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Hello ! Glad to hear it ! The only difference is, as you pointed out, it keeps getting updated. Check the change notes to see what I did so far.
Whats the difference between this one and the OG though? :)
Even more !? You do realise it's about the most powerful and resilient unit you have access to right ? The only thing stronger is the Jadgtiger and NONE is more resilient !
Though if you wish to discuss is further (and find supporters), do join our Discord ! We're not very numerous but there are plenty of active members tormenti- ahem... giving me ideas and suggestions.
Once again, thank you for all the effort you’ve put into this!
I'm glad you're enjoying the mod ! Last update took me way longer than I expected.
As for the Königstiger... I wasn't aware of such difference. As far as I'm aware, those are identical. I'll fix that in a next update (don't expect it anytime soon though, I'm not a fast worker).
The OKW King Tiger costs 20 more fuel and takes up 2 more population (23 vs 21), but in my tests, their combat performance seems almost identical.
Is there any hidden bonus or balancing reason for this difference in cost and population? Just curious about the design logic. Thanks in advance!
Why, thanks ! If you wanna follow the changes, do come to our Discord server or check the change notes. I keep both updated whenever I push a new update.
Well, he DID became a father during developement. It certainly ate away at his time and frankly it was fine. Though even before that, he wasn't very good on the communication front so... I didn't see much of a difference !
Maybe that guy went to raise kids
No problem ! It was my hope that the Hauptmann (Artig0) would come back at one point and that we would continue developing the mod (as he himself stated that he had no intention to abandon it) but... It's been almost a year since I last heard of him so... the wait is over !
Why, thanks you !
I hesitated for a long time to pursuit developement on my own but as I have no news of Artig0 for over 6 month, I decided to do it.