全面战争:战锤3

全面战争:战锤3

Tigermen of Cathay
446 条留言
r1kko  [作者] 10 月 7 日 上午 2:45 
johnlilly2002 panda is not voiced, we had his voiceover, but we came to the conclusion that it was pretty cringey, so we aborted it. We need another attempt, tho If anyone is interested in providing the voiceover, please feel free to im me
johnlilly2002 10 月 6 日 下午 4:42 
So I have the mods in the exact order and my panda hero has no voice lines i also have a camera mod on any idea what the issue is?
Rosenhammer 10 月 6 日 下午 4:09 
Kung Fu PANDA! Im in!!
SFH 10 月 6 日 上午 6:26 
Matrim2013 10 月 4 日 下午 8:53 
Awesome mod mate!!!
Also can't wait for someone to make a faction mod with this and slap those kitties down in Nippon
DiViNe NeKO 9 月 25 日 上午 6:46 
This is one of my fav mods for Cathay the Panda Monk is a must have unit, have a suggestion for a future Hero unit, a massive Gorilla Berserker (massive size, not King Kong but still very big)

This is a shock type monster that can smash into infantry formations but also be able to duel against the some of the biggest monsters of other factions. High Hp - High melee damage but vulnerable to long range artillery or flying ranged units
r1kko  [作者] 9 月 18 日 上午 11:47 
sp♠de sumbul t5 gains global buffs, thats why there is point to build them
Negative trait to show animal side of the unit. Overall they are very strong, even op with the unlocked skill tree, so im not gonna remove them, even after vanilla trait buffs
You need Mixer Unlocker to see the landmark in the Tiger Village
Evesten with the latest lore updates for old world only horned beastmen are beastmen
sp♠de sumbul 9 月 18 日 上午 7:20 
Hi Author! For their T5 building, Reinforced Tigermen Enclave, it has an attribute:
1. Ammunition for Tigermen warriors 10% & Armour for Steelpelt Tigermen +5% - Affects only units recruited in province or the faction as a whole? Does it stack the more I build the T5?
2. Why is the trait for Tiger Warlord less attractive? I prefer to recruit the heroes because the -ve diplomatic trait is kinda punishing and they are not giving enough army boost. Is it possible to balanced them?
3. Where can I find the landmark? I already occupied all Cathay lands but I dont see it :(
Evesten 9 月 18 日 上午 6:04 
thank you for good mod. i really need this units for cathay. 😭😭. but can you add this unit in beastmen faction too? 😭😭 beastmen really need their cousin(tiger..)
Bedge 9 月 12 日 上午 2:05 
The mists of panadaria reference has not gone unnoticed
r1kko  [作者] 9 月 10 日 上午 9:04 
Ye good idea, gonna rename later to "heavy bows"
Sylvis 9 月 10 日 上午 2:35 
if they're based off ushabti greatbows, could you change the unit name to greatbows? that would clear up some of the confusion as to what's expected from them as far as being a bow unit
r1kko  [作者] 9 月 9 日 上午 9:21 
Ash3sandsackcloth3s Ashantai ty!
Sylvis their bows are large, their arrows knockback a lot. It looked silly with vertical trajectory, so i decided to keep more flat trajectory like yshabti
Sylvis 9 月 9 日 上午 7:09 
the bow tigermen act like they're using guns- their shooting ability is HEAVILY blocked by terrain and it's incredibly annoying and detrimental to the unit, on top of being super misleading in the whole idea of recruiting an archer unit. They're useless in sieges, horrible with terrain and have an annoying tendency to get blocked from shooting by other tigermen units because they can't angle over them.
Ashantai 9 月 8 日 下午 10:52 
Truly an astonishingly good mod, one of the best I've played for a new sub-faction. Great work.
Ash3sandsackcloth3s 9 月 8 日 下午 2:17 
Alongside Jurassic Normal, this is easily the best mod for Warhammer 3 I've ever seen--and that's in spite of some intense competition. The animation quality, voice quality, models--everything about this mod is downright incredible and clearly professionally made. This honestly feels more like a DLC than a mod.

I was poking around the mod files and noticed something about hyena-men (gnolls?). Is this something your team will be adding in the future? Immensely excited if that's the case.

Again, outstanding work!
r1kko  [作者] 8 月 22 日 上午 9:33 
Massa i hope someone else will make it, i cant afford time to play and test all overhauls
r1kko  [作者] 8 月 21 日 下午 1:22 
DaBigUn bruh, the unit cards are not ai. Im making them since 2019, you can check it in my workshop
DaBigUn 8 月 21 日 下午 1:10 
this mod is a freaking DLC quality thing! you guys are awesome! if i had time I would do all the unit cards for you for free. The AI unit cards crush my bones. (I hate them XD.) but everything else in this mod is just godly quality! perfect job guys!
r1kko  [作者] 8 月 19 日 上午 6:48 
Nesher666 he got smoke bomb ability, its even more powerfull. Plus he got badass hide animation pose, shame to toss it out
Nesher666 8 月 19 日 上午 6:32 
@r1kko
Thank you fhe update! The new sneaking animation is superb!
Do you plan to add it also to the Assassin hero?
r1kko  [作者] 8 月 18 日 下午 11:23 
While working with main pack noticed some animation glitches, all fixed.
Number for 34 troops changed to 36 to match x4 system. MD nerfed (-1 -2) to compensate that.
Chandras heal reworked, now he can heal only himself, while enemy nearby too.
Added new conceal ability: prone conceal. This is advanced version cause unit now can crawl slowly while being very hidden, currently only for tendua assasins.
Video demo of this ability https://www.youtube.com/watch?v=IUyc7WZhbyM
Scrimbus 8 月 17 日 上午 3:09 
Awesome mod but the problem is I have trouble fighting battles because the models are so detailed and rugged... and strong and it makes it hard to..

Anyways its a good mod.
Wonka 8 月 16 日 下午 1:25 
The sad part is that there is no way i'm playing Cathay again without this mod.
Jorvach 8 月 10 日 上午 7:11 
I'm not a furry, buuuuuuuut... /j
Kyris 8 月 8 日 下午 2:09 
Khajiit wants wares and your coin
Crowmeat 8 月 7 日 下午 1:34 
Absolutely amazing work, goddamn. So much so that I would love for there to be a Cathay subfaction where you start with a Jadeclaw and get some extra Tigermen buffs/recruitment slots and while you still have access to some of the Cathayan stuff, you're limited in your toptier recruitment
Dis-Sasha 8 月 4 日 下午 2:14 
Voice and art quality is paid dlc level
Animal 8 月 1 日 上午 5:27 
Great mod guys i absolutely love it! However it does feel like the tiger infantry are quite weak compared to similar priced or even cheaper units. The stats of the tigers are slightly better however they have far fewer models. Any plans to adres this in the future?
Smartie 7 月 30 日 上午 11:53 
I haven't used them in a campaign yet but I looked through the tech tree (atleast in sfo) and as they count as neither yin nor yang, they miss out on a lot of buffs, I found 5 techs in total which they seem to benefit from, so I wanted to ask if that is already acounted for and they start a little stronger than other units
drewcifer12 7 月 27 日 下午 6:51 
Hmm... I have all the requested mods and in the order listed. Maybe it's because I loaded the mods on a save game instead of a new campaign? Anyways, still a great mod, and excellent work.
Ase Carmesi 7 月 27 日 上午 4:28 
Oooh , now i see the special building, sorry and thanks for the help!
r1kko  [作者] 7 月 26 日 下午 11:05 
Ase Carmesi drewcifer12 i think you guys didnt turn on mixus unlocker
Ase Carmesi 7 月 26 日 下午 6:39 
The mod is great but i have the same problem, I don't see the special building in the Village of the Tigermen, maybe is a bug.
Ashantai 7 月 26 日 上午 5:24 
This is a stunningly beautiful, immersive and surprisingly well balanced mod. Fantastic work.
r1kko  [作者] 7 月 26 日 上午 12:42 
AngryCrusader39 they live in both cth and ind, it is official lore like tiger court in cth, also there is independent tigs between ind and cth
AngryCrusader39 7 月 26 日 上午 12:32 
Aren't the Tigermen from Ind?
drewcifer12 7 月 24 日 下午 8:25 
How do you get the berserkers? I don't see the building in the Village of the Tigermen
sjkjdkjdas 7 月 20 日 上午 5:06 
This mod is insane how well animated and all like if CA made it. 10 out of 10.(Doing gods work lads) I see you guys plan to add more unique animal beastmen for your mod and love hyena/gnoll like beastmen. I have a request for another eastern beastmen(if you would like to do) Since two Nippon mods won't feature Kitsune nine tailed fox as units or characters can you guys make mod of does in humanoid and animal form?
glospey 7 月 19 日 下午 5:54 
@Tepok: The cool thing about modding is that anyone can do it. YOU could make that submod.
Tepok20 7 月 19 日 下午 4:24 
give them to beastmen
r1kko  [作者] 7 月 18 日 上午 1:00 
Spartan 070 There is this submod that works with tigs
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2812165190
If you want to lower influence of building caps you can use this
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3433525396
r1kko  [作者] 7 月 18 日 上午 12:55 
gongoozler cause to balance their high dps with low hp pool, and their lore (their population is small according to the loading screen texts) (also the reason is how bad the lod system on all asset editor modded units, better to keep low number to keep the total number of polygons per squad like in vanilla). So they are in the middle of aspiring champions and chosen
gongoozler 7 月 17 日 下午 11:21 
r mod is so cool, but why is the unit size at a weird number of 34?
Spartan 070 7 月 17 日 下午 6:02 
This is really incredible work you guys have done. Now, I do have a question: I use the Tabletop Caps mod, and I wonder for sake of compatibility if a toggle option for your caps system could be added? In any case, you've done beautiful work, and I'm very excited to see what else you do!
COU Team Projects  [作者] 7 月 17 日 上午 8:06 
Yes hyena models will be used. The Tigermen faction mod will feature them in the future as playable units/characters that belong to their own faction.
ChuckTanaka 7 月 17 日 上午 5:23 
Its nice to hear yall are working on a main faction mod but I didn't get an answer earlier. I asked about missing rigid models for many of the non tiger units as there are tons of wsmodels and materials and animations for them and everything except the rigid model file, some units even work in battle and are just invisible due to the missing model. are those units and characters going to be completed for the main faction or are you planning to toss them out? If they aren't going to be part of the main faction will they be added in here or in a different mod? also hyena matriarchy is neat but isnt what im asking about.
[HAN]Sephiroth 7 月 17 日 上午 1:37 
That's cool!
EnumaEllis 7 月 16 日 上午 2:48 
Looking forward to the transition! Hopefully I can crush and destroy my opposition with cool Tigermen.
Mr. Nice Guy 7 月 15 日 下午 4:31 
I am so excited for the main faction mod. This unit mod is amazing and I cannot wait for more amazing work from you guys!