Garry's Mod

Garry's Mod

[ZBase] Qel's Combine Synths
15 条留言
ٴ  [作者] 3 月 5 日 下午 9:55 
i tried possible to make them gray blood instead however i not have time to fixing it, when i will has time then i come back to modding and fixing this problem.
IcyCheeseCake 2 月 14 日 下午 4:15 
Is it possible to make them bleed gray blood instead of red? Like the hunter? Since they're synth.
ٴ  [作者] 2 月 9 日 上午 7:43 
same issue have in me with zbase npcs, probably it just dumb bug.
UncleChestnut 2 月 9 日 上午 7:32 
Dunno if this is just an issue with ZBase or something, but sometimes these guys won't reload their weapon and I have to shoot/hit them just for them to reload.
ٴ  [作者] 2 月 7 日 下午 9:57 
sorry i am lazy and soon i flying to tf2, also maybe it not will be working.
IcyCheeseCake 2 月 7 日 下午 1:28 
Is it possible to make the Synth Blaster shoot flechette instead of pulse bullet? Since the AR2 already does that.
ٴ  [作者] 2 月 7 日 上午 10:20 
now fixed, have fun again!
gm_Redlerman16 2 月 7 日 上午 10:10 
found a similar error, fix a little bit?

[[ZBase] Qel's Combine Synths] lua/zbase/entities/zb_combine_synth_soldier/shared.lua:1: attempt to index global 'shared' (a nil value)
1. unknown - lua/zbase/entities/zb_combine_synth_soldier/shared.lua:1
2. include - [C]:-1
3. NPCReg - lua/autorun/zbase.lua:468
4. RegNPCs - lua/autorun/zbase.lua:518
5. Load - lua/autorun/zbase.lua:613
6. unknown - lua/autorun/zbase.lua:718
ٴ  [作者] 2 月 7 日 上午 8:43 
i don't realized on your answer, whring.
whirrring 2 月 7 日 上午 8:37 
Overwatch That's already on ZBASE.
ٴ  [作者] 2 月 6 日 上午 9:00 
probably already fixed, have fun again
gm_Redlerman16 2 月 6 日 上午 8:12 
found this error, fix?

[[ZBase] Qel's Combine Synths] lua/zbase/entities/zb_combine_elite_synth_soldier/init.lua:68: attempt to index global 'ENT' (a nil value)
1. unknown - lua/zbase/entities/zb_combine_elite_synth_soldier/init.lua:68
2. include - [C]:-1
3. NPCReg - lua/autorun/zbase.lua:473
4. RegNPCs - lua/autorun/zbase.lua:518
5. Load - lua/autorun/zbase.lua:613
6. unknown - lua/autorun/zbase.lua:718
UNIT1 2 月 4 日 下午 1:49 
You didn’t specify which type of VJ base NPC’s would be ported…
So uh if you have the time can you port these NPC’s?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2215778476