安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






If it does not work, please let me know where in your gameplay it crashes/errors (does it crash on main menu? does it crash when trying to revive? does it crash on death? etc etc etc)
[WRN] [11:16:35] SE : Unexpected token '<identifier>'
[WRN] [11:16:35] ERR : scripts/Networking/PlayerHandler.as (ln 658, col 56)
[WRN] [11:16:35] SE : No matching symbol 'Tweak::ReviveHPLockoff'
[WRN] [11:16:35] ERR : scripts/Behaviors/Actors/Player/PlayerCorpse.as (ln 135, col 60)
[WRN] [11:16:35] SE : No matching symbol 'Tweak::ReviverHPLockoff'
[ERR] [11:16:37] Please correct the errors in the script and try again.
GetLocalPlayerRecord().lockedHp = 0
or smth
Nice mod!