Garry's Mod

Garry's Mod

[DrGBase] DOOM 2016/Eternal Demons
358 条留言
OCulien33 11 月 27 日 上午 12:09 
can yall please make a fixed version of the doom hud it give me errors

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2408338008&searchtext=doom+hud
megagamingduster 11 月 22 日 下午 3:02 
oh i just found it yeah its in the loot options tab
Lynch  [作者] 11 月 22 日 下午 2:57 
An example of how it works: https://www.youtube.com/watch?v=RK4zY6dTKuk&t
Lynch  [作者] 11 月 22 日 下午 2:57 
@megagamingduster You need to bind the melee attack on utilities tab, then melee attack them, to turn it off go to utilities > doom > loot (or smth like that)
megagamingduster 11 月 22 日 下午 2:55 
the blue thing is supposed to be glory kills right? ive tried lots of keys and they dont happen so how do i turn off the zombies turning blue and freezing
Tenalik 11 月 22 日 上午 3:09 
alr nvm i found how to disable it
Tenalik 11 月 22 日 上午 3:07 
hey i wanna remove thing like when im shooting a zombie demon they after some damage got covered in blue thing and freezes any ways to turn in off?
Штирлиц 11 月 22 日 上午 12:27 
:steamhappy:
Lynch  [作者] 11 月 21 日 上午 11:57 
@daggerss are you playing multiplayer?
daggerss 11 月 21 日 上午 9:33 
@lynch i mean they always teleport right infront of me and they keep teleporting but maybe its a side affect of the speed but even when i lowered the speed which was already one and uninstalled both drgbase and this mod it still happens
Lynch  [作者] 11 月 19 日 下午 3:27 
@daggerss Lower the speed multiplier for the nextbots in the drgbase tab; I don't understand wdym by them spam teleport in your face.
daggerss 11 月 19 日 下午 1:18 
why do the demons move at the speed of light and just spam teleport in your face?
Bellagarth 11 月 15 日 上午 10:10 
thank u boss
Chazbrew 11 月 15 日 上午 7:36 
this is brilliant!
Lynch  [作者] 11 月 14 日 下午 4:15 
@Bellagarth Yup
Bellagarth 11 月 14 日 下午 4:02 
is possession still planned boss
Cojael17 10 月 3 日 下午 6:42 
When will you add the bosses from Doom Eternal?
Captain Mayhem 10 月 3 日 下午 4:53 
you know the game dying light the beast can you make a mods about it
DAharbinger666 10 月 2 日 上午 11:57 
It comes out in 2420
Captain Mayhem 10 月 2 日 上午 11:38 
when dark age coming out
WYLDKATSFM  [作者] 9 月 23 日 上午 10:25 
lol
Lynch  [作者] 9 月 23 日 上午 1:50 
@WYLDKATSFM Sure, I never noticed that hahah
WYLDKATSFM  [作者] 9 月 22 日 上午 9:47 
could you add the 2016 cyber mancubus' acid attack? (the animation is in the model, it's just unused)
Lynch  [作者] 9 月 22 日 上午 3:33 
@IRIS Fixed, wait for the next update
IRIS 9 月 22 日 上午 3:09 
Happens to the summoner too.

NextBot [181][npc_d2016_summoner] Error: lua/entities/npc_d2016_summoner.lua:208: Tried to use a NULL entity!
Lynch  [作者] 9 月 20 日 下午 4:03 
Nope
n8doggny 9 月 20 日 下午 3:15 
the mod makes it so everything gets stuns and its werid
Lynch  [作者] 9 月 20 日 上午 4:53 
@IRIS Should be fixed in the next update, stay tuned and thanks for reporting it!
funny ahh combine 9 月 19 日 上午 6:50 
how do i use the Glory Kill?
IRIS 9 月 19 日 上午 3:12 
Let me guess, this error has something to do with self:GetEnemy()?

NextBot [188][npc_d2016_spider_mastermind] Error: lua/entities/npc_d2016_spider_mastermind.lua:497: Tried to use a NULL entity!
Dumbass mario 9 月 17 日 上午 2:06 
@WYLDKATSFM ye right bro
WYLDKATSFM  [作者] 9 月 13 日 下午 4:06 
@Skvid228 it's not implemented yet
Skvid228 9 月 13 日 下午 2:31 
Is it possible to control or play as these demons, or is it impossible?
Dumbass mario 9 月 13 日 上午 4:49 
im so exited for the Possesion update!:steamhappy::steamthumbsup::steamthumbsup::steamthis:
Captain Mayhem 9 月 12 日 下午 2:24 
HAHAHAHAHAHA
WYLDKATSFM  [作者] 9 月 12 日 上午 8:24 
@Rex lol?
Rex 9 月 11 日 上午 10:58 
based
WYLDKATSFM  [作者] 9 月 9 日 下午 12:19 
@LynchI was just fighting the marauder, then it just randomly happens
DAharbinger666 9 月 9 日 上午 10:41 
Cool sorry again I usually don't leave because I know how this community is with begging and I'm not wanting to be bundled up with those people XD
Lynch  [作者] 9 月 9 日 上午 10:35 
@DAharbinger666 Yup
DAharbinger666 9 月 9 日 上午 10:28 
Sorry in advance if I'm annoying but is possession still a planned feature in the future?
Lynch  [作者] 9 月 9 日 上午 10:17 
@WYLDKATSFM Could you give me a little more context about when the error occurred? What you were doing, where you were, where the marauder was.
Lynch  [作者] 9 月 9 日 上午 10:11 
@WYLDKATSFM I'll look at it later
WYLDKATSFM  [作者] 9 月 9 日 上午 9:55 
oh also

[DrGBase] DOOM 2016/Eternal Demons] lua/entities/npc_de_template.lua:1297: attempt to call global 'ShouldCompute' (a nil value)
1. DOOM_PathMaintenanceThink - lua/entities/npc_de_template.lua:1297
2. CustomThink - lua/entities/npc_de_marauder.lua:194
3. unknown - lua/entities/drgbase_nextbot/shared.lua:295
WYLDKATSFM  [作者] 9 月 8 日 上午 9:42 
what about a chain fill in for certain demons who have wip like attacks? (for example: Whiplash, Armored Baron's Mace attack, Gladiator)
DogMatter04  [作者] 9 月 8 日 上午 8:04 
That's actually doable
WYLDKATSFM  [作者] 9 月 8 日 上午 7:22 
think you can make it so that he dose that with other demons around so he dosn't do that when it's just him
WYLDKATSFM  [作者] 9 月 8 日 上午 7:21 
huh. neat.
Lynch  [作者] 9 月 8 日 上午 7:21 
If in the future we get a new model for the marauder that has move_x anims then it will look better since it won't always do the forward walking animation (which currently looks weird)
Lynch  [作者] 9 月 8 日 上午 7:19 
@WYLDKATSFM He does that sometimes, he does it more often when there are more demons attacking you, he stays watching or backs off a bit