Stellaris

Stellaris

Monopolist Crisis Path
141 条留言
jam1066  [作者] 11 月 25 日 上午 7:41 
Yes
Fenrisúlfr 11 月 24 日 下午 1:55 
@jam1066, will you be updating the harvester crisis you made for the modjam?
Fenrisúlfr 11 月 16 日 下午 7:08 
so far they haven't gotten a response
Toffee 11 月 16 日 下午 6:56 
awesome. I'll be keeping an eye out for any updates then.
Fenrisúlfr 11 月 15 日 上午 7:23 
@Toffee, the dev has posted a request to make them compatible in the ethics and civics discord
Toffee 11 月 15 日 上午 2:50 
anyone know if theres a way to fix the trade policy not showing up because of ethics and civics?
GhostOfForest 10 月 19 日 上午 5:27 
Oh yeah I do, sadge :(
Fenrisúlfr 10 月 18 日 上午 5:34 
@GhostOfForest, are you using ethics and civics, if so there is a known issue
GhostOfForest 10 月 18 日 上午 2:56 
Monopolist Trade Policy doesn't show up :(
Dara 10 月 6 日 下午 12:25 
someone should get a Galactic version of the Anti-Trust Act in this
Wh1teReaper 7 月 18 日 下午 2:17 
@jam1066
Thankyou so very much I will do just that.
jam1066  [作者] 7 月 17 日 下午 10:54 
If you join the Stellaris Discord and take the '#MODJAM2025 Tester' role, you can find a link in the harvesters channel for the beta.
Wh1teReaper 7 月 17 日 下午 10:08 
@jam1066
where if your Harvester crises patch mod that was shown on the youtube video. I have always wanted to do a crises where your an empire or AI that has the ability to harvest planets/solar systems.
jam1066  [作者] 7 月 13 日 上午 10:03 
@ Terrarian Thanks for the report! I must have missed it when I updated the mod to 4.0.

@Stepover34 I'll look into it.
Terrarian 7 月 12 日 下午 11:31 
I noticed that the Branch Office Coordination Center only gives 1 entrepreneur job, not 100
Fenrisúlfr 7 月 11 日 上午 1:36 
could you please make it compatible
Fenrisúlfr 7 月 11 日 上午 1:35 
it seems ethics and civics classic prevents the monopolist trade policy form showing up
jam1066  [作者] 7 月 5 日 下午 11:12 
Sounds like a mod conflict. I had to overwrite those perks to prevent them from bring taken with Monopolist so if another mod overwrites them only one set of changes will take affect.
Dwanofwar3 7 月 5 日 上午 7:53 
Not sure if on purpose or maybe a mod conflict is causing it but monopolist path doesnt seem to prevent someone from going cosmogenisis or nemisis path
jam1066  [作者] 7 月 2 日 下午 11:19 
That’s great. Thanks!
Sometimes 7 月 2 日 下午 11:17 
I'll get to work on them this week! I'll send you a friend request once the files are updated and corrected, as well as my username via private message here in steam for security's sake.
jam1066  [作者] 7 月 2 日 下午 11:12 
The localisation files should be under Steam\steamapps\workshop\content\281990\3419898929\localisation.

Would you be able to DM me them on discord? My username there is jam1066.
Sometimes 7 月 2 日 下午 10:38 
Excellent! Where should I look to see a summary of all the text in game in the files? And where should I submit the corrected text?
jam1066  [作者] 7 月 2 日 下午 10:37 
That would be helpful!
Sometimes 7 月 2 日 下午 9:22 
This is one of the most enjoyable gameplay-changing mods I have ever used, would love to see it become an actual crisis path officially. If I may offer, I did notice a few typos and grammatical errors here and there throughout the mod. If you'd like, I could clean them up for you!
jam1066  [作者] 6 月 25 日 下午 10:09 
Yes.
The Emperor Egg 6 月 25 日 下午 4:58 
So do empires with the commercial pact no longer get the trade partner policy? Is it only the Monopolist that gets a policy now?
[TSS] Terrible Heresy 6 月 25 日 上午 6:02 
I disabled Empires Expanded and the monopolist policy became available so looks like that was the cause.
[TSS] Terrible Heresy 6 月 23 日 下午 1:09 
Yeah I've got Empires Expanded which I think adds a megacorp civic that gives a tech generating trade policy.
This mod is later down the load order so hoped it would overwrite any change that made.
Not sure if I can take that out mid game but I can give it a go.
jam1066  [作者] 6 月 22 日 下午 10:29 
The Monopolist trade policy should only require you have taken the crisis path. Are you using any other mods that add trade policies?
[TSS] Terrible Heresy 6 月 22 日 下午 12:32 
Not sure if I'm doing something wrong or it's a bug but I can't access the monopolist trade policy.
I'm wondering if it's because I'm a workers cooperative so I have the mutual aid policy? I've tried removing that civic but all it did was give me the default ones and the one from being in a trade federation. Any way to add it via console?
jam1066  [作者] 6 月 17 日 下午 12:13 
That is beyond the scope of this mod.
commissar viktor 6 月 17 日 上午 9:57 
So i do have a small request that i know maybe a bit much.
Megacorp is kinda not touched apon with most mods and this would be the mod to touch it up abit fixing some issues (like Worker Co-op being like one of the only good Civic's makeing Megacorp playable)

So what i would suggest is just a few things mainly a New vassal type for Trade (if that can be done) and like 2-3 new Civics with maybe a few buffs to the base Megacorp Civics.
jam1066  [作者] 6 月 16 日 上午 6:01 
I've released a small update to allow Criminal Syndicates to take the Monopolist Ascension Perk. You can find full details in the change notes .
felipem.tudo 6 月 14 日 下午 12:26 
THE RETURN OF THE KING
Duckpower2017 6 月 12 日 上午 3:44 
YAY!! 4.0 update
jam1066  [作者] 6 月 12 日 上午 3:40 
I've released the 4.0 update! There are a lot of changes including a new Monopolist trade policy, a rework to the Distribution Center Branch Office Buildings and changing the cost of the Crisis Ships to Trade Value. You can find full details in the change notes.
jam1066  [作者] 6 月 6 日 下午 12:30 
I'm hoping to have the 4.0 update released sometime next week, so I've released a 3.14 Legacy version for people to use so any ongoing games aren't disrupted by the update.

You can find it in the collection at the top of the mod page.
jam1066  [作者] 5 月 26 日 下午 2:29 
I don't currently have an estimate for when I'll have an update ready.
Birdan 5 月 26 日 上午 10:29 
Not trying to add to the endless flood of "update???" comments, updating to 4.0 is a nightmare and you're doing unpaid labor, so I salute you, just wondering if you have an estimate for when it might be updated? Just trying to decide if its worth waiting for this one before starting my next megacorp playthrough
Sparble 5 月 26 日 上午 1:37 
i feel you. updating to 4.0 is hell
Playlist 5 月 21 日 上午 10:25 
Please keep a 3.14.1 version released for those of us who want to play on the older version!! I beggg
KirbytheWizard101 5 月 17 日 下午 9:12 
Can't wait for this for 4.0!!!
jam1066  [作者] 5 月 6 日 下午 10:26 
I'm working on an update, but almost everything works differently to how it did in 3.14 so it might be a while before I have it ready.
shockw0ve 5 月 6 日 下午 5:08 
Please I want a 4.0 version
♢ Over-in 5 月 6 日 下午 12:09 
4.0?
StrangeSpeeder 5 月 3 日 下午 6:10 
Cool mod in concept for sure. Haven't tried it but saw it in action.

Making the galaxy depend on your resources, and going into total economic collapse if they break pacts with you is very capatalist.

But I do feel like there should be some kind of events that actually put pressure on other empires and push some of the, perhaps less friendly empires and megacorps that instantly understand what you are doing, and start some push back- economically or militarily.
Sparble 4 月 18 日 上午 5:50 
wow, this mod is actually really well done. kudos!
WRXKiller-GM 4 月 10 日 下午 10:50 
OK nice yeah that's what I figured you were going to do so I can imagine I will be seeing my beautiful hive mind get their own crisis for quite a while. But hey at least with the 4.0 update lots of things are going to be changing and I can imagine it would be even easier to finally add the criminal stuff into this crisis path than it was before because of the fact that criminal megalopolis empires are getting their own special way to do commercial packs with other empires!