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good luck with that
@kolisimo#SaveTF2
I don't know how many hours exactly it took (because the Citadel was built little by little each day), but as it was built in a span of 2 weeks, my guess would be from 50 up to 60 hours
This is one of the best saves
10/10
Hey, does it also not appear when you open the save menu while staying in Gmod's main menu, or either in an empty gm_flatgrass map?
The reason is because, when you are in a map which is different from gm_flatgrass, if you open the save menu, it will show only saves that were made in that specific map, and so the Citadel would not appear unless it were a gm_flatgrass loaded.
If that's not the case, then I'm not really sure what could be the reason, probably a bug of that game
Hey, I don't know if it's your case, but for me sometimes the textures get messed when I open gmod in an older -dxlevel
[ERROR] gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/saves.lua:58: attempt to index local 'saveFile' (a nil value)
1. Load - gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/saves.lua:58
2. unknown - gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/saves.lua:49
You'll find the Citadel in the game menu in the section "Saves" and then "Subscribed"
(it is a save made on the map "gm_flatgrass")
You can also spawn the citadel if you load the vanilla gm_flatgrass, press "Q" to open the menu and then click on "Saves" at the top of the window. It should appear for you in the option "Subscribed"
Do you have Half Life 2 in your steam library? The citadel uses a lot of props from HL2, and it may cause texture errors without the game
For me it becomes really reflective when I play gmod in an older -dxlevel, probably because of the textures. When playing in the new version, it becomes normal
comment this on 5 different posts/profiles/community market items for honor
The save was made in the map "gm_flatgrass"
@Георгий
Thanks!
You can find it in the Save subscriptions, in the main menu
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