密室逃脱模拟器

密室逃脱模拟器

Temple of the Wooden Warriors
19 条留言
Dr Krank  [作者] 6 月 3 日 上午 7:28 
@Monkey_Chika Thank you!!!
Monkey_Chicka 6 月 1 日 下午 10:33 
Super fun. Thank you!
Dr Krank  [作者] 4 月 24 日 下午 12:35 
@detective.komang The goddess curses you, turns you into a wooden warrior to serve the island for internity! Thank you for playing!!!!
Dr Krank  [作者] 4 月 24 日 下午 12:34 
@donnabeane57 Thank you for playing! The rooms in this game are generally on the easier side so it makes sense ,cause i love to put a bit of a challenge :D Not seeing the results of your actions immediatly should be something i should fix in my future rooms thank you for telling me :)
detective.komang 4 月 20 日 上午 9:12 
Question about the ending: What happens if you get the relic? Asking because I didn't . Hahaha
donnabeane57 4 月 17 日 上午 10:04 
I struggled with this and had to use the walkthrough extensively but usually only for the first clue or two. The clues were a bit more subtle than I've been seeing but once I got used to your style, they made more sense. I think what I had the hardest time with was not immediately seeing the results of some of my actions.
Dr Krank  [作者] 3 月 31 日 上午 8:52 
Thank you @kitslucals. Your suggestion makes lots of sense, Ill see what I can do about it!
kitslucas 3 月 28 日 下午 1:54 
Loved it. Would love a directional indicator for the fire pot puzzle
Dr Krank  [作者] 3 月 10 日 上午 8:46 
Thank you @Winged! Im glad you enjoyed this part :))
Winged 3 月 10 日 上午 2:48 
really creative puzzles! we loved the throwing puzzle. never seen that before!
Dr Krank  [作者] 3 月 7 日 下午 12:24 
Thank you very much @boogiehedgehog!
boogiehedgehog 3 月 7 日 上午 10:25 
Absolutely loved this one. Innovative puzzles with just the right level of clues to get me to the end without the walkthrough (although I was certainly tempted at times). Great job!
Dr Krank  [作者] 2 月 25 日 上午 3:19 
Thank you so so much Chikara! Im glad you enjoyed it :)))
Chikara 2 月 24 日 下午 2:34 
Wow! Just wow! I can only agree with Ravn, this was amazing in every way! Should definitely be a contender for best room! Felt very Zelda and I love that, one of those rooms that are tricky but you want to solve it without help. I loved how the puzzles had many layers and how you have used the environments and mechanics to work together so well! Very well done!

The one I got stuck at was the snake because right above the snake is a V with a red line through it on the wall, so I tried to fine more like that one. I saw a wine going through one, but then I was stuck. Turned out I should have just looked properly at the clues and checked the corners :)
Dr Krank  [作者] 2 月 23 日 上午 5:50 
Thank you very much Ravn, ill definetly have a look at Everything after the winner announcement!!
Ravn 2 月 22 日 下午 1:43 
I would add that I also missed the triangle emblem like ChazzyB did, mostly because I was nowhere near that oculus lock when I activated the final switch (I believe I was on the ground floor). Might be an idea to look at the logic there in general for a better flow.
Ravn 2 月 22 日 下午 1:42 
The room was SO good, Krank. Just excellent all the way through. Super atmospheric right from the beginning with the boat ride. Great music choice. Fantastic voiceover effects. Simple storyline, but good, with an interesting choice at the end. It looked really good as well - great set design and no superfluous items anywhere. Fun effects with the wood warriors getting smashed by the cage and the stutter of the light beam moving around.
Balance of puzzle difficulty was some of the best I've experienced. Definitely on the hard side, and we were SO close to giving up and looking in the walkthrough several times, but there was always an AHA moment right around the corner.
The stuff above were the only minor "bugs" I found.
The initial puzzle with the warriors seemed a bit easy to brute force with only 4 options, and maybe a tad overexplained since you didn't really need all parts to figure it out.
Dr Krank  [作者] 2 月 19 日 上午 10:46 
Thank you so much ChazzyB, thats so stupid of me to do. Ill Fix it asap thank you so much for telling me.
ChazzyB 2 月 19 日 上午 10:42 
Definitely a top contender for the contest! And fantastic implementation of many of GG3Ls scripts. Only bug I ran into was at the end-- I didn't pickup the triangle emblem or even realize it was there after solving the dial puzzle. Once I walked into the hallway the dial door closed behind me, and I got soft locked unable to enter the final room without the emblem. Overall incredibly impressive production value for a 3 week build.