Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

[DEI UNOFFICIAL™] Integrate Client States/ Vassals
66 条留言
FELDRIC 10 月 24 日 上午 2:33 
Eliminate basic income to zero.
Increase city income.
Wall off all settlements.
Replace elite garrisons with militias.
Make rebels light infantry.
Client states must not declare war on each other.
Step Sarge 10 月 17 日 下午 4:20 
I dont see any button on any corner, I also have the trade settlement mod??
Caelum 9 月 9 日 上午 8:12 
does this work in vanilla?
Ryan77r 7 月 1 日 上午 8:40 
do i need any other mods for this to work cause it doesn't work for me
Dr.Rabies 6 月 19 日 下午 3:55 
Add another mod that offers buying lands from other factions and you will be the big boss of diplomacy moding in TWR2!! :brotherfist:
SES Adamant Keeper 6 月 14 日 下午 3:12 
Very neat concept, personally I've always felt vassals would be more interesting to manage if the tie between them and your faction could be tightened and they didn't end up rebelling anyway sooner or later

I would say it's just a bit of a shame that integrating the vassaled factions kills off their entire ruling family in the process, as it makes it feel less like an integration and more like a forceful takeover. I wonder how feasible it'd be to transfer the vanished faction's dynasty into the overlord's faction, as a political party, but considering how weird confederation mechanics seem to be in Rome 2 I'm assuming it's hardcoded that way :(

Still, thanks for that mod, pretty fun mechanic to play with!
NoNameNo1O1  [作者] 5 月 30 日 下午 10:13 
Mod Updated: Now compatible with all campaigns
Added additional check condition in hopes that it fixes any random issues caused by rome2 bugging out or smth
NoNameNo1O1  [作者] 5 月 30 日 下午 9:33 
For those being able to annex non vassal regions or other issues, you are having load order issues or some conflicting mod. I have rechecked all the edge cases scenarios and it seemed to be working fine for me. Still I have created a discussion for bug reports where you can exaplain your scenario and perhaps i might have missed something so pls do report.

@Ike610 Grand campaign for now, will add others later
emikorn 5 月 30 日 上午 2:09 
@storecat Yes, it's the same for me.
Ike610 5 月 29 日 上午 8:06 
DOES IT WORKS WITH MITHRIDATIC WAR CAMPAIGN?
storecat 5 月 20 日 下午 8:31 
mod is good but the weird thing is that I can annex enemy regions and other neutral factions' regions if I wanted to
Timmy 5 月 17 日 上午 5:56 
Needs to be integrated in the base mod file next update.
Xenox 5 月 13 日 下午 2:59 
now i need a mod to give away a settlement for when i want the ai to protect a certain area
JesusChristIsLord 5 月 10 日 下午 5:05 
How is this not DEI offical?
Soulless 5 月 5 日 上午 9:50 
Why was i able to do this earlier in my campaign with no issue and now all it says to me is "Foreign lands." I can even goo back to a previous save and annex territory but later on i cant.
Xela 5 月 5 日 上午 9:36 
Okay, so I think there's something wrong with the mod. I can annex an enemy's settlement.
Sōr Lucasto 5 月 1 日 下午 1:02 
This is the submod I've been waiting for. Cheers, mate!
Kayvaan Shrike 4 月 30 日 下午 3:55 
Well, i figured out the change capital function, never knew it existed....but when i go to Susa and click that button, nothing happens. Is there another mod that is needed for this one to work?
Kayvaan Shrike 4 月 30 日 下午 3:49 
I am actually doing what is shown in the images, using the Seleucid's to take Susa on turn 1 but I dont get the text shown on the third image.
Kayvaan Shrike 4 月 30 日 下午 3:47 
I dont think it works period. I dont see any button or icon to click to make the province switch. I have no clue where this button is to change capitals so I am unable to use this mod......
ZumBang 4 月 28 日 上午 9:02 
Not working on alexander!!!

ps: i would love a mod that i can liberate a settlement that i'm already occupying!!
fiuzaa22 4 月 19 日 上午 11:34 
Thanks
KÆVo 4 月 4 日 上午 10:21 
my satrapy has just one village in a region, but i can annex the whole region and no need to fight...
CENTURION 4 月 2 日 上午 9:04 
Hi mate, would it be possible to be able to release a region to its original faction so for example if Carthage was destroyed you could click a button in Carthage and Carthage would be back as a faction in your game, just like Paradox games I just think it would be better to release them as a vassal rather than trying to stoke a rebellion to have the same result. Idk if this can be done but thanks for the great mod anyway I wanted this for years :Birds: :steamhappy:
BoeJiden 3 月 29 日 下午 7:46 
is it possible to also add diplomatic mallus against ur vassal for this? adds a bit of dilemma in the choice
Khalos il Corvo 3 月 29 日 上午 6:59 
Thank you for this great mod! I wish to get it implemented in future DEI updates.

Anyway, is there a chance to have a mod doing the opposite? I mean releasing client states/satrapies in owned settlements?
ABoldOne 3 月 27 日 上午 7:13 
hi can you please remove the require call for the lua_scritps.xy_script_logger if you dont use it? otherwise it will brake scripting.lua
NoNameNo1O1  [作者] 3 月 26 日 下午 10:58 
@eboss they get disbanded
@ibaiguedes that file is 2 years old, not sure if it still works with current version of DEI
@Dick Steele No button is added, change capital button is used. Check the screenshots provided on the page preview
@Alex250 Making this work with vanilla wont be easy so i probably won't
Alex250 3 月 25 日 上午 11:20 
Amazing mod!! I wondering if you can make a version for vanilla or Para Bellum(PB). Thanks!!
Dick Steele 3 月 23 日 上午 7:43 
No button appears, I have the mod loaded first
ibaiguedes1999 3 月 18 日 下午 12:04 
Con el mod Historical Grand campaign no es compatible...o al menos no me deja integrar a nadie https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2815633248
Eboss 3 月 16 日 上午 8:43 
What happens to my client state's armies if I annex their only province?
RaZoR 3 月 14 日 上午 11:40 
It works, nice mod
RaZoR 3 月 11 日 下午 5:17 
can i enable this mod mid game or will it break the save game?
NoNameNo1O1  [作者] 3 月 4 日 下午 12:58 
they have to be your vassal to do so
Poo 3 月 3 日 上午 11:17 
So basically, you can annex any settlement in the game
The Hunter 2 月 25 日 下午 10:34 
si es compatible con el mod new world ???
THE RIDE NEVER ENDS 2 月 25 日 下午 8:02 
I lose trust when i annex is that normal?
NoNameNo1O1  [作者] 2 月 25 日 上午 11:18 
can you link which mod are you taking about @The Hunter
The Hunter 2 月 24 日 上午 10:08 
una consulta es compatible con cualquier mod ?
Jehovatan 2 月 24 日 上午 8:26 
This mod completes the game!
Shougun 2 月 23 日 下午 1:41 
Thank you for the mod!

What Rome II could also need is a mod which enables region trading on the diplomatic window. I know there is the timber region trading mod - but there you need an agent to buy regions.
woodyscrane 2 月 22 日 下午 7:20 
░░░░░░░░░░░░░░░─╤▌██ | BOB IS BUILDING AN ARMY AGAINST PAID
░░░░░░░░─╤▂▃▃▄▄▄███████▄▃ MODS. COPY AND PASTE HIM ALL OVER THE
▂█▃▃▅▅███████████████████▅▅▅▃▂ WORKSHOP!
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FELDRIC 2 月 21 日 上午 2:50 
THANKS... now a mod to convert client states to satrapies please.
(-_-) 2 月 20 日 下午 1:44 
thanks very nice mod
Kaiser_Powers 2 月 20 日 上午 1:36 
Good mod! But can you make a patch for use with the Trade Regions Mod ?
sc5879 2 月 19 日 上午 4:16 
Great mod, :steamthumbsup:thank you.
NothingFancy 2 月 18 日 下午 6:43 
@replay64

You can do it with normal diplomatic options in WH3 if not there is a trade settlement and unlock all diplomatic options mod that might do what u need
Replay64 2 月 18 日 下午 1:29 
is there a mod like this for total war warhammer 3? i`ve searched but found nothing.
gbs.s230030 2 月 18 日 上午 7:22 
THANK YOU!!!!