Crusader Kings III

Crusader Kings III

Forgotten Empires 2
97 条留言
Godzilla  [作者] 10 月 26 日 下午 6:25 
@Femboi Hilda, no countries were added, only formable ones.
Femboi Hilda 10 月 26 日 下午 6:21 
this has countrys that were not around duuring the greek era hard pass for me
happyPerson123 10 月 19 日 上午 1:02 
Also i wanted to add the pictures and icons for the spartan hopolites are some of my favourite troops in the game, ive downloaded and used a lot of mods that have custom troops and yours are among my favorite it really adds a lot to the gameplay.
happyPerson123 10 月 19 日 上午 1:02 
I think the 300 are balanced now due to thier size limit, having them as a small but elite regiment is a cool idea. The only downside being theres no spartan or greek themed troops that you can use coinciding with these soldiers.

Having another spartan regiment will be really immersive as the 300 royal guards were hand picked, but the bulk of the professinal army they used had around 2000-4000 (~) Spartiates aswell as using Perioikoi (Free Non-Citizens) From surrounding Laconian towns which served as additional hoplites or light infantry.


These Periokoi were fielded in similar numbers to the Spartan citizens, they couldn’t vote or participate in the Gerousia (council) but they were loyal subjects of Sparta. In wartime, they served as soldiers, often hoplites, forming a crucial part of the army.
Godzilla  [作者] 10 月 19 日 上午 12:14 
@happyPerson123 ill add basic spartan's. as far as the 300 go, do find them balanced or do they need to be stronger or weaker?
happyPerson123 10 月 18 日 下午 11:14 
are you treating these 300 like the spartan royal guards? if so would you be able to add a standard spartan regiment that is weaker but you can recruit more?

i wanna only use spartans for my army as its more immersive for me, i dont use any levies and i make the enemy ai's have huge ammounts of troops
Godzilla  [作者] 10 月 18 日 下午 4:51 
@VenomIsaacL if you are expecting something like the first forgotten empires, im afraid im not there yet. As for your problems, please double check what mods you have on and validate your files via steam.
Godzilla  [作者] 10 月 18 日 下午 4:47 
@happyPerson123 its locked to 300 for both balancing and for a reference.
happyPerson123 10 月 18 日 上午 6:06 
i really like this mod
happyPerson123 10 月 18 日 上午 6:05 
is it possible to recruit more than 300 of the spartan hopolites? in my game is locked, even tho i can make my other spearmen regiments more than 3 size
VenomIsaacL 10 月 17 日 下午 11:44 
Think it's broken, title screen works but no bookmarks. Also checked all the start dates and don't see any of them.
arisalh108 9 月 11 日 上午 12:02 
@Godzilla send you're discord to discuss further
arisalh108 9 月 11 日 上午 12:00 
@Godzilla Yep! by creating files inside the mod and adding localization to it
Godzilla  [作者] 9 月 10 日 下午 11:46 
@arisalh108 new timeline?
arisalh108 9 月 10 日 下午 10:30 
@Godzilla bro IF you want to work more on this mod i can help you set a new timeline, but it will take time.
Godzilla  [作者] 9 月 10 日 上午 12:07 
@arthur.allix ai doesnt really help here, its best used as an out of date guide line
arthur.allix 9 月 5 日 上午 6:14 
@Godzilla I would dream about it but well I am really bad in this area so it is complex even if when it is not too complicated with the help of AI I can do something.
Godzilla  [作者] 9 月 4 日 下午 6:57 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Godzilla  [作者] 9 月 4 日 下午 5:57 
@arthur.allix well to start, CK3 worked differently back in 2021, like the updates themselves were dlc. The "Culture" stuff has sub categories that have been changed for a like time now. For that look to when the Byzantines got their culture update. Its the best before and after example I can think of. Are you trying to revive the mod?
arthur.allix 9 月 4 日 下午 2:25 
@Godzilla Sorry to ask this here. But I had read in the comments of this mod that you had the ambition to update this mod. This is still relevant because I tried and even with the help of AI I don't understand what they need to correct to make it work correctly apart from telling it the correct version of the game.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2545577413
Godzilla  [作者] 8 月 9 日 下午 11:02 
@Renzo-LC one of the culture traditions requires it, I might remove this tradition later
Renzo-LC 8 月 9 日 下午 10:36 
Is it necessary to have the Persia DLC? :(
Godzilla  [作者] 7 月 20 日 下午 2:51 
@Brudeiro still working on it.
Viper Actual 7 月 20 日 上午 3:38 
Glad you're still updating this mod! Are the Assassins available to play yet or the Asasiyyun trait?
yeetmcgeek 7 月 19 日 下午 9:22 
@Godzilla That's fair, but I have another question I thought of: would said special duchy buildings be available to all rulers who conquer the land where the building is located at, or do they need to meet specific requirements, liking being apart of a culture, religion, or have a specific title?
Godzilla  [作者] 7 月 19 日 下午 9:03 
@yeetmcgeek I wouldnt know where to even begin to add models on the map. The best your gonna get is just special duchy buildings. once Im far along with this mod, ill circle back and try adding the models
yeetmcgeek 7 月 19 日 下午 8:44 
@Godzilla Oh, alright. Another question again: For adding special buildings, would you add it new models to the map itself, or would it something more closer to special duchy buildings, where you just have the buffs themselves, but there wouldn't actually be a model on the map? (also, sorry for the late response)
Godzilla  [作者] 7 月 13 日 下午 7:46 
@yeetmcgeek Yes, I'll probably add unique/generic ones for culture, like an amazon bow or a spartan spear. thats just off of my head as I just finished with the amazons and am working on the Spartans though. once I get events down, ill add them too. Specific characters? ..... Gonna have to give that part more thought.

still thinking about ones for religion.

I'll get there when I get there.
yeetmcgeek 7 月 12 日 下午 10:17 
@Godzilla Thanks. Question again, do you plan to ever add artifacts in the future? Like, either new generic ones for the different culture and faiths, or unique ones obtainable through events and specific characters?
Godzilla  [作者] 7 月 12 日 下午 9:54 
@yeetmcgeek I haven't done titles yet but I can take a swing at it.
yeetmcgeek 7 月 12 日 下午 9:28 
@Godzilla I do have a request about adding another culture, if you don't mind. Could you add the Britons as a culture, either already on the map or being able to revive it? Whenever I play as a Welsh king, I kinda wanted to have a way to be able to revive the culture, and if a player is able to reclaim the area where they ruled in (Wales and parts of England), you could convert to the Briton culture and gain a king title called 'Prydain', and gaining a cool nickname like 'King of the Britons'.
yeetmcgeek 7 月 12 日 下午 9:22 
@Godzilla That makes sense. Just wanted to ask as I thought it would pretty convenient and cool to be able to play as any of the characters in any start date
Godzilla  [作者] 7 月 11 日 下午 11:00 
@yeetmcgeek to answer your dates question, I plan on having the cores and characters in the first start date then only cores. I dont like this idea though which is why i never have talked about. I feel like it limits my mod but at the same time it makes sense
yeetmcgeek 7 月 11 日 下午 10:12 
@Godzilla Though, I do have other few questions: If you were to do the first option, would the character spawn/be in different start dates? Or no matter the start date, they would just spawn on the map and/or be a bookmark? Also, another thing, do you plan to add special events involving with all of the dead/forgotten cultures, empires, etc.? Like, would there be different court events, general events, family events, stress events, and etc.? I just thought it would be a cool, though likely time-consuming idea.
yeetmcgeek 7 月 11 日 下午 10:05 
@Godzilla Yeah, that's fair. It would be kinda be too long if Julius did try to restore the Roman Empire lol. But as for you feeling that you could do better, i suggest that you instead of releasing one option and working back around it eventually, to just keep it on a the back burner while you focus on implementing key things for cultures and religions, with eventually coming back to the idea when you've thought on what you'd like to do with it (just my idea anyway)
Godzilla  [作者] 7 月 11 日 下午 9:31 
@yeetmcgeek I need more time to think of something but Ill have something out for people to enjoy at the very least. i dont want something lazy like just have them appear out of nowhere and attacking, seem lazy and lacking to me. option 3 will probably be the hardest for me.
Godzilla  [作者] 7 月 11 日 下午 9:22 
@yeetmcgeek I'll probably have an option for the player to change to the character if they own or have a neighboring province to the uprising. I want to have it be on a timer like system or something and have the characters try and convert the kingdom that contains the main area of their culture and religion. im not to pleased by all this and might change it. I feel like I could do better but im not sure what to do. I could make a new system to do something with but I want to keep this mod as vanilla like as possible, like if it was a DLC. If anything I will make just upload the first option and eventually work back to this.
p.2
Godzilla  [作者] 7 月 11 日 下午 9:22 
@yeetmcgeek Im still planing this part out sadly but this is what Im thinking/working on so far and its actually close to what you have said. I plan on trying to get 1 or 2 characters to spread their beliefs, culture and religion. 3 will be more like a big hidden village taking over a province out of nowhere or something, im still working on it. not sure about using the claims yet. once enough culture and religion have been spread to their ancestors ruled lands, (not all of the land cause if I did something for Rome and Julius, its gonna be a while lol.) options 2&3 (if i include 3) will have uprisings and depending on how many provinces the ai/player let get changed the greater the threat. p.1
yeetmcgeek 7 月 11 日 下午 8:14 
@Godzilla And if it is a ascension-type decision, it could so if the player manages to convert enough counties to their religion and culture in a span of a few years, there be something to world event where a pop-up event in which the player gets claims to the lands which the character once ruled/came from (or if it's a bot, the player no matter where they are, have a pop-up where it talks on how the up-and-coming descendant/reincarnation has declare themselves to be the rightful ruler of their old lands, starting their conquest to reclaim what was lost. With this, there could be different reaction to this depending on the culture/religion of the player, as well as a option to be able to switch to the character in question.
yeetmcgeek 7 月 11 日 下午 8:14 
@Godzilla Yeah, it kinda does. For the ladder two options, you could have it so when they do appear, they would have a large MAA and special soldiers that would be rallied behind them, both of which would be from their culture. But with this, I have a question about all three options: What way would the famous figures/descendants have to conquer? Would they have pressed/unpressed claims to the lands which they/ancestors ruled in, have a legend seed, or have something akin to the ascension decision mechanic for adventurers, where the AI/player can go around the world (example; being Alexander in southeastern Europe/Middle East), and just like ascension, spread their beliefs, culture and religion?
Godzilla  [作者] 7 月 10 日 下午 8:23 
@yeetmcgeek p.2
3rd, in addition to having the 1st and 2nd, is like the second one but for the more mythical/more older culture characters. I'm still debating weather to use reincarnation of an famous figures or be claim to be a descendants of an famous figures. Basically I want 2 to be a possible what if for people to enjoy while 3 is a really open and more flavor-able world.

2 and 3 will have options for the characters to be buffed. (and if I can get the nation making down, make them form the ancient and mythical nations.) I gonna make all 3 options in the game rules just in case people get sick of any of 2 or 3.

Does clear things up for you?
Godzilla  [作者] 7 月 10 日 下午 8:23 
@yeetmcgeek its a mix. So far I have 3 options planned.

1st for characters that have the lost cultures to start landless, basically they'll be floating around and be open options for people.

2nd, in addition to having the 1st, Have special characters that claim to be a descendant of famous people (like Cyrus, Julius, Cleopatra, etc etc, might have one for Julius and Cleo.) and these characters would have large and/or special army that will help them conquer duchies.

p.1
yeetmcgeek 7 月 10 日 下午 6:50 
@Godzilla Question, for when you do plan to add special characters to appear, how would they come about? Would they come as being descendants from ancient kings and queens? Like would there be a person who would claim to be the descendant of Cyrus the Great and try to restore the Achaemenian empire? Or would be something akin to having an famous figure from a forgotten culture back as a reincarnation and try to restore their old culture and empire?
Godzilla  [作者] 7 月 1 日 下午 6:41 
@Plouf the only elephants planned are the Carthaginians. I can move them up list as I am currently doing stuff for the Spartans. If there was another culture that has them and you want them, just let me know.
Plouf 7 月 1 日 下午 5:48 
Hello can we play elephants where we want with the right culture with this mod ? Thank you !
yeetmcgeek 5 月 15 日 上午 11:38 
Then I wish you great luck, as I really enjoy this mod and only wish it to grow even more in future updates
Godzilla  [作者] 5 月 15 日 上午 10:48 
@yeetmcgeek, my plan right now is just to make a new religions. Once I have that down, I'll probably do both.
yeetmcgeek 5 月 15 日 上午 5:40 
Do you plan to make new religions that can be acquainted through events of a specific culture, or would it be in a way that would involve a type of major decision, like reviving an empire?
Godzilla  [作者] 5 月 15 日 上午 12:51 
@florenciacosimo, I need that luck. It seems straight forward but also very confusing.
Godzilla  [作者] 5 月 15 日 上午 12:51 
@yeetmcgeek, I'll try, I should be able to do that.