破门而入2:北方特遣队

破门而入2:北方特遣队

Spiny Stubbles Campaign & Mission Pack
30 条留言
DoorsKicked 13 小时以前 
Either way, I'm having a lot of fun with this :D
Pilzquadrat  [作者] 10 月 3 日 上午 11:41 
Thanks for reporting. It seems an issue with wood props I rotated to be used as wall barricades. They have their own awkward vision block area. There might be better solutions to stuff like that by now, we had to get creative back in the days with stuff like that. I'll look into optimziing it some time. I think it only occurs on crackhouse exterior.
DoorsKicked 9 月 30 日 上午 2:40 
Correction: It's not an interaction with the Going in Blind mod, I just disabled it and the problem remains.

On the second mission (02: Crack house) just left of spawn, there's a strange circular blob of FoW that doesn't disappear until you step into it, and another in the top left corner of the open courtyard. There might be more, I just decided to report them now, immediately, because if I wait until I'm done, I'll forget.
DoorsKicked 9 月 30 日 上午 2:35 
I have no idea how much work it is to change, but unfortunately there's some weirdness between this pack and Going In Blind - circular Fog of War zones that don't disappear when you look at them, only when you actually step into them.

It just means I'll be playing without Going In Blind because the mission pack seems interesting, but I thought I'd report it anyway.
Yemiria La Dernière Vie 5 月 4 日 上午 11:06 
nice work
DanishDuck 3 月 10 日 下午 11:30 
amazing stuff!
Tempest 3 月 3 日 下午 4:27 
How do you create custom campaigns?
Wooly Turtle 2 月 28 日 下午 2:48 
thank you! this is fun to play

cant wait for more campaigns and maybe some lore like multiple campaigns themed together narrating something
Pilzquadrat  [作者] 2 月 25 日 下午 2:23 
Thanks for helping out @Weuni Vidi Vici. Indeed, you need to activate the campaign via the mods menu on the lower right corner of the main menu screen (the little cross icon). I'll add a short description to the text above.
@catdog Hope you got it to work.:)
Weuni Vidi Vici 2 月 25 日 上午 12:02 
@cutdog you need to turn it on. in the main menu there is a button mods in bottom right corner.

@Pilzquadrat, can you maybe put activating instructions in the menu?
catdog 2 月 24 日 下午 3:13 
Huh. The campaign doesn't show up for me even though I've installed the mod
ghoSt 2 月 23 日 下午 11:48 
I have to say, that I love the design of the campaigns. The Map is so nice and the city on the ToD looks very good. Sometimes it's very hard, because U have so many ankles, but too less man. Anyways, I like the Campaigns.
Troutman37 2 月 23 日 上午 10:22 
Awesome maps! And a great campaign.
Pilzquadrat  [作者] 2 月 22 日 上午 11:49 
Thanks! Having to prioritize threats and angles due to a shortage on manpower is part of the design, if you will. "The city's descending into chaos, and we're needed on all corners of it, so a small team will have to do here". There are a few 4 man missions, but they have more angles and enemies to make up for it ;)
Dagobert 2 月 22 日 上午 8:50 
Thanks for the campaign! It's fun.

a note:
I only ever get 3 man missions in Tour of Duty. But they all feel like 4 man missions. Too many directions, angles, enemies. The 4 man is always missing
Shizo Casual 2 月 21 日 上午 9:57 
goat
Pilzquadrat  [作者] 2 月 20 日 上午 3:04 
Thx for reporting, but that's an error of the jdam creating too many debris entities, not really related to the map.
seashell 2 月 19 日 下午 6:57 
game crashed while playing a mission about jail riot
CL 5376:525 - [Error] ObjectLibrary::GetEntity() cannot find entity (null)

steps to reproduce, use marsoc raider mod, tell the observer to call in a jdam strike.
Imaginario 2 月 19 日 下午 12:13 
Thanks! :)
Pilzquadrat  [作者] 2 月 19 日 上午 6:10 
Best go to the game discord and ask in the mod_discussion channel. It's not very complicated but it's too many steps to list them here in the comments.
Imaginario 2 月 18 日 下午 2:24 
Great job, looks great!

How does one go about creating a campaign map with different missions on it? :)
Pilzquadrat  [作者] 2 月 17 日 下午 1:35 
Thanks guys. I'm currently working on more missions. Additional campaigns will only come if I get a large enough set of new missions that fit together thematically. Maybe in the future.
No-LimpioPescado 2 月 17 日 上午 1:19 
Bold thanks for all creators of the mod. What is the future of the mod? Are you planning more campaigns or other missions??
ghoSt 2 月 16 日 上午 9:33 
Hey, are U german? Ur name sounds pretty german...
frisky 2 月 15 日 下午 5:38 
Got it working...who would've known the button called "Mods" would've let me enable the mods :D

Awesome campaign :)
Pilzquadrat  [作者] 2 月 14 日 下午 2:18 
You need to activate this as a mod, custom campaigns do not work like workshop maps. There is a mod activation submenu on the lower right of the main menu ingame, it is a white +. Open that, activate the mdo, then restart the game and you'll see the campaigns and the misison pack.
frisky 2 月 14 日 下午 1:14 
I've subscribed to this but there's no new Campaigns or Missions...I've tested with other regular missions on the workshop but they show up fine.

Is there an option or setting I need to enable somewhere to add this campaign?
Levan 2 月 10 日 下午 12:32 
Time to show that cactus who's boss! :hardhat:
Pilzquadrat  [作者] 2 月 10 日 上午 11:14 
Awesome to hear, thanks for the warm words mate. Hope you enjoy the campaigns :) There's at least 3 more maps I plan to release in the map workshop the next days, you can already have a peak at them in the mission pack ;)
Rake5000 2 月 10 日 上午 10:31 
Hey Pilz, this is the very 1st mod I'm subscribing to on 1.0. Your missions are fantastic and I hope there's more coming now that we have the full release! Mappers like you are the reason I kept playing this game through 2.5 years of early access. Thanks for the great work, mate.
If you'll excuse me, I'm off to crush this campaign hehehe...