边缘世界 RimWorld

边缘世界 RimWorld

Hunterphage - Equipment Only
42 条留言
JoeOwnage  [作者] 10 月 1 日 下午 7:47 
I honestly have no idea maybe ask the CE guys maybe somebody has made a patch. Check with ViralReaction in MO discord.
Skelli 10 月 1 日 下午 7:43 
Is this CE Compatible? The mod looks awesome
JoeOwnage  [作者] 9 月 11 日 下午 8:56 
Yes ma'am
EsperLynx(エスパーリンク) 9 月 11 日 下午 5:55 
Man, would this be comaptible with Medieval overhaul or nah? I love the apperal in this one!
JoeOwnage  [作者] 8 月 20 日 上午 11:44 
Good feedback thanks
McNobbets 8 月 19 日 下午 7:42 
Not sure if its a bug but i think the Ripper weapons need a buff. A normal quality steel longsword has better dps than any of the melee weapons added besides the rippersaw. even when they have much higher quality.
Exosais  [作者] 6 月 22 日 上午 5:26 
Ok. I added you back
JoeOwnage  [作者] 6 月 21 日 下午 3:13 
Yes its like a middle ground between medieval and industrial
Vivian Iolani 6 月 21 日 下午 12:58 
Does this mod interfere with vanilla research? When I used it in 1.5 along with most of the Vanilla Enhanced mods, I had to make a lot of extra steps to get the vanilla Turret tech.
lucky_one 🍀 6 月 21 日 上午 6:30 
GIGACHAD @Exosais fr :er_heart:
JoeOwnage  [作者] 6 月 21 日 上午 6:24 
Exosais accept my friend request and I will add you as contributor
JoeOwnage  [作者] 5 月 22 日 下午 5:05 
Cool I'll take a look and incorporate it as soon as I get time
Exosais  [作者] 5 月 22 日 下午 2:27 
Fs but just add sm credit yfm cus if everyone gets a more balanced mod, everyones more happy
JoeOwnage  [作者] 5 月 22 日 上午 8:09 
That's awesome dude, do you want me to include it in this mod?
Exosais  [作者] 5 月 21 日 下午 12:49 
@joeownage
I lowkey think the entire mod needs sm nerfs and price decreases so I made a big ahh patch

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3485436305

you can look in game and see the weapon usage (dev mod, actions, output) of this base mod without the patch & I believe only 1-2 guns are used because of how expensive they are. The pawns won't use a gun of out of their price range.

I think if U wanna make them spawn (but still keep that rare aesthetic), you should make simple components cheaper (12-16), lower the number of logs & metal needed to craft a weapon, and then lower the damage a bit

As for the shadow blades, I made them only really spawn on elite pawns (sanguophage lords, top tier cultists, etc, from other mods) by making their market prices 450-750 and then the budget of those pawns 220~900 (lowest value available weapon was 220).

(I dont think they should be researched but that is left in the mod by the patch)
JoeOwnage  [作者] 5 月 21 日 上午 8:17 
Yes I believe they do, I'll need to keep an eye out but I think I've already seen it in my game
Exosais  [作者] 5 月 19 日 上午 8:53 
Hey. I was wondering if these weapons spawned naturally on enemies? I've had quite a few raids of varying tech levels and yet I see no guns for this mod. I tried in dev mode as well and still didn't see anything
handsomegrape 4 月 30 日 上午 10:30 
Aww, but I just got it working, and it actually is working. You are right though, Rimpy was last updated in 2022 it seems. Darwin_arm or Ubuntu? I'm on Linux Mint.
JoeOwnage  [作者] 4 月 30 日 上午 7:38 
RimPy is the one that is deprecated.
JoeOwnage  [作者] 4 月 30 日 上午 7:34 
handsomegrape 4 月 29 日 上午 2:54 
I've heard that that one's outdated. So it's a false positive then?
JoeOwnage  [作者] 4 月 28 日 上午 9:51 
Try using RimSort
handsomegrape 4 月 28 日 上午 5:44 
This seems to give a warning that it's missing biotech and royalty on rimpy.
JoeOwnage  [作者] 4 月 20 日 上午 10:57 
Thanks for the mod dude, looking forward to checking out the new version
BlackMarket420 4 月 20 日 上午 10:15 
Marvelous work man, truly appreciated the effort you put in, and thanks to you, it'll buy me enough time for the reworked and improved version of the mod. Anyways, have a good one man, You rock!
JoeOwnage  [作者] 2 月 23 日 下午 3:30 
Yea mlie continued the original mod as-is
JoeOwnage  [作者] 2 月 22 日 上午 10:27 
No plans for anything else yet but I could be persuaded
CTH2004 2 月 22 日 上午 9:51 
quick question: do you plan on resurecting the xenotype as well?

Just curious, thanks!
JoeOwnage  [作者] 2 月 22 日 上午 9:35 
I added to it to my save with no issue. That being said, back up your save just in case.

I don't know anything about CE but if you ask ViralReaction real nice he might make a patch. He loves that shit.
Eragon 2 月 22 日 上午 8:36 
also original mod isnt CE compatible so I guess its the same with this one right ?
Eragon 2 月 22 日 上午 8:35 
I didnt saw it anywhere so I have to ask is it save game compatible ?
JoeOwnage  [作者] 2 月 21 日 下午 6:55 
Yea same here totally
d_valroth 2 月 21 日 下午 3:13 
This looks good. I always liked the aesthetic of the Hunterphage gear, but the balancing of the original mod basically takes over the game completely.
spreading information 2 月 21 日 下午 12:02 
simply kino
JoeOwnage  [作者] 2 月 20 日 上午 10:22 
I did some more balance tweaking, re-organized the research, updated the workshop images, etc etc
JoeOwnage  [作者] 2 月 20 日 上午 9:31 
There are medieval and industrial items
ZX Zero 2 月 20 日 上午 5:10 
these equipments are industrial tech? will fit very well in a vampire hunter colony
JoeOwnage  [作者] 2 月 19 日 下午 2:47 
I've done some re-balancing. Let me know if you have any feedback.
lucky_one 🍀 2 月 19 日 上午 11:19 
This looks amazing ngl
evil yaoi wizard 2 月 19 日 上午 6:36 
awesome! thanks
Perky 2 月 18 日 下午 10:44 
Looking forward to the re-balancing of it. The original creator has excellent aesthetic sense with their mods, but their balancing is all over the place.
RickGrimes74 2 月 18 日 下午 10:31 
Awesome!