consume just a bit of power passively. But i don't want the static turret to consume power because it could very well be tripwire activated, or it only takes power to reload or shoot in case of pulse ammo.
>KB> >KEKSQUAD 3 月 15 日 下午 6:17 
Also I should note that the electronics don't consume power, and I'm thinking at the very least the proxy sensor and static turret should do that as a way of balancing them out.
Gusis 3 月 11 日 上午 10:53 
u should add a dropper thing that basically works like a bomb but it doesnt explode (could be useful for airdrops and other stuff)
>KB> >KEKSQUAD 3 月 8 日 下午 6:58 
[JMod Silly Additions] lua/entities/ent_amia_addon_ezstaticturret.lua:400: attempt to call method 'TurnOff' (a nil value)
1. ConsumeElectricity - lua/entities/ent_amia_addon_ezstaticturret.lua:400
2. FireAtPoint - lua/entities/ent_amia_addon_ezstaticturret.lua:910
3. unknown - lua/entities/ent_amia_addon_ezstaticturret.lua:479
Grimble Grumble 3 月 5 日 下午 1:51 
works :steamhappy:
masło 3 月 3 日 上午 7:46 
jhis js jhe jest jarrys jod jaddon jor jhe jmod jaddon :steamhappy: