雨世界

雨世界

Outskirts Remake
208 条留言
tpd1864blake 10 月 17 日 上午 9:14 
@TheDestroyer idk, I'd rather have this mod creator release an updated version of curious ascent rather than rely on the old and abandoned version of the mod. This region was remade so perfectly and probably would fit right in with all the vanilla content, only for it to rely on a subpar mod that receives no updates
TheDestroyer 10 月 11 日 上午 8:28 
@tbd1864blake If it wasn't a dependency then i dont think you could ever use it with this mod at all
tpd1864blake 10 月 9 日 下午 5:12 
I'm not a fan of Curious Ascent being a dependency. That mod doesn't add any custom environments for Artificer or Saint, and there's an oversight in The Watcher where you can escape the confined intro area into Chimney Canopy because it doesn't block that path off. I don't think the creature spawns are changed for any of them either
Alaina Plays Games 9 月 8 日 下午 5:43 
@braekin54 I'm having the same issue, what mod is it?
braekin54 9 月 8 日 下午 2:01 
im sorry, it was something else i had on. dont know why i thought it was your mod without testing it without other mods
solar.the.attack.cat  [作者] 9 月 8 日 上午 9:12 
idk how my mod would be effecting this can you tell like way more info
braekin54 9 月 7 日 下午 8:46 
whenever i enter the room with the connection to the new rooms in outskirts from the the room with the first shelter, it freezes
solar.the.attack.cat  [作者] 9 月 5 日 上午 7:35 
explain
solar.the.attack.cat  [作者] 9 月 5 日 上午 7:35 
huh
braekin54 9 月 5 日 上午 5:28 
this seems to minorly break Rivulets Outer Expanse
solar.the.attack.cat  [作者] 6 月 24 日 上午 9:48 
but you can trust me to not break any modded connections
TheDestroyer 6 月 22 日 上午 9:53 
Sorry, I am just worried that your remakes wont be compatible with sunlit trail, I wont ask any more silly questions sorry
solar.the.attack.cat  [作者] 6 月 21 日 上午 11:14 
the shoreline remake isnt even in the works
like at all calm down
solar.the.attack.cat  [作者] 6 月 21 日 上午 11:14 
yes
TheDestroyer 6 月 21 日 上午 12:37 
Also will the shoreline remake be compatible with large mods like arid barrens or badlands? I want to be able to use this in my modpack
solar.the.attack.cat  [作者] 6 月 15 日 上午 8:34 
thats crazy
TheDestroyer 6 月 15 日 上午 7:27 
I noticed a floating unlock thing (the kind without an unlock) in the outskirts toll room in the right screen
solar.the.attack.cat  [作者] 6 月 1 日 下午 9:07 
wait whats wrong
flo 5 月 27 日 下午 2:23 
@Rook_of_art
i had that same issue and reinstalling the mod didnt fix it, i dont have expanded outskirts on and i have curious ascent enabled :slugcatdead:
solar.the.attack.cat  [作者] 5 月 24 日 上午 12:34 
cool
Rook_of_art 5 月 23 日 下午 4:32 
uninstalled and reinstalled your mod and the issue was fixed
Rook_of_art 5 月 23 日 下午 3:56 
there's a pipe connection issue when exiting the room that leads from survivor's tutorial shelter, at least when expanded outskirts is installed
solar.the.attack.cat  [作者] 5 月 19 日 下午 4:30 
also compatiblies are a bitch lol
solar.the.attack.cat  [作者] 5 月 19 日 下午 4:29 
also the reason it isnt a big mod is because when i finish them all it will be combined
schneckenkatze 5 月 19 日 下午 4:28 
i see, thank you.
solar.the.attack.cat  [作者] 5 月 19 日 下午 4:27 
soon
schneckenkatze 5 月 19 日 下午 4:24 
if the remakes are all gonna have each other as dependencies, why not shrimply combine them into one big mod?
solar.the.attack.cat  [作者] 5 月 9 日 下午 2:54 
basically gibberish connection being dumb you know the usual
solar.the.attack.cat  [作者] 5 月 9 日 下午 2:54 
basically curious ascent and expanded outskirts take the same room
and the connections order goes curios ascent connection a40 and then a02 and then expanded outskirts so if i have ak be a requirement its just going to keep those connections working instead me having to bang my head against the wall cause it doesnt work
solar.the.attack.cat  [作者] 5 月 9 日 下午 2:52 
because b07 just breaks if curious ascent isnt enabled and i got sick of the game being broken
GamerGirlA 5 月 9 日 下午 1:57 
why does this require Curious Ascent?
solar.the.attack.cat  [作者] 5 月 9 日 上午 11:06 
i didnt do anything for downpour slugs that coming in the future for now its only vanilla revamps remakes
TheDestroyer 5 月 9 日 上午 11:04 
the only problem i have noticed is that the red symbols stand out too much in saints campaign
TheDestroyer 5 月 9 日 上午 9:16 
I will check out the industrial remake after i finish the outskirts one from the images on the steam page it looks amazing
solar.the.attack.cat  [作者] 5 月 9 日 上午 9:09 
thedestroyer its updated
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:59 
i also did a industrial remake
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:59 
thank you i had a lot of fun making outskirts better than ever
TheDestroyer 5 月 9 日 上午 8:58 
Thanks for removing exsu (i have just been playing it i love the style)
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:57 
if i could i would just merge exsu into my mod and make it compatible that way but thats not possible
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:56 
and its making me annoyed
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:56 
yeah exsu is being a pain in my ass rn
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:56 
hold on im removing the exsu as a requirement
TheDestroyer 5 月 9 日 上午 8:55 
Its still a good mod its just i don't like like expanded outskirts the remakes are really good
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:55 
bruhhhhhhhh
also idk about the one in b01
TheDestroyer 5 月 9 日 上午 8:54 
the pole mimics seem VERY broken the one in B01 seems to spawn in a random den and the one in A10 is just not spawning at all
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:35 
but if it keeps breaking b07 im gonna be mad
solar.the.attack.cat  [作者] 5 月 9 日 上午 8:34 
yeah i can tbh
TheDestroyer 5 月 9 日 上午 8:34 
can you remove expanded outskirts as a dependency it has not updated for watcher and it makes outskirts too big and messes up the map
solar.the.attack.cat  [作者] 5 月 9 日 上午 7:27 
so it still works its just this game is stupid
solar.the.attack.cat  [作者] 5 月 9 日 上午 7:26 
the reason the downpour version isnt spawning when exsu is on is because i have write some modify lines for and then the reason the scavs werent there is because of high delay