雨世界

雨世界

异变(突变)
365 条留言
far909.ee 11 月 1 日 下午 7:07 
?
far909.ee 11 月 1 日 下午 7:07 
How to revive lizards
skill issue 10 月 31 日 下午 3:11 
HOW TO DROP ITEMS AND CREATURES FROM TENTACLE SLOTS I AM WALKING WITH THE BIRD ON THE TENTACLE
murgewivitt 10 月 17 日 上午 12:56 
i hope they are still working on this mod :/
christianoparadiso 9 月 27 日 上午 4:05 
im not sure if i want to see the stunt double :steamsad:
jjiiB 9 月 22 日 下午 10:18 
oh also, for me the camera breaks when entering some rooms playing as the mutant
jjiiB 9 月 22 日 下午 10:16 
also breaks hibernation for me, playing survivor, trying to sleep for the second time and the hibernation screen never appears, controls are taken and slugcat sleeps but the cycle never ends.

if you end up trying to fix this maybe look into the jolly coop/watcher jolly coop mods as possible suspects.
TheRaptor735 9 月 20 日 下午 8:17 
nvm, i found out lol
TheRaptor735 9 月 20 日 下午 8:15 
yo, how do i get more tenticals
Dusk 8 月 31 日 下午 2:19 
breaks hibernation screen on all campaigns for me
铁浮屠 8 月 29 日 上午 12:20 
这个mod真的是太棒了,我超爱!感觉自己像是金木研杀杀杀杀杀杀杀杀杀!!!
如果无法雨眠可能是和其他模组有冲突.
rokomrden5 8 月 24 日 上午 7:33 
nvm i played another campaign and its my computers problem.
rokomrden5 8 月 24 日 上午 6:37 
for some reason i cant sleep? like i cant slep in shelters. the hibernation screen just doesnt apear. is that intentional or a bug
nolaruby 8 月 21 日 下午 6:46 
hey guys, just found a bit of a bug. when i'm playing with mutant enabled, the food bars of slug pups in other campaigns bug out if you have more than one. its not that big of a deal, just thought it would be helpful to know. also awesome mod!
cherry blossom 8 月 20 日 下午 11:53 
is this mod fully complete?
evelynennispeters 8 月 16 日 下午 3:11 
so i cant die from overeating
evelynennispeters 8 月 16 日 下午 3:10 
help i just got about 204 tentacles in 10 seconds cuz i use this mod and rotund world
johnsir 8 月 6 日 下午 12:28 
Right now I think I can enjoy the mod if I put the max tentacles to 2, that way I don't have to deal with the annoying nonconsensual wall grabbing of the third tentacle. And the challenge of trying not to die from overeating if I have two tentacles sounds like fun, but I may have to change some settings if it's too hard.
I love how many settings you have put in the configuration, but I'm not sure what a lot of them mean or do. It looks like the forced traction being off makes the second tentacle no longer push and pull me around, which is nice.
无悔的正义  [作者] 8 月 6 日 上午 3:07 
I will consider all your proposals
johnsir 8 月 6 日 上午 1:26 
After looking through every single comment here, I realized that I've never even opened the configurations menu on this mod. So that means everything I've said is based off of the default settings.
Also I think that this slugcat should just explode and die when a creature attempts to drag it inside of its den, that way it can actually revive. And this explosion should stun all creatures that are directly next to the slugcat, so that you have a chance to get up and fight back, now with less tentacles.
johnsir 8 月 6 日 上午 12:55 
I didn't intend on writing a full on essay, but this mod had SO much to go over in my review, and many issues that needed to be brought up.

When I read the description for the mod, I got extremely excited. After I played and saw that it wasn't accurate, and learned that the fourth tentacle merely puts me back into 3 tentacles (the weakest state by far), I was very very disappointed. I thought the fourth tentacle would be basically putting me in super mode where I have two tentacles ripping enemies apart, one with a spear, and that if I overate I would then revive with only 2 tentacles. Instead, I have to manually throw the spear, which makes me fall over for ages and be very vulnerable, AND if I die from overeating, there's no revive! That needs to be specified or changed.
clonker 8 月 6 日 上午 12:51 
i just have one request and that is to move the spawn anywhere else then SB and if you move it to SH or SI im going to brake my controller

only now i just realised i got watcher DLC for this mod
johnsir 8 月 6 日 上午 12:50 
Fixing the world spawn to not be immediately facing all of your main weaknesses on spawn would be really great as a starting point. And after that hopefully you can fix the whole revives system.

Also a really irritating issue is the keybind for the third tentacle, I keep getting stuck in pipes. I press jump to boost, then the tentacle latches on to the pipe wall without me noticing, and stops me. I was very confused for a few minutes the first few times. This issue is much worse when exiting pipes as well, because I try to boost out of the pipe to go flying out, and then get caught on my tentacle, which completely ruins my boosted launch. You can fix this by making is a different keybind, like the special keybind for example.
I would love to be able to latch my tentacle onto a surface without jumping first as a bonus, but it's fine without that.
无悔的正义  [作者] 8 月 6 日 上午 12:03 
I’ll try to make a new world state as soon as i available, I will make the difficulty between regions more balanced
johnsir 8 月 5 日 下午 3:44 
At the very least, the description needs to be accurate of what it does.
I had one of the worst experiences of my life trying to play this mod, simply because I couldn't get past the VERY first area you spawn in.

This mod has a ton of potential, and I'm very open to trying it again if it gets significant improvements or changes. The main issue is the death mechanics. Just make it so that the revive actually works please. I legitimately will die 3 times and lose only 1 tentacle, and can therefore never get to 0 tentacles. Getting down to 1 is absurdly difficult as it is without bombs. But the main issue is that I don't even revive from 90% of the causes of death! :steamsad:
clonker 8 月 5 日 上午 10:45 
i dont really understand how people had that bad of time,
i mean the spawn is ass but ive rank this mod my second favourite modded scug that ive played so far
无悔的正义  [作者] 8 月 5 日 上午 2:30 
I am very sorry for your poor experience in this mod. This is my debut work, and I had too many ideas to implement, but due to technical issues, I compromised time and time again, ultimately becoming a mod that would bring players a bad experience. Please forgive me, and if you feel uncomfortable, I am sorry
johnsir 8 月 4 日 下午 9:53 
Oh I forgot to mention, YOU SPAWN WITH 3 TENTACLES. AND IT'S NEAR IMPOSSIBLE TO ONLY PARTIALLY DIE WITHOUT FULL LOSING. I officially hate this mod.
Please make it work properly, make the spawn area not TOTAL AIDS, and make the revive actually REVIVE ME if I die to ANYTHING WHATSOEVER besides what you SPECIFICALLY listed kills this thing with bypassing the revive!
johnsir 8 月 4 日 下午 9:51 
Okay, after a session where I'm fully aware of all of this slugcat's capabilities that can be observed within the starting location (good luck EVER GETTING OUT BY THE WAY), I have determined that this mod is extremely idiotic and ridiculous in its current state. It's UNPLAYABLE in the mutant campaign, hands down.

Main weaknesses with 3+ tentacle: small tight spaces, centipedes
You spawn in: TONS of small tight spaces, TONS of centipedes
The fourth spear tentacle is a one time manual use, and the absolutely random falling over stupid seizures, plus the very short max throw range of it, makes the 4th tentacle absolutely useless unless there's only ONE threat and you want it dead.
clonker 8 月 3 日 下午 8:45 
i feel like the mutant and "the rot" in pearl ending/scug form from not slug cat playables would be friends
johnsir 8 月 3 日 上午 5:37 
Another rather large issue is that there just isn't a starving mechanic (tested this with 2+ tentacles only so far), starving yourself to rest early in a shelter just acts as a normal save and revive, without a penalty. This removes a LARGE piece of gameplay from the game, and takes away the massive challenge that I was excited for: having to balance what I let my tentacles eat and then go hibernate at just the right time to try and avoid starvation.
What would be a good fix for this is if your starvation ended when you grew a new tentacle, which would give an incentive to not starve.
johnsir 8 月 3 日 上午 5:37 
Probably the most annoying one now, I haven't been able to find out a single way to remove my 1st tentacle off of a creature! Once I attach, there just isn't a keybind to take it off. I attached my tentacle to my friend so he could carry and jump boost me across the ridiculously dangerous starting area so I could try and learn the mutant and how it works, but then we were stuck together all the way up until resting in a shelter. That isn't fun to deal with at all.
johnsir 8 月 3 日 上午 5:37 
I'm testing out this mod, and there's many many many things to go over. First of all, it consumes ONE tentacle after somewhere between 1-3 deaths. I died just now with a tentacle remaining. Also, VERY important issue, you die to kelp and lizards, and any source of danger that brings you into a den.
So basically you can die a heck of a lot easier on the mutant than survivor! The sometimes near constant seizures at 3 and 4 tentacles make sure that I do NOT get a chance to escape. And very consistently using the 4th tentacle spear will spawn one of those green and weak tentacle monsters.
raistlinm77 7 月 29 日 下午 12:02 
i have died to lizard bites, drowning, falling, getting stabbed and spiders and it never revives me, i went in to the settings after all this to see if i was doing things wrong and all the settings were normal
无悔的正义  [作者] 7 月 29 日 上午 9:12 
May I ask if you were electrocuted or drowned, or if you adjusted the consumption for resurrection?
raistlinm77 7 月 28 日 下午 5:12 
i cant for the life off me revive after dying is there supposed to be a keybind or somthing?
clonker 7 月 23 日 上午 3:49 
Can you ask the rw discord/rw modding discord that?
无悔的正义  [作者] 7 月 20 日 上午 4:38 
The lizard which you had revived will become your friends when they wake up,
In fact, don't know how to add a new column in the rw mod Wiki
clonker 7 月 20 日 上午 2:00 
2 things
1: when i use the revive what does it do to something like monster kelp turn into bll lizards some what be your friends
2: when will this be on the rw rod wiki
Kuri 7 月 19 日 上午 10:46 
@Candied_meme use echos to increase karma
far909.ee 7 月 16 日 下午 8:30 
please help
:rwlizard:
far909.ee 7 月 16 日 下午 8:29 
pls how do I revive a lizard
Lolzsicka 7 月 16 日 下午 3:10 
why is it that i can force hibernate, but then it just fails... and softlocks the game
Δ-k180 7 月 14 日 下午 8:30 
HOW DID YOU CODE THIS
Candied_meme 7 月 12 日 下午 3:02 
how on earth do you get more karma in this mod?
GamerGirlA 7 月 3 日 下午 9:57 
this is genuinely cool as hell
чан ⁧⁧рамен 7 月 1 日 下午 10:46 
@Luchiru i don't know what region can be named "the mutant" (mb region inside like gigantic creature?)
Luchiru 6 月 29 日 下午 5:45 
I've been developing a region mod called "The Mutant" for years now and someone names their mod the mutant ToT
It's okay I'll rename my mod when it's done.
GdMarcos_22 6 月 21 日 下午 4:34 
yeah
jacobasclo221 6 月 21 日 下午 4:24 
When is Lolight going to play this? It already passed a good time when this released and it's very good.