破门而入2:北方特遣队

破门而入2:北方特遣队

Infinite Range Blue FOV Indicator
11 条留言
Rake5000  [作者] 5 月 24 日 上午 3:27 
@Taberone Unfortunately not, I've never played DK1. The relevant change is in line 45 of fov_mask_falloff.frag. I've changed
float fade = max(0.0, 1.0 - (d * inMaxRangeBlend));
to
float fade = max(0, 1);
Hope that helps. Otherwise I'd suggest you ask in the modding discussion section of the official door kickers discord. Good luck!
Taberone 5 月 23 日 下午 3:32 
Any chance you could make something like this for DK1?

Alternatively, any advice on how to make something like this for DK1? DK1's shader folder has files like "FOV.vert" and "FOVScreenComposition.frag" but I have no idea which values to edit in Notepad++.
Augy 3 月 16 日 上午 11:26 
Awesome mod Rake thank you, still sticking with your reshade as well ;)
Random guy 3 月 15 日 上午 10:14 
best DK2 youtuber ever
Taberone 3 月 9 日 下午 9:16 
absolutely essential QOL mod, thank you so much
NeverAVillian 3 月 4 日 下午 7:45 
Phew, I can finally stop manually aiming to see if an angle exposes me or not. Thanks for this.
black_rose 3 月 4 日 上午 7:08 
never realized just how small the default size was. good job!
Rake5000  [作者] 3 月 3 日 下午 11:16 
Haha, I'm not getting into mapping tho, I'll let you pros do it and just enjoy playing them 😅 last game I mapped for was beat saber
AtavisticTexas 3 月 3 日 下午 11:16 
This should be base game, highly underrated feature. I love it!
Ninja_Prime 3 月 3 日 下午 11:07 
Great Mod, I am still waiting for you to release some maps :steamthumbsup:
Chad di Urbino 3 月 2 日 上午 8:18 
Great! I really wanted this