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that mod you linked also needs a secondary mod to be installed. while this addon here only needs 1.
idk about you, but i would rather install 1 addon for a fix instead of needing to install 2
this mod does the crouching common stagger fix better
CALLSTACK
*FUNCTION [unknown()] scripts/vscripts/zerofixes.nut line [192]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]
LOCALS
[scope] TABLE
[ability] INSTANCE
[player] INSTANCE
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_ability_use"
[idx] 3
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "ability_use"
[this] TABLE
[params] TABLE
[event] "ability_use"
CALLSTACK
*FUNCTION [unknown()] scripts/vscripts/zerofixes.nut line [214]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]
LOCALS
[scope] TABLE
[commName] "infected"
[common] INSTANCE
[attacker] NULL
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_entity_shoved"
[idx] 3
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "entity_shoved"
[this] TABLE
[params] TABLE
[event] "entity_shoved"
[this] TABLE
do you have any other addons related to staggering installed?
AN ERROR HAS OCCURED [the index 'StumbleStaggerStun' does not exist]
CALLSTACK
*FUNCTION [main()] InputRunScript line [1]
LOCALS
[vargv] ARRAY
[this] TABLE
tanks can just kill 3 incapped survivors at same time due to the silly ability in expert difficulty。
this is really annoying,
Try deleting the config file in the EMS folder and seeing if regenerating it fixes the bug
i'll see if i can get it to happen tomorrow and go from there
I just installed your mod and tested it
You tested it and say it's fine?
Everything else seems to be working fine, but
The functionality with the spitter is weird
When the spitter spits, I get close to it and it melee attacks me
You said it prevents melee attacks when spitting, but after applying the mod and testing it, the spitter spits and I melee attack before the animation is over
I hope you can patch it.
https://youtu.be/aYXLGMO7G6o
for now set 'BetterHunterLogic' in the config to false, i'll debug this immediately
i'll finish it later this week, still looking into fixing the issues with the jockeys and tanks for this
@charity I never meant like this was just ripped directly, but find that it would be nice to provide people with links to the seperate mods for those that only want a specific thing
this mod is just meant to be compact and avoid the conflicts and memory leaks that come with installing tons of separated fixes, though i can see why people would like to pick & choose
the original claw fix doesn't account for players (likely intentional), the original stagger fall fix doesn't keep track of the stagger timer (just resets it), the original charger resistance patch just... deletes health and then heals after the charge?? which is.. not accurate
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2945656229
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3313875830
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2871020083
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2972320447
I'll be adding a way to toggle certain features in the next update though, so you would be able to change it back then.