Sea Power

Sea Power

Nimitz Expanded
18 条留言
Username  [作者] 7 月 14 日 下午 12:53 
@sideofchickeN That you for the report! I'll see if the issue is with the mod.
sideofchickeN 7 月 14 日 下午 12:12 
Carl Vinsons's A-6E's seem to not show up
fatal8885 4 月 2 日 下午 1:23 
Not sure if this can be corrected or not, but there are 5 total arresting wires (which is what is currently in game.) Only 4 of these are actively used. The 5th one is a barricade engine and is not used.

CVN 76/77 is the only difference. 3 wires use and 4th as a barricade engine.

:)
Username  [作者] 3 月 1 日 下午 12:08 
Load this mod first, and it WILL work with Air Deck Operations mods. If you want more of my mods, check out the 'Ships Expanded' collection below the subscribe button for more of my work ;)
CV-6 Supremacy 3 月 1 日 下午 12:06 
Does this mod work with the air deck operations upgrade? Would I put this above that one in the load order?

Also are you planning on doing this for more ship types? That would be much appreciated if the devs aren't going to do that.
Username  [作者] 2 月 24 日 下午 8:27 
Great! Enjoy!
WarPig 2 月 24 日 下午 8:09 
Okay thank you, I just tried it and it works now.
Username  [作者] 2 月 24 日 下午 1:14 
Okay. This seems to be a mod priority issue. Under the mod loader, rank Nimitz Expanded high (or the highest) as it seems some other mod overrides the Nimitz files. I have a few people on Discord telling me everything works as intended with a high mod order.
Username  [作者] 2 月 24 日 下午 12:24 
Alright. Thank you for the reports. I'll see what can be done.
WarPig 2 月 24 日 上午 6:08 
He isn't the only one having problems. I installed it and applied it in the workshop, and nothing appears in game.
Username  [作者] 2 月 23 日 上午 11:36 
@abpetrini Is the mod enabled in-game? I removed my version of the game, subscribed, and everything is working
Drvnwolf 2 月 23 日 上午 8:54 
I owe you. now I can finally use the CVs i was actually on.
plasm@n 2 月 23 日 上午 7:35 
Thanks for the tip :)
Username  [作者] 2 月 23 日 上午 6:31 
You can use software such as UABEAvalonia to go through the game's assets and isolate files you want, such as a hull number texture. After that, you can export the file and understand the size your files must be and some other details. For this mod, I re-used digits from other carriers while making my own 7 when I added new files.
plasm@n 2 月 23 日 上午 4:51 
A small modding question: how did you manage to extract the original hull number decals from the game to modify them?
abpetrini 2 月 22 日 下午 11:52 
Nothing appears in the game. I was able to download it and it's on my hard drive.
Username  [作者] 2 月 22 日 下午 10:37 
What do you mean? Are the files not downloading, nothing appears in-game, or are you getting a error?
weidner.darrell 2 月 22 日 下午 10:09 
Why can't subscribe to this