全面战争:战锤3

全面战争:战锤3

Recruit Tiers: Revised
19 条留言
RaZDaLBai228 6 月 11 日 上午 10:40 
Will there be an update for Cathay?
RaZDaLBai228 6 月 11 日 上午 10:29 
@Layotees I think it's strange that the Gryphon Legion and the Bears are on the same level.
doubleheadedeagle 6 月 2 日 上午 6:06 
btw can you make death hag dark elf hero tier 2
doubleheadedeagle 6 月 2 日 上午 5:54 
can you reduce some recuirtment duration of some units too like making all the bastilladon one turn recruitment as only tier 2 bastilladon are one turn recruitment . thanks for this mod tho
Layotees  [作者] 6 月 1 日 下午 8:47 
That may be a conflict with another mod, I'm not seeing any issues with Kislev buildings and the mod doesn't touch Kislev.
GreyHound 4 月 11 日 上午 12:24 
Needs a minor update for 6.1.2 as the new Kislev devotion buildings don't have their names/descriptions.
Layotees  [作者] 3 月 5 日 下午 7:06 
Thank you for the report Zomifi, I have pushed a fix.
Zomifi 2 月 25 日 下午 4:20 
I've noticed that the wood elves can recruit Eternal Guard (Shielded) from their level 1 settlements, but they also have a building that only gives them Eternal Guard (Shielded). I believe that you meant to make them able to recruit unshielded versions from their settlements?
Disciple Toki 2 月 7 日 上午 11:55 
@Layotees That is great to hear, I imagine many are going to have such a question. Thank you for the quick reply. :steamhappy:
Layotees  [作者] 2 月 7 日 上午 9:03 
@Disciple Toki there shouldn't be any conflicts with changing minor settlement maximum tiers or slots. Just like in the vanilla game though, some buildings will still be flagged as province capital only.

@Laserdream in my testing TK were falling well behind all of their neighbors without this, and even in the vanilla game now since their TWW3 soft rework you often have way more unit cap than you can reasonably spend. If people are finding this makes TK oppressive however, please leave that feedback here and I can move this to a submod.
Laserdream 2 月 7 日 上午 6:42 
>All +1 army capacity technologies changed to +2.

Bruh. Well, this is trivial to tweak.
Disciple Toki 2 月 6 日 下午 1:11 
So I am wondering exactly how it would interact with something like three building slots and tier-five minor settlements. I can see it conflicting with mods that add units to buildings but not so sure about altering slots themselves.
Layotees  [作者] 2 月 3 日 下午 7:39 
Based on my limited mid campaign testing, it should be save game compatible as long as there are no mod conflicts.
Sire of Suns 2 月 3 日 下午 6:42 
Any idea if this is save game compatible?
nlikely 2 月 3 日 下午 12:37 
Well done! Thanks
Layotees  [作者] 2 月 2 日 上午 10:12 
@Maddy2012 Not a conflict, just a missed line in a table. I've pushed an update to fix it.
Maddy2012 2 月 2 日 上午 6:39 
Not sure if a bug or conflict, but the tier 3 barracks for the high elves does not allow recruitment of the Noble
Dose 2 月 1 日 下午 6:58 
is this SFO compatible
BungusFlungus 1 月 31 日 下午 9:15 
Fire mod. Gets all factions to the WH3 standing