边缘世界 RimWorld

边缘世界 RimWorld

Rimframe: Vatgrown Hate
433 条留言
Qlamer53 10 月 21 日 下午 4:24 
@JerryTheCultist i was thing the queens but the kuva would be really cool too but nice to hear that you are still working on this peak mod. I wish that the other warframe mods would still work tho.
JerryTheCultist  [作者] 10 月 21 日 上午 12:34 
@Qlamer53 the queens themselves or kuva in general?

atm im not sure how much further ill go, but the next update will be animal focused
Qlamer53 10 月 20 日 下午 6:42 
sorry to ask but you plan on adding queen or will that have to be someone else work.
Holnicote 10 月 20 日 下午 1:49 
damn shame, because with CE active, the standard lancer armour is about a third as protective as a simple flak jacket. at least it's game accurate though :P
JerryTheCultist  [作者] 10 月 19 日 下午 12:29 
@Holnicote someone was making a patch
it didnt get finished

as far as im aware its still not compatible, none of my mods currently are
i dont know if theres a code issue or not, or someone just hasnt done it

to my knowledge the main CE team isnt working on a patch but i 100% could be mistaken
Holnicote 10 月 19 日 下午 12:18 
Anyone know if someone has made a CE patch for this, or if CE has commented on it?
JerryTheCultist  [作者] 10 月 2 日 下午 3:54 
@koimono currently no, it'll spit back out whatver it doesnt need however
koimono 10 月 2 日 下午 3:29 
just curious is there any way for me to prevent my colonists from hauling away all the materials put into the clone tube?
JerryTheCultist  [作者] 9 月 27 日 下午 12:22 
@HOOTERS highly unlike thats this mod doing that, likely something else

gonna have to send a log and preferably join the discord if you want better answers then that
Ghostwish 9 月 27 日 上午 9:28 
Sorry HOOTERS, but my grineer clean and haul. You likely got some kind of conflict going on. Good luck. :(
HOOTERS 9 月 27 日 上午 4:34 
hey just checking if you have any idea why the grineer wont haul or clean they just sit idle instead
Luckspeare 9 月 21 日 下午 12:44 
Ty sir, looking forward to playing.
JerryTheCultist  [作者] 9 月 21 日 上午 11:30 
@Luckspeare should be fixed now, my mistake
Ghostwish 9 月 11 日 上午 7:51 
Can confirm. The way the Empire is worked into Rimworld is maximum dumb.
Luckspeare 9 月 10 日 下午 3:53 
Thanks for checking that out right away. Incredible work on this mod.
JerryTheCultist  [作者] 9 月 10 日 上午 11:13 
@Luckspeare i did a patch abit oddly, royalty has a super stupid thing regarding how the empire works so ill have to fiddle with the patchs operation to get it to not happen if you dont have BnS
Luckspeare 9 月 9 日 下午 6:34 
Ah, perhaps I made a bad assumption, but here is why:

I load the mod with BSF, it loads properly.

I load the mod without BSF, I get this:

Could not resolve cross-reference to RimWorld.FactionDef named PlayerColonyGrineer (wanter=permanentEnemyToEveryoneExcept)

https://gist.github.com/HugsLibRecordKeeper/4212a4d0fe7ea47a9639a03e4a4325b1

Thus, I think, okay, it loads with BSF fine, but without BSF it throws an error. But I should have submitted the error and let you come to whatever conclusion is necessary.
JerryTheCultist  [作者] 9 月 9 日 下午 6:28 
@Luckspeare no i dont, it works without it

the factions and xenotype + cloning are just disabled without it
learn to read and you'd see that
Luckspeare 9 月 9 日 下午 6:18 
Need to add Big and Small Framework as an enforced dependency.
JerryTheCultist  [作者] 9 月 7 日 下午 9:54 
@doom king its made from chemfuel so no
doom king 9 月 7 日 下午 7:31 
is grokdrul better then chemfuel ?
Luke TasRook 9 月 4 日 下午 11:21 
Looks good. Thanks.
JerryTheCultist  [作者] 9 月 4 日 下午 11:01 
*sorry i meant to say redownload the mod, its like 2am where i am
JerryTheCultist  [作者] 9 月 4 日 下午 11:01 
@Luke TasRook download and redownload the mod, we just fixed this bug the other day
Luke TasRook 9 月 4 日 下午 10:55 
https://i.imgur.com/3RsBNr1.png I don't have a single item, building or pawn from this mod on the map btw.
Ghostwish 9 月 1 日 下午 8:55 
Can do! It hasn't happened since so I half wonder if another mod was updating.
JerryTheCultist  [作者] 9 月 1 日 下午 6:25 
@Ghostwish no idea this time, could try joining the discord now that its open again for better results to see what might be causing it
JerryTheCultist  [作者] 9 月 1 日 下午 6:24 
@Sir Whiskerford Meowington III scroll down literally a few messages, ive answered this before
Miku, Miku Beam! 9 月 1 日 下午 6:23 
@JerryTheCultist

This mod is awesome, Do you ever plan to do a Corpus or Infested mod?
JerryTheCultist  [作者] 8 月 29 日 下午 9:22 
@Jetstream Sam

the problem is, guardsmen armor is literally just drudges
its quite literally the same model, so it'd be me reusing the same artwork for them

and iirc scorpions just have a black vatrat hood, thats a maybe since it could be simple

otherwise scroll down abit to see how i feel about adding new stuff anytime soon, when/if i do another update? it'll be beastmaster focused (ignis, halikar, etc)
Jetstream Sam 8 月 29 日 下午 3:02 
Adding more armors or weapons? Like for amphis user's Guardsmen armor or for Scorpion units add their special hood. Just like melee lancer have.
wormykle 8 月 28 日 下午 2:09 
@JerryTheCultist, well, that's too bad, I was really looking for more Rimframe ! Still thanks for what's already done you guys rock. :broflex:
Rune Balot 8 月 28 日 上午 7:52 
Thank you for the change I love this shield.:smilechillet:
Rune Balot 8 月 28 日 上午 7:48 
@QuarianRex That's very kind of you, Thank you!
Ghostwish 8 月 28 日 上午 7:38 
Aw geez. It looks like the clone vats are on the fritz? https://gist.github.com/HugsLibRecordKeeper/21bf9e1b09d1ded42d11dbc5ea87db52
JerryTheCultist  [作者] 8 月 27 日 下午 1:47 
@wormykle a corpus module was 85% done, its in limbo due to development issues

sentients had assets made, similar issue

outside these, which will release if and when those issues are resolved
its unclear is work will continue on rimframe, at least for a time, as the team is generally burnt out of warframe due to isleweaver and 1999 being things we really really disliked
wormykle 8 月 27 日 下午 1:41 
Hey there ! Thanks for the amazing content ! Given that the discord is unavailable rn, I was wondering if there was ongoing work on Corpus, infested -warframe story spoiler- Sentient, Dax

Thanks in advance :praisesun:
JerryTheCultist  [作者] 8 月 27 日 下午 12:33 
@QuarianRex

nah i fixed it already, i set the shield to check for shoulders rather then arms now
QuarianRex 8 月 27 日 下午 12:18 
@Rune Balot base game removes all child parts on a replaced body part (giving a bionic arm means no hand/fingers/etc.). If the shield needs to specifically be held in a hand, or somesuch, then that is the problem.

I've had similar problems. Use this to fix it...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2739055353
Ghostwish 8 月 27 日 上午 8:53 
Man, the whole way the Empire was implement seems designed to create frustration...
JerryTheCultist  [作者] 8 月 27 日 上午 8:21 
@Omgwtfbears nevermind no im not

tynan coded noble apparel in a way that requires it to be allowed to spawn on the empire
which would mean empire nobles would start spawning with commander helms

gonna have to find a mod that just disables or tweaks it to your liking, sorry about that man
JerryTheCultist  [作者] 8 月 27 日 上午 7:22 
@Omgwtfbears yeah i dont see why not, i honestly forget nobility clothing is a thing
ill push that fix sometime later

@lloki no idea, ill ask lee but that might just be how the code works
Omgwtfbears 8 月 27 日 上午 4:49 
Hey, can you please make it so Commander Helmet counts as noble apparel? My grineer dude looks mighty silly in a full suit of armor and a top hat.
Or tell me what i need to change to the defs, i'll do it myself.
lloki 8 月 27 日 上午 4:38 
Why CloneVat.WorkGiver_HaulToGrowthVat:PotentialWorkThingsGlobal is constantly doing the check for work giver even if there is no single building from this mod on the map?
JerryTheCultist  [作者] 8 月 26 日 下午 10:13 
@Rune Balot noted then, ill take a look tommorrow
Rune Balot 8 月 26 日 下午 9:36 
Yes, you are right. I run several tests with base game atm such as bionic arms and archotech arms. It seems like the problem is still this mod not EBF.:sadcattiva:
JerryTheCultist  [作者] 8 月 26 日 下午 9:15 
@Rune Balot if you can do test this with a basegame bionic atm please
Rune Balot 8 月 26 日 下午 9:12 
Thank you for the reply!Well I double check the mod I had and found maybe that is because the mod "Elite Bionic Framework "which is a mod that change max hp of body parts. So sorry for the disturbing.:sadcattiva:
JerryTheCultist  [作者] 8 月 26 日 下午 9:02 
@Rune Balot no, no it isnt
ill look into that sometime in the morning, we never tested for that
Rune Balot 8 月 26 日 下午 9:00 
Can not equip shield with bionic arms. It says miss body parts, is that a common problem?:cattiva: