Tactical Breach Wizards

Tactical Breach Wizards

Fight for Kalan
3 条留言
Ooctopoid 9 月 12 日 下午 7:40 
Some of these levels were really challenging, in a fun way! I managed to complete the first level in one turn, but it absolutely required some thinking with the double neutralizer fields messing with the classic Dall teleportation, and the enemies being spaced out in really smart ways preventing chaining Dall charges. The third level was fun, but I think removing the door in the "other" room, leading to enemy reinforcements coming on quicker would've helped prevent it from becoming a "safe spot". The final level very much benefited from its tight spaces along with the floor-holes, but I would've reduced the number of waves, or mixed them up more - after a few waves I had a mostly solid strategy for eliminating each one and the rest was just cleanup.
jaguarstryker 7 月 16 日 上午 5:11 
Never realized until running this how much Zan and Dall can completely run roughshod over a map with maxed out False Prophet and maxed Charge plus Swap. Quite fun!
CyberMermaidKomette_VT 7 月 10 日 下午 10:25 
This was a ton of fun, and it really felt like I was in the middle of a proper war, with people on both sides dying every turn ... or, well, one or two turns, because I'm much better keeping my allies alive than the other guys are at killing them! >:D

Thanks for your hard work!