Garry's Mod

Garry's Mod

MW Base modified
99 条留言
pavane 6 小时以前 
is there a way to make either the crouch ready stance or low ready stance to occur when the pm is close to the wall? - like mimicking the gun barrel being tucked back
⋆❀Neeko❀⋆ 12 月 11 日 上午 2:12 
Why are some of the qol features in here not included in the original base?
喵梦喵姆亲 12 月 10 日 下午 3:12 
complete the localization for other languages plzzz
pawjobbing  [作者] 11 月 29 日 下午 8:25 
the Tac laser is not intended to have a flashlight
Xboxlegend1336 11 月 29 日 上午 8:25 
Something I noticed is attachments with flashlight capabilities don't function like the Tac Laser unlike in vanilla MW base.
⋆❀Neeko❀⋆ 11 月 26 日 上午 8:06 
Bless you
pawjobbing  [作者] 11 月 26 日 上午 8:01 
i added this feature
⋆❀Neeko❀⋆ 11 月 26 日 上午 6:43 
Camera roll shake and fov change is still there when firing, can we get a option for that too?
Sims 11 月 26 日 上午 5:56 
Thank you so much!!!
pawjobbing  [作者] 11 月 26 日 上午 3:57 
ok i added this feature
Sims 11 月 15 日 下午 10:45 
Is it possible to have an option to disable all screen shaking and camera movement or is it hard coded?
喵梦喵姆亲 11 月 15 日 上午 7:04 
fix this plzzz

[MW Base modified] lua/entities/mg_viewmodel/client/cl_render.lua:149: attempt to index a nil value
1. unknown - lua/entities/mg_viewmodel/client/cl_render.lua:149
ayethire 10 月 31 日 下午 9:23 
Halloween yo
ayethire 10 月 30 日 下午 7:12 
whats with the viewmodel freezing when equipping another item / unequipping
doesn't really break things it just gets in the way
Wert53 9 月 26 日 上午 4:32 
Is it normal that When i try to shoot it instead does THIS

[MW base modified] lua/weapons/mg_base/modules/shared/tasks/task_primaryfire.lua:40: attempt to call method 'IsEmpty' (a nil value)
1. CanBeSet - lua/weapons/mg_base/modules/shared/tasks/task_primaryfire.lua:40
2. TrySetTask - lua/weapons/mg_base/modules/shared/sh_tasks.lua:62
3. unknown - lua/weapons/mg_base/shared.lua:612
Aicey 3 月 14 日 上午 4:58 
is this normal?
[MW Base Modified] Refusing to AddCSLuaFile 'weapons/mg_base/modules/attachmentss/lasers/att_t10_vm_p13_pi_usugar9_lsr_strelok_shared - copia.lua' because its name contains dodgy symbols
1. CompileFile - lua/includes/modules/mw_utils.lua:374
2. LoadAttachment - lua/autorun/mw_assets/attachments.lua:14
3. loadAttachments - lua/autorun/mw_assets/attachments.lua:41
4. loadAttachments - lua/autorun/mw_assets/attachments.lua:46
5. unknown - lua/autorun/mw_assets/attachments.lua:50
6. include - [C]:-1
7. unknown - lua/autorun/mw_loader.lua:37
mebiamiu 3 月 12 日 上午 1:04 
can you fix the aiming issue, where i switch a weapon then i switch back to the first weapon and after that its the weapon is not aiming on the middle
easy 3 月 9 日 上午 9:26 
@fjord does he know
⋆❀Neeko❀⋆ 3 月 9 日 上午 8:01 
me with 1366x738
Manhattan Cafe 3 月 9 日 上午 4:09 
@fjord
what the hell is your problem
Rex 3 月 8 日 下午 3:55 
hey, can you fix the customization ui? when selecting the attachments, the frame selection is cut off half when at 720p resolution
Nightrunner 3 月 1 日 下午 8:22 
appreciate it :steamthumbsup:
pawjobbing  [作者] 3 月 1 日 下午 7:50 
@𒉭Night_Runner𒉭 @Radixliner your suggestions have been added.
Nightrunner 3 月 1 日 下午 3:01 
Thanks
pawjobbing  [作者] 3 月 1 日 下午 1:49 
ok
Nightrunner 3 月 1 日 下午 1:25 
Can you add an adjuster for ads sensitivity?
Radixliner 3 月 1 日 上午 8:38 
thanks, i just need a wake up my brain because thats why i cant explain on the first place
pawjobbing  [作者] 3 月 1 日 上午 8:33 
@Radixliner this has been fixed.
pawjobbing  [作者] 3 月 1 日 上午 8:24 
i see, thanks
Radixliner 3 月 1 日 上午 8:16 
what i mean is the weapon viewmodel doesnt push even back when firing
pawjobbing  [作者] 3 月 1 日 上午 6:44 
@Radixliner i really dont see the issue in the video
Radixliner 2 月 28 日 下午 3:11 
also, can you add option to disable dot crosshair?
Radixliner 2 月 28 日 下午 3:10 
it feels wrong when i hip firing all weapon (specifically assault and smg)...?
https://streamable.com/18noiu
⋆❀Neeko❀⋆ 2 月 28 日 上午 8:18 
yeah :steamhappy: :steamhappy:
DDK 2 月 28 日 上午 7:55 
u rock the Q&L options are so nice :steamhappy:
pawjobbing  [作者] 2 月 28 日 上午 5:34 
i will try
⋆❀Neeko❀⋆ 2 月 28 日 上午 3:46 
It would be amazing if there is an option to disable the built in limb damage multipliers
hitrilis11(RUS) 2 月 27 日 上午 3:23 
What does this mod do?
D-[REDACTED] 2 月 26 日 上午 9:58 
Aye. Much appreciated, jnasher.
Aicey 2 月 26 日 上午 9:06 
bro is working hard and made this way better than the original addon
+respect
pawjobbing  [作者] 2 月 26 日 上午 8:08 
@
D-[REDACTED] fixed
Mickey Meth 2 月 26 日 上午 7:55 
i unstalled this thingy and IT BROKE MY ENITRE MW BASE pls fix it ty
D-[REDACTED] 2 月 26 日 上午 4:25 
Idk whether it's just me, but the viewmodel when idle is tilted for some reasons.
Aicey 2 月 25 日 下午 11:14 
@Dante Mercer way better
DDK 2 月 25 日 下午 11:07 
the visual recoil setting is soo good ty
Dante Mercerヅ 2 月 25 日 下午 8:56 
Is this the newer version of Modern Coalfare Base but better?
pawjobbing  [作者] 2 月 20 日 上午 5:50 
sure
Aicey 2 月 20 日 上午 12:05 
since there's a viewmodel settings, can you make a setting to move the viewmodel to anywhere we want? like up/down - left/right
pawjobbing  [作者] 2 月 18 日 上午 3:53 
it does
Carlos Lopez 2 月 17 日 下午 3:33 
tac stance dosen't work if binded with the same key as 'switch sights'