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@Tarvod I suppose I could add a setting for people to turn off the mod for specific characters but you could also just disable the mod if you don't like the way it works with Druid.
I just implemented it in the simplest way I could think of to not instantly kill Druid and the way I like to play the character (pick up almost every red fruit, on average you'll get enough heals from regular fruit and other sources) but I get that that's not the way everyone would play it :D
I don't think a change specifically to druid (apart from making it only attract poisoned fruit when you're "safe") is within the scope of the mod, unfortunately
Nah just kidding.. I went back into my modding setup and it looks like all I had to do was get the files from the new game update and now it works? I'll do a bit of testing of my own, but Penguin at least worked when debugging so shrug