Project Zomboid

Project Zomboid

TreeZ
161 条留言
SIMBAproduz 10 月 23 日 下午 6:18 
Damn :(
It's not working for me ... I don't know why
This mod makes SUCH a difference
Coconutsales 10 月 21 日 下午 6:08 
YO WAIT, You literally have a mod that addresses my problem... https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3455053839

You should rep that in the description, my dude! This is awesome!
bombin 10 月 14 日 上午 11:49 
love this mod, but makes a lot of lag :(
Coconutsales 10 月 13 日 下午 11:38 
Gosh, the visuals are GREAT. Love having actually larger scaled trees. The forest feels like a forest! But... visibility into obscured tiles ie; forests on the south / east edges of roads, and the unreliability of the visibility reveal distance when the more distant textures are scaled up, means that it's practically unplayable because you cannot see ANYTHING if there is a large tree 6 tiles away.

Even when you're not driving, this is an issue. That game mechanic to let you see behind obstructions in isometric view is NEEDED to not be attacked by zombies or get completely and absolutely lost.

Sadly, unless there is a way to adjust the tile obstruction reveal distance or whatever the fuck you call it, this is very much unplayable.
NEP IS LIFE 10 月 5 日 下午 6:59 
The texture is definitely great, but as others said, too abstract when driving or navigating in the forest(intentional?), so a lighter vision will definitely fill the gape.
Belisar 9 月 19 日 上午 4:30 
I love the textures but it makes it so difficult to see when driving I had to turn the mod off hopefully there is a lightweight version soon that keeps the textures but allows more visibility when driving thanks for your work
Viri 9 月 15 日 上午 2:53 
i'm also having the same problem, a lot of floating tree tops without the trunk and they block the view, unless max zoom in, not only looks weird seeing floating trees, but also i cant even know where i am facing, sadly i will play 10 YL without this one.
BOBcat 9 月 9 日 上午 8:24 
The issue @Phil mentioned makes the mod unusable for me.
I hope for a fix as it is a great mod.
HentaiHamster 8 月 7 日 下午 3:56 
ah yeah that fixed it thank you....realized that last night after i commented and forgot to say.
Leu_810 8 月 7 日 下午 2:40 
Its Recomended that when removed, close and open the game so the textures refresh
HentaiHamster 8 月 6 日 下午 10:11 
when i removed the mod there were still giant invisible trees everywhere like...shadow like trees on roads and stuff. any ideas?
eromanov87 8 月 3 日 下午 3:25 
I'm having same issue as @Phil
Phil 8 月 2 日 下午 12:30 
@Alree

Thanks for checking!
I'm not sure how to see the size of the textures, how do I do that?
Alree  [作者] 8 月 1 日 下午 7:53 
@Phil
will check, I know there is issue in Autumn but look like you're in June on your screen
You play in 1x or 2x textures ?
Phil 8 月 1 日 下午 5:33 
@Alree

https://imgur.com/a/5RdoLK9

The tree bush/leafs are displaced as you can see in the screenshot. I think this is one of the big issues causing trees blocking the user view. Many trees are facing the same issue.
Cosmo 7 月 22 日 上午 7:37 
@Alree Immersive!
Tricosis 7 月 19 日 上午 8:31 
Appreciate you and much of your work! Glad to hear you are working on something, looking forward to it! :sans:
Alree  [作者] 7 月 19 日 上午 8:13 
@Tricosis
Thereis no offenses and I understand what you mean
That's why I made a separated mod (that I do not use) to help players
I try to tweak it a little bit actually
Tricosis 7 月 19 日 上午 8:03 
I understand. I could of course see how making the vision cone too transparent would essentially allow players so see through any forest, which would go against the purpose of the mod. What I would personally love is for the vision cone to only be improved if the player is inside a vehicle, just so that it doesn't become an issue when otherwise moving through a forest. Don't know weather or not that is doable. Perhaps leave it as an addon if the demand for it is high enough.

I know there is a sense of difficulty in being a mod creator as the people downloading the mod may have different intentions behind why they want to use it, and they may not always be the same as that of the mod creator. I don't want to tell you to add any features in which you yourself would not want to use, just because that is what I want. But if you could find the time to make an add on that does this, it would be greatly appreciated by a lot of people I think.
NalMac 7 月 19 日 上午 7:55 
@Alree Ahh, That'd be my problem then. I'm not using ViZion since I felt it would make the game a bit too easy for my liking but I suppose I'll have to give it a try since it would probably fix the problem completely. Also it does look really nice to not have all the random black voids everywhere to be fair lol.
Alree  [作者] 7 月 19 日 上午 7:49 
@NalMac
That's the real problem, the fake vision cone
That's why I made and use my other mod "Unlock ViZion" to at least remove the black void over everything, this way trees never appear black

@Tricosis
I know that it's not a realistic mod, and yes, road should be visible
But realistically you never see yourself from an isometric point of view ^^
I have to compose with actual engine limitations
And the LoS is one of the limitations
I have idea to reduce this, for others, on my side I cut the trees ^^
I just have to find the perfect balance between gameplay, whats players expected from a mod I made for me and whats PZ code let me tweak without crashing
Tricosis 7 月 19 日 上午 7:30 
Fair enough. I treated it as a graphic mods so didn't know difficulty was the intention behind it. Of course the lack of visibility would make sense when surviving in the forest, but road visibility is an issue with how the grid system of this game works. Realistically, roads would be visible. When driving vertically, visibility is clear. When driving diagonally or horizontally, it is not. It is a gameplay limitation and thus did not seem like an intentional feature.

I respect your decision to do with the mod as you wish, but adding a cone of visibility for driving just seemed to make sense as trees wouldn't realistically obstruct a clear line of sight. It is just the way the game works that makes it obscured for the player, despite being clear from the characters perspective.
NalMac 7 月 19 日 上午 7:24 
Hardcore is fine but just last night I had 0 visibility on a side road. If too many trees are bunched up close together you don't get any kind of transparency just a black blob for miles of road until it clears out. Other than that I've loved the added difficulty the bigger trees add. Really makes the wilderness feel full and overgrown like they should be.
Alree  [作者] 7 月 19 日 上午 7:07 
@Tricosis
``
* Gameplay challenge: Denser tree coverage significantly reduces visibility, making survival harder—perfect for hardcore players seeking a more intense experience.
``

That's the purpose in fact, not being able to do everything easily or drive everywhere at 120 mph
I will increase visibility with the Visivility mods, but by default this mod is an hardcore mod as say in desc and tags
Tricosis 7 月 18 日 下午 9:59 
Second what others are saying. While the trees look great, the visibility on some roads are next to non existent, even with the addon. You won't be able to see either zombies or car wrecks until they are straight in front of you. There really needs to be a visibility cone in the direction you're driving as well.
dv8mc on twitch 7 月 18 日 上午 10:34 
I really like this mod but the visibility when you walk through the trees is abysmal, do you think there could be a 25, 50, 75 and 100% larger
NalMac 7 月 18 日 上午 5:15 
@Alree Thanks a lot! Wilderness has looked so much nicer ever since using this mod.
Alree  [作者] 7 月 18 日 上午 3:46 
@NalMac, you're right, I now I have time to do that and will try to tune up this a little bit
TonyStonk 7 月 18 日 上午 2:34 
Cant see anything even with the ViZibility addon
NalMac 7 月 15 日 上午 10:26 
I absolutely love this mod but the visibilty addon needs a heavy buff. It's fairly impossible to navigate or drive in some areas.
samfin1991 7 月 13 日 上午 11:11 
Looks incredible. Any way to scale up the amount of logs and resources each tree produces with the increased size?
Park Ranger 7 月 6 日 上午 10:05 
Nice mod, but I found these trees.. distracting? I don't know what I feel exactly, I just don't like it to some degree. Just an idea, can you consider making multiple versions with different sizes? Let's say your original mod is x2 the size of vanilla trees. Then maybe a few versions with x1.5, x1.75, x1.25? Because I like the idea of somewhat bigger trees, but with "x2" version, I feel like i'm in the sequoia forest.
BTW I have installed your other mod that makes veiw clearer, so it's not about "I can't see shit with these tall trees" at all.
Much love, thanks for mod
Title Fight Enjoyer 7 月 5 日 下午 6:42 
love this mod but it makes driving a bit fucky when im flying off my motorcycle because a colossal tree is blocking my vision from above
Plin 6 月 24 日 下午 10:09 
НЕ ставьте мод если не хотите потом е@аться с деревьями, у которых видимость не настроена чуть более чем полностью и из-за этого не видно полгорода, кстати удаление мода не откатывает изменения
区区致命伤 6 月 22 日 下午 10:40 
It's best not to start the zombie run in this forest. I have died several times because the trees blocked my view. I have temporarily given up.
Mr. Troll 6 月 6 日 上午 3:11 
It's a bit too hard to see even with the treezvisibility mod. The trees look great but i also wish to know where i am :(
Capt. Val'conis 6 月 4 日 下午 1:22 
Not bad... Way more trunk space than the cars.
Five Guys One Cup 6 月 1 日 上午 6:41 
Great mod but the trees are maybe a tiny bit too big. I say this not because of their size (bear with me here) but because it's too difficult to see unless zoomed all the way in which sucks with sprinters. Also the default bitmaps or sprites or whatever aren't scaled properly so they look a little off but honestly it look better than Vanilla, so it's more the inability to see.
Vulgar Calluna 5 月 30 日 下午 1:14 
I've also been having trouble seeing anything when driving through wooded areas - such as the road to Guns Unlimited from Echo Creek.
leobet2me 5 月 29 日 下午 2:02 
cant see on road when driving man.. gotta work out the thickness
Alpha Gamer 5 月 25 日 下午 12:24 
the tree visability mod doesnt work very well, still get blinded
Brett Orsborn 5 月 22 日 下午 4:10 
Sorry my man, I could only tolerate these trees for like 5 minutes. They are so big that it just overshadowed the rest of the game. They look great. Just need to be like 25-30% smaller
RunYouCleverBoy 5 月 11 日 上午 1:44 
with treeZvibility it looks awesome but problem - i cant see my character or something in the woods cause of crones
RunYouCleverBoy 5 月 11 日 上午 1:21 
is it here able to decrease tree view collision( i cant see entire big zombie behind small little tree)?
Pharon 5 月 8 日 下午 9:08 
im having issues seeing in front of me alot of the time even with the transparency adjustment mod. Not sure if i did something wrong but its still quite invasive. (The problem is the tops of trees since the base of those trees are father away from the player and are not be occluded.)
otc_otc_otc 4 月 30 日 下午 2:58 
Why do trees near me stop me seeing in front of me? this is ridiculous, even with the transparency mod
marshmallow justice 4 月 15 日 下午 11:49 
I just saw that you released a transparency adjustment add-on mod to this! Amazing!
I can add it back to our server without my friends complaining about not being able to drive anymore maybe :lunar2019smilingpig:

It made SUCH a difference in immersion, like actually so amazing having it, but just driving was very awkward.
CarltoN. 4 月 14 日 下午 3:25 
had to unsub from this and the other shaderz mods. trees are spawning glitched into the ground and textures are flickering all over the screen.
number1millipedefan 4 月 12 日 下午 11:33 
is there a version of this that scales them up a little less, or also scales up the smaller trees a bit? i love the idea but the size difference in the trees now is a bit jarring
Carabáo 4 月 10 日 上午 7:02 
The visual of the trees is very beautiful, but at the moment it's not very practical, as it's impossible to see anything at all, which is why I ended up uninstalling it. I suggest this issue be resolved by creating a more effective transparency zone, like in vanilla.