Project Zomboid

Project Zomboid

[B41/B42] Weapon Cases
118 条留言
S e n n y 22 小时以前 
Hi ! 42.13 soon with stims mod ?
sprya 11 月 6 日 上午 5:01 
so awesom :steamhappy::steamhappy:
Sim0nG 「狐」  [作者] 11 月 5 日 下午 2:04 
@sprya Yes! It now works with any ranged weapon found in the game save, including modded ones
sprya 10 月 21 日 下午 6:36 
is the mod comp. integrated now? like, the mod knows which ids to use? cause i cant find the option to select which weapon mod should the cases use anymore
capsulexxx 10 月 19 日 上午 10:39 
Great design! Very useful!!!
Sim0nG 「狐」  [作者] 10 月 2 日 下午 12:08 
@francosoriano.2006 Please provide error logs either in Bug reports thread or on the Discord server
francosoriano.2006 9 月 30 日 上午 11:36 
The mod gives errors with stars library and smarts stores
Sim0nG 「狐」  [作者] 9 月 25 日 上午 9:36 
@MOMOSA, @infernal, @VillbliTårta the latest update now features dynamic mod support. From now on, ranged weapons should load without any patches :chocola3:
Sim0nG 「狐」  [作者] 9 月 24 日 下午 4:02 
@MOMOSA, @infernal Currently not
raglan_disposal8 9 月 24 日 下午 3:31 
does this work with guns of 93 unstable b42
Ki Charn Ro 9 月 24 日 下午 2:42 
ohh cheers mate the picture showed a knife and screwdriver as options and i couldnt figure it out
Sim0nG 「狐」  [作者] 9 月 24 日 下午 2:33 
@Billy @Ki Charn Ro You'll have a 'Pry Open' prompt when a crowbar is in your inventory.
Ki Charn Ro 9 月 24 日 下午 2:28 
how do you open the dogs
MOMOSA 9 月 23 日 下午 8:18 
Is it compatible with Guns of 93 B42?
SSomeday 9 月 23 日 下午 2:45 
Sorry to bother but is there any chance you could add compatibillity for Real Firearms【v1.1.22】? Thanks for the great mod!
X†ra 9 月 9 日 下午 11:26 
sorry if this has already been asked or answered, but how do you unlock locked cases?
VillbliTårta 9 月 7 日 下午 11:12 
Rain's B41 compability?
Sim0nG 「狐」  [作者] 8 月 27 日 上午 7:09 
@DrVonBoogie Of course, I'll feature it in the next update
DrVonBoogie 8 月 27 日 上午 7:05 
Could you please add compatibility for Advanced Warfare: Evolution?
Sim0nG 「狐」  [作者] 8 月 24 日 上午 4:40 
@Ex Ossibus Fumus Currently there is no way to do that. I'll add the option in the next update
Ex Ossibus Fumus 8 月 23 日 下午 10:14 
The opening animation is obscenely long, is there a way to tweak it? There are no options in sandbox.
SolarMaximum 8 月 23 日 下午 6:13 
i see, no problem i'll just download a compatible gun mod.
Sim0nG 「狐」  [作者] 8 月 23 日 下午 6:05 
@SolarMaximum Firearms by Hyzo is not supported, as each compatibility update is released per request. Only the listed mods are currently supported :seriousboss:
SolarMaximum 8 月 23 日 下午 5:39 
is this compatible with the firearms mod by Hyso? i dont see it on the list
Sim0nG 「狐」  [作者] 8 月 23 日 上午 6:35 
@DOG1804 Released an update. From now on, B42 supports EFK :sleepyjill:
Sim0nG 「狐」  [作者] 8 月 22 日 下午 7:43 
@DOG1804 Compatibility should be possible. I'll check out the mod
DOG1804 8 月 22 日 下午 5:44 
Will there be an update to b42? If so, I'd really appreciate it. I really liked the injector mod, and since I'm a huge EFT fan, I subscribe to almost all the mods with EFT-related themes or mechanics. Anyway, thanks, and best regards.
Sim0nG 「狐」  [作者] 8 月 21 日 下午 6:48 
@DOG1804 Currently not
DOG1804 8 月 21 日 下午 6:06 
Is it compatible with EFK?
GerardotheCrusader 7 月 28 日 下午 7:09 
Thanks SimonG!
Sim0nG 「狐」  [作者] 7 月 28 日 下午 6:55 
@Mayu~ Currently not, but I'll check on getting that added
Sim0nG 「狐」  [作者] 7 月 28 日 下午 6:52 
@GerardotheCrusader The screenshot is from an older release, before I updated the configs.
The new ones (with proper notes) are located in '42\media\lua\server\Config' for B42
GerardotheCrusader 7 月 28 日 下午 5:05 
The settings in the first screenshot differ from the one in the sandbox options. Is there a way to change it or is it only for build 41? Im currently on build 42 thanks!
Mayu~ 7 月 20 日 上午 5:45 
Is compatibility with Rain weapons planned?
Cosmo 7 月 19 日 上午 8:52 
Hey @Sim0nG 「狐」 cool mod ty
Rex 7 月 17 日 上午 10:56 
Very cool mod
Sim0nG 「狐」  [作者] 7 月 15 日 上午 5:42 
@ObnoxiousTomcat You can visually switch its model between closed and open using the context menu
ObnoxiousTomcat 7 月 14 日 下午 7:48 
uh how do i open the non marked cases?
al 7 月 14 日 下午 1:18 
Brilliant mod. I wanted something like this for a long time because vanilla is severely lacking with only pistol cases. Going to make custom grid for the Inventory Tetris mod as well.
Sim0nG 「狐」  [作者] 7 月 2 日 下午 11:43 
@MKROWLEY There is no direct support. I believe it should be compatible, as long as Tetris has some form of built-in fallback for new items
MKROWLEY 7 月 2 日 下午 3:23 
this mod support inventory tetris?
SplinterCupra88 6 月 25 日 上午 3:40 
thank u
Sim0nG 「狐」  [作者] 6 月 24 日 上午 10:20 
@splintercupra Combine it with a crowbar in the crafting menu / context prompt
SplinterCupra88 6 月 24 日 上午 4:11 
how do u unlock the cases?
Sim0nG 「狐」  [作者] 6 月 18 日 上午 5:00 
@yO I have replaced the distribution engine with a newer one. It's config is now found in the 'media/Server/Configs' folder.
This method does not replace the original distribution, so it shouldn't cause any issues, as far as I know. To be safe I have also lowered the spawn rates. Disabling spawns should work too, since the config holds the only reference to the item entry
Sim0nG 「狐」  [作者] 6 月 16 日 上午 4:24 
@splintercupra I've created a separate discussion thread. Could you share your modpack there, if possible? Looks like there should be a conflict between mods
SplinterCupra88 6 月 15 日 上午 10:09 
Build 42, and ye I have a few mods. It is just the hand gun and rifle boxes that done work for me
Sim0nG 「狐」  [作者] 6 月 15 日 上午 8:25 
@splintercupra Seems to be working fine on my end. What build are you on and do you have any mods installed?
SplinterCupra88 6 月 15 日 上午 7:20 
my gun case do not work and only come up as a 2d models and cant use them and ideas?
Sim0nG 「狐」  [作者] 6 月 12 日 下午 6:00 
@yO Sounds a bit strange, looks like I misunderstood how item spawning works.
Appreciate the feedback! I'll look into it. Definitely some clumsy oversight on my part :sleepyjill: