The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

Juggling comeback
18 条留言
Dreckstoele 4 月 13 日 上午 11:46 
nice puzzle - thumbs up and prize award
Nalkahn 3 月 27 日 下午 4:58 
The bushes concealing elements are a little bit too much imho. Otherwise very good level :p2cube:
153889037 3 月 7 日 下午 10:15 
@Padi ツ, Hi, pal. Pls check if my solution is intended. https://youtu.be/93SdIOqTCOQ
dogdu 3 月 2 日 下午 4:32 
The different ideas are not medium..
4EyedWunder 3 月 2 日 上午 9:00 
This was my first community puzzle and WOW. It was fantastic! I think the medium difficulty rating is perfect. Had to stop and think deeper about it several times, but for me, that's part of the enjoyment of solving puzzles.
Grogyan 3 月 1 日 下午 11:39 
This is a fantastic puzzle, thank you
Padi ツ  [作者] 3 月 1 日 下午 4:15 
[UPDATE] Size of the puzzle was adjusted replying for the community feedback! Also, I made multiple changes-improving visuals, eliminating all possible self locks and...small gameplay change to make it feel less repetetive and exploitable. Enjoy and leave your feedback!
@TILA 3 月 1 日 上午 7:15 
It is an enjoyable puzzle. Very small and crowded, but that is exactly its perk. No matter how crampled it may seem, give it a try:jammer:
Donzo 3 月 1 日 上午 6:33 
I enjoyed that puzzle very much. Thanks for creating it. Challenging enough without being too difficult. Well done!
Alby 3 月 1 日 上午 5:40 
Cool level. The idea was so neat that the level was enjoyable even though it was no challenge to me. This shows puzzles don't necessarily need to be hard, just creative.
RolandsSh 3 月 1 日 上午 5:27 
Decent puzzle, feels like a classic item management/juggling.
My main criticism - not a fan of how cramped it is. I think that the same ideas and angles could be kept if the puzzle area was larger.
Also the connector inside the bush behind the plasma door was not necessary at all to solve the puzzle.
ProriteT 2 月 28 日 上午 7:29 
great puzzle bro!
dark_fibre 2 月 28 日 上午 3:59 
Very satisfying puzzle. I love the way you can get within one gate of the star, only to realise you haven't brought enough stuff with you!
ftww 2 月 27 日 下午 10:46 
Lovely puzzle! As a minor point, I was unhappy with just how finicky the placement of the red connector at the end was , especially since being so near to the force field meant that I kept getting pushed through it quite far each time I picked up the connector, making small adjustments extremely difficult . (Or maybe there's another option? That felt like the intended one, though.) Regardless, clever stuff.
MACABRE(CZ) 2 月 27 日 上午 9:18 
Super:steamthumbsup:
Padi ツ  [作者] 2 月 27 日 上午 1:58 
Thank you for shadong your opinion! I might still widen the level so it feels more comfortable to move around since I am not the biggest fan of the size myself. Also You might have found some other solution, the only places where you pass connector through something is with the fan or over the plasma gate when standing on the box
SmartVenom 2 月 26 日 下午 10:49 
One of the most satisfying puzzles I have played! The combination of the small area and the amount of objects you indeed have to juggle makes it a different experience than the original game. I also like that you really need every object at your disposal to make it to the star. I haven't found a way to break or circumvent anything. The only thing I didn't like as much was the passing of the connector behind the pillar. It felt out of place (if it was the intended way)
ludVV/_)G-[en];stein 2 月 26 日 上午 5:20 
For a guy that hate narrow corridors and close spaces this proved me once again that it can be done well. Looking forward to your next creations :SG0_OK: