安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The effect works exactly as intended.
Also this needs a lot of work on performance. Its just a single map not an open world you should never have to change shadows to low just to play a survival map.
Some new stuff there too. Good luck!
我知道,但我能做的不多。等我弄清楚为什么 Lightmaps 不工作后,我会重新优化地图。
I might do another optimization pass on this map at a later date, but there's little I can do with my current skills - I learned how to map while making this map. For now I want to focus on making the next map, hopefully better optimized from get go.
Great map, looking forward to other possible projects in the future.
我更新了地图,禁用了部分阴影,FPS 现在应该没问题了。
Thanks for the map!
Interesting point is only 40 fps is possible with all of shadow options except for the lowest.
Anyway, I didn't find any bug so far.
Waves were smoothly proceeded.
Map size is not too small but not too big.
Weapons and amunitions are properly placed, so ther'e's fun for exploring map.
Finally, slaughtering mass zombies is always good.
My feedback:
1) Performance is very bad even on a powerful modern pc
2) Make it endless survival, not just limited waves.
3) Can you randomize item and weapon spawn? This will improve the replay value!
9/10 because of dynamic light killed my FPS so I had to turn off Shadows to keep my 120+ consistent but it also made things super dark in some areas even with the flashlight on.
but other than that superb map! love it, keep those coming!