Project Zomboid

Project Zomboid

Visited building auto marker
102 条留言
Theefzor 9 月 3 日 上午 9:00 
For me it seems trashed/looted/raided houses don't get marked in my current save...?
SuperMonkey 8 月 25 日 上午 10:26 
this mod needs update or dont use it... it will only work for maybe 10 buildings will stop working and then break your map killing your save file... I have tested it many times because i really wanted to use it. even tried with it being the only mod in use... it breaks map everytime
Taiwanenes 8 月 23 日 下午 10:06 
I getting errors, but thanks to this mod, it worked at first, but the more I used it, the more problems I encountered.
_PLA_Martinet 8 月 13 日 上午 7:23 
it dont work all all house now, i love this mod, pls update it
paper 8 月 7 日 下午 7:12 
@infernal in what way did it break your map? did it get fixed?
talking ben official 7 月 9 日 上午 10:45 
no its not it broke my map
CreamPie  [作者] 7 月 6 日 下午 6:21 
42.10 working fine
RayPlayST 7 月 2 日 上午 4:57 
updata 42.10 pleas!
SIMBAproduz 6 月 22 日 下午 9:12 
What if instead of a marker, it adds a number in increasing sequence for each location visited? 😍
Glaviern 6 月 15 日 上午 8:48 
THAT'S THE GOAT !
MiX74P3 6 月 8 日 下午 5:07 
yea b41 would be dope
SiqMyDuq ♕ 6 月 3 日 下午 6:28 
Build 41 please
Ryan 6 月 3 日 下午 1:12 
@CreamPie instead of automarking every building i enter for like 1 second is it possible to set it so that it marks the building if I have been there for at least 1 minute & maybe marks as home / another color if I have been there for more than 2 hours. And maybe marks looted/ another color if it is already marked and if I visit that more times the color keeps changing and after 5 visits it becomes red marked.+
Dexter Morgan 4 月 13 日 上午 10:36 
polecam kazdemu
Shadowwolf 4 月 8 日 上午 1:18 
this will definetly be helpful
guardians25 4 月 4 日 下午 8:18 
Is there a way to use it in 41 builds?
Mishli 4 月 2 日 下午 3:56 
really appreciate this mod, as i was marking the map individually, and it was painstaking T.T

at the moment, it appears like the marks are lost anytime you die and make a new character, even in the same world. Is it possible to have a setting to make them perpetual? or do i have a bug?
Rusty #DopeRust 3 月 22 日 上午 11:36 
@CreamPie, firstly, thank you from the bottom of my heart for your amazing work and contribuition to the community of PZ, never thought this would be helpfull but it really is.

Second i wanted to give feedback, and report a bug, i tested your mod with other mods and without any mod at all, both cases gave the same result, you can see below in the screenshot, that when choosing a checkmark instead of other symbol, it stays offset, not centered of the building, would it be possible to be centered?

Screenshot: Offset Bug [prnt.sc]

Hope there is a fix/solution, keep the awesome work.

Cheers.
cada 3 月 21 日 上午 5:05 
genius idea
CreamPie  [作者] 3 月 8 日 上午 7:15 
working
Xentra 3 月 8 日 上午 7:09 
this mod doesn't work anymore?
CreamPie  [作者] 3 月 2 日 下午 3:41 
Updated
Fixed an issue where symbols added to the map by players were being removed if they were the same as the symbol selected in the marker type.
RayPlayST 2 月 26 日 上午 12:31 
太棒了!! Five Star!
Stone 2 月 12 日 上午 6:57 
Good morning, I wanted to leave a suggestion for a mod that I haven't seen here on Steam yet, a mod that transfers the markings of the "annotated maps" to the player's map when reading it.
CreamPie  [作者] 2 月 9 日 上午 4:49 
I am aware of the problem as well.
There is no way to distinguish between the symbol generated by the mode and the symbol created by the player.
Therefore, I cannot solve this issue.
Please use a different symbol from the one generated by the mode
[MLT]뉴비 까마귀 2 月 9 日 上午 2:32 
This is a minor issue, but while there is no problem when using symbols different from those used by the mod to mark the map, all personally created notes that use the same symbols as the mod disappear after restarting the game.

Do you have any plans to fix this issue?
Mc Roidaaar 2 月 8 日 上午 6:45 
Legend.
CreamPie  [作者] 2 月 8 日 上午 3:34 
@[MLT]뉴비 까마귀
@Mc Roidaaar

Fixed
Mc Roidaaar 2 月 8 日 上午 2:52 
residential houses in march ridge dont generate symbols half of the time. If I had to guess it has something to do with roofing on the outside of the house
[MLT]뉴비 까마귀 2 月 8 日 上午 2:22 
The current update, which assigns one symbol per building, is a good improvement, but sometimes symbols do not appear. In cases where they don't appear, they sometimes show up when entering through the back door instead of the front, while in other cases, even entering through the back door doesn't display them.

It seems that the issue occurs when buildings are too close to each other. Personally, I think it would be much better if symbols were displayed for every door I entered, like before.
CreamPie  [作者] 2 月 7 日 下午 3:46 
@Snaptrap
@Leftbones

-Updated
[*]Only one marker is now created per building.
CreamPie  [作者] 2 月 7 日 下午 2:46 
@3DM45T3R
I don't see any errors for me.
Please check if there is a conflict with the mod you are using,
Snaptrap 2 月 7 日 上午 2:05 
hay alguna opción para que no se vuelva a marcar el mismo edificio donde entraste?
Snaptrap 2 月 6 日 下午 3:26 
wow por fin algo que siempre se necesita
Leftbones 2 月 6 日 上午 8:28 
Probably a long shot, but it would be really cool if there was a way it could only add one marker per house/building -- I've noticed if I enter a building from different doors I get a marker for each one
Stone 2 月 6 日 上午 4:55 
Here the mod works perfectly, thanks for the corrections!
3DM45T3R 2 月 5 日 下午 3:27 
"The error counter triggers the count and several messages keep being added."
3DM45T3R 2 月 5 日 下午 3:24 
`function: RefreshAllMarkers -- file: Visited_building_auto_marker.lua line # 160 | MOD: Visited_building_auto_marker
function: OnPlayerUpdate -- file: Visited_building_auto_marker.lua line # 296 | MOD: Visited_building_auto_marker
`
CreamPie  [作者] 2 月 5 日 下午 2:24 
error?
3DM45T3R 2 月 5 日 下午 2:08 
After the last update, the MOD does not load and I have also lost all my bookmarks.
[MLT]뉴비 까마귀 2 月 5 日 上午 11:15 
Yes, the error no longer occurs.
I really appreciate your hard work in fixing the issue. Please accept my points! :)
Mr.Kebab 2 月 5 日 上午 10:29 
Great mod thanks!
LawBoss 2 月 5 日 上午 8:36 
Working good for me thx
CreamPie  [作者] 2 月 5 日 上午 7:59 
@[MLT]뉴비 까마귀

[B42/41] WorldMap Name Symbols.

OK Fixed
It will now be compatible with the above mode.
BeeBro 2 月 5 日 上午 6:51 
Similar Error for me: {链接已删除}
[MLT]뉴비 까마귀 2 月 5 日 上午 6:44 
https://pastebin.com/G1nXZ9bs
I'm not sure if it's due to the recent update, but when I start the game, an error like the one in the link above occurs, and symbols are not displayed even when visiting other houses.

When starting a new world, everything works fine at first, but after exiting and restarting the game, an error appears, and all symbols for previously visited buildings disappear, except for the starting building. Even after revisiting those buildings, the symbols do not reappear.
iforest 2 月 5 日 上午 2:47 
B41 need this.
Mayday 2 月 5 日 上午 1:58 
This is very useful.
Sir Reginald 2 月 4 日 下午 10:31 
Hey, can you make this mod compatible with B41?