安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
If so that is a bit disappointing, the change of coloration from red lights to red plating (Destroyer/Frigate) and green lights (Titan and Colossus) is the only thing I have a problem with, it is a bit jarring when compared to the other ships which have have red lights.
This isn't an issue with you and your work with this mod, I just find it weird that the differences of these shipsets are normal in Homeworld.
-some models are repeated, mainly looking at the frigate and destroyer
-some models at random have a wildly different paint scheme or even artstyle that clashes with the rest of the mod (for this one again the frigate and destroyer look like they dont belong with the rest of the shipset, and for the paint scheme the cruiser randomly being red)
-and ofc, the models that default to one of the vanilla shipsets, who naturally look out of place
And that all across the homeworld collection
Its a bit puzzling to me, and a little sad because the models that arent concerned by this look GREAT. (and full props for that, make no mistake!). Curious why things are this way especially for the designs/paint schemes that look out of place
Did a NSC3 Patch for your Mod.
I don't know if i'm alowwed to post it in your comments, but you can check out my profile or search for it :)
Perhaps the original author has a separate model of the ship and turret.
It would be great if you could get permission for this part...
If it is possible to separate them, upload separated mesh and texture files in this mod
Then I will upload the modified mod.
Then merge it here.
If possible, I can set the turret positions as well.
If you have additional ship models, I can set them together.
(Yes i consider all shipsets being bio as paradox breaking the mods)