破门而入2:北方特遣队

破门而入2:北方特遣队

Tier One Overhaul
123 条留言
Fluffy  [作者] 9 月 15 日 下午 6:20 
Probably a rogue case of Steam just not giving you the Mod Fully, It happens fairly often, Glad you were able to resolve it
Jennifer Sims 9 月 15 日 上午 11:39 
Uninstalling and reinstalling seems to have fixed it. Sorry if i wasted your time
Jennifer Sims 9 月 15 日 上午 10:57 
Oki correction. most of the weapons seem to not work now. idk if it is just for me or not but whenever i use the tier one rangers and their weapons the game can't find them in the files. and then errors out and crashes

and in the deleted comment i mentioned its also not showing weapon icons or names for some of them.

Hope this helps and im not alone in this
Fluffy  [作者] 8 月 24 日 上午 11:57 
You have something else breaking it, I have tested it just now and inspected the files again.
There is no Files in the current Build of Tier One Overhaul that contain any of the files needed to modify any of those Menus, bar the Upgrade in the Unit which is identical to the Vanilla Rangers.

There is absolutely no way it's not working and/or causing the problems you have listed.

Please make sure this is reproducible with the Current Steam Workshop Release of Tier One Overhaul only, The Nexus Version IS NOT SUPPORTED DO NOT USE IT.

In future please confirm if your problems are reproducible with only the Mod (and it's dependencies) that you decide to report to.

Thanks :lilith_hiss:
qwe5n 6 月 28 日 上午 5:32 
mod completely breaks the trooper upgrade system (you can use medals to boost attack or defence of each trooper). also mod messes up with UI, especially main menu and squad menu
Fluffy  [作者] 6 月 11 日 下午 9:11 
This mod is effectively on life support and has been long before I brought it to 1.0.

Miller has been out of the DK2 Scene for a very very long time, Frankly speaking this is more of a preservation of the mod than an actual continuation/successor.

This mod will not be updated unless something game breaking is found whether by the game updating or otherwise.

My only purpose is to maintain the mod for the foreseeable future, my apologies to anyone seeking more from Tier One Overhaul.
therealgigachadthelegend 6 月 11 日 下午 9:00 
The mod is good how ever. I have one simple complaint. The plate carrier models and gun models are pretty low quality. ARES models and rifle squad have detailed gear models. As someone who uses dev mode in game like many others to have cinematic replays at eye or ground level I would highly appreciate if MSF Miller adds different new detailed models for plate carriers. That's it. You can copy and paste them for different games or whatnot into this mod I don't know. How ever Miller should really try and make the mod look better visually speaking. Other than that great mod!
Fluffy  [作者] 5 月 18 日 上午 9:17 
Because the Gas is technically just extra suppression, not actually Gas, Also the content of the Mod is what the original mod had, No more, No less
phanhaan18 5 月 17 日 下午 6:23 
why does this add cs gas but not gas mask how does that work?
Fluffy  [作者] 4 月 16 日 下午 6:43 
This doesn't modify the Vanilla Game at all, except for adding some equipment to the Squads
mushylightbulbs 4 月 16 日 下午 5:33 
does this change the difficulty of bots at all?
Mccall 4 月 16 日 下午 2:18 
i dont know if its just me but the ranger black ops units helmet is kinda messed up with textures glitching everywhere on the helmet
Fluffy  [作者] 4 月 12 日 上午 9:27 
I wont be adding Camo Selector Compatibility
Mccall 4 月 12 日 上午 9:22 
can u guys pweasssee add camos for camo selector. i dont even care if these are the same as the rangers just pweaaaaassssseeee
Fluffy  [作者] 4 月 10 日 上午 9:12 
I didn't do the initial stats that was Miller, I only brought the Ammo upto par with Vanilla with the Armour Piercing (x10 from pre 1.0)
Zastaver 4 月 10 日 上午 7:10 
@Fluffy if you dont mind me asking, why is the stats on the XM5 Spear so Jacked compared to the M7 in game?
Fluffy  [作者] 3 月 23 日 上午 3:43 
It's not really on my Cards to do it, my apologies :lilith_sobsob:
Locksight 3 月 22 日 上午 8:57 
I know that there is no plan to add content to this mods but can you please consider to make this mods compatible to camouflage selector? Please
Neon Reaper Mk. VII 3 月 16 日 下午 12:24 
Awesome thank you!
Fluffy  [作者] 3 月 16 日 上午 11:09 
Tier One should make no Changes to the Vanilla Game at all (outside of adding a couple weapons to the vanilla Squads in addition to the Mod Ones).

Realistic Sounds should work flawlessly and if it doesn't let me know and I'll investigate it.
Locksight 3 月 16 日 上午 8:11 
@leutthire you can try the Tier 1 expanded mods, it's double the number of your squad
leutthire 3 月 15 日 下午 11:14 
Do you think it would be possible to give nswdg more units to deploy? Only having 8 true shooters makes campaigns pretty tough especially since the other two classes take 2 deploy slots
Neon Reaper Mk. VII 3 月 15 日 下午 7:53 
Does Tier One Overall change vanilla sounds? Can I use the Realistic Sounds mod together with Tier One Overhaul?
thisguyfawkes 3 月 14 日 下午 4:35 
Great job fluffy. Thanks so much
Fluffy  [作者] 3 月 12 日 上午 4:02 
Too bad not my problem, I merely ported the mod and maintain it, changing it's contents is not in my scope.
Locksight 3 月 12 日 上午 1:48 
Devgru is one of the deadliest spec Ops unit but not on this mods. Slow and lack of weapos/gear,
Fluffy  [作者] 3 月 10 日 下午 6:57 
What do you mean mod tweak? This adds the whole NSWDG in the first place
TMP 3 月 10 日 下午 6:46 
Does this Mod tweak make the NSWDG better shooters? Faster? Or is it just equipment mod
Fluffy  [作者] 3 月 10 日 下午 6:38 
I wont be adding Camo Selector Compatibility
AguiaCaolha 3 月 10 日 上午 9:12 
Hi, can make the ingame camouflage compatible ? thank you.
Captain Fubar 3 月 6 日 下午 10:48 
I understand, but even on Nexus in Early Access T1 Overhaul's pricing was always way too high
Fluffy  [作者] 3 月 6 日 下午 6:53 
The Price of Equipment is exactly the same as it was before, the only exception are any weapons from Vanilla that I have added to the Tier One Squads which have not had their prices changed
Captain Fubar 3 月 6 日 下午 6:23 
Pricing is way too high on all the equipment. It should not be 8 stars for a helmet.
Fluffy  [作者] 3 月 5 日 下午 11:22 
No
Don'tknowwhattoput 3 月 5 日 下午 11:03 
Will you make it compatible with the "Rifle Squad" mod?
williamb1995 3 月 5 日 上午 1:31 
the arrival of shield like in the HRT mod?
ELIONECIAONE 3 月 4 日 上午 3:38 
YES LETSGFGOOOOOOO
PhantomBravo 3 月 3 日 下午 10:20 
Hey, it seems that with T1 Overhaul enabled, the voicelines for your units will no longer play.
Fluffy  [作者] 3 月 3 日 下午 12:28 
Um, unless you mean a different weapon The XM7 is in the game already it's actually a new addition with 1.0, It's a Battlehonour unlock though but Both Squads should have it on their Assaulters.
orschild 3 月 3 日 下午 12:22 
Thanks for getting this mod back to 1.0!

One gun that I am a bit obsessed with is the XM7 Assaulter as reviewed by Dr Garand Thumb last year. It would be a fun addition if you get a chance for a future update :D
DoctorLee 3 月 3 日 下午 12:17 
You rock!! Thank you for all your hard work!

I told myself the world would've kept turning without a T1O port to 1.0. However, I must say, the sun shines a little bit brighter and the air smells a little bit nicer for me now that this mod is out. 😁

Not only did you manage to successfully port it, but you also made it self contained so it would be more compatible! On top of that, you're answering feedback and making fixes in a timely manner in the comment section?! What have we done to deserve such kindness lol

Ok, sorry for rant, just wanted to make sure you n everyone else knew how awesome you are. 👍
Ghosty 3 月 2 日 下午 2:32 
awesome, thanks dude
Fluffy  [作者] 3 月 2 日 下午 12:56 
I think it means more to the Users of the mod when the Author tells you what they did, why they did it, and any other information that might be relevant.

Feels more like a conversation than just an appeal to authority, or at least that is my thoughts on it.

I also appreciate the kind words :lilith_whoa:
mikazuki 3 月 2 日 下午 12:39 
thanks for the communication and the hard work fluffy
Haveatya 3 月 2 日 下午 12:18 
Wow, thanks for your quick feedback to my post, Fluffy! You rock.
Fluffy  [作者] 3 月 2 日 下午 12:14 
I just had a look into the original files and I missed it, the NSWDG should have them on the Support and Marksman but not for the Rangers, they also are meant to have the Mk18 too, I'll add them shortly
Ghosty 3 月 2 日 下午 12:08 
hey it's no problem if not, but could you add the 416 to the support and marksman roles?
Fluffy  [作者] 3 月 2 日 上午 11:25 
Okay so I double checked a couple things.

the GPNVG's are only for NSWDG except for the Operator in the Rangers.
The XM250 was referring to a non existent T1 Version.
The Supports indeed should not have the Mk17s

I changed the Price on the Mk18 to 0 to accomodate it being the Starting equipment.
The helmets are indeed meant to all be locked except for the Cap.

Uh as for the XM5 and XM7, I don't actually know, the XM5 was in Tier One long before the XM7 was in DK2 since it's a 1.0 addition.

I hope that answers your questions, I will be updating the mod shortly to fix the above points.
TrumpDidHarambe 3 月 2 日 上午 11:23 
Hey, thanks for all your hard work - this is dope!
Fluffy  [作者] 3 月 2 日 上午 11:15 
I can double check those for you but I do know the Squad nods only being on the Assault was on purpose, the rest I will look into, I know many of the Equipment have been left as is from the Old Tier One so needing to unlock them might be intentional