安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






produce warehouses near farm locations other than that the mods seem to be working fine
I have ported the NES one for Build 42. The Game Boy one will come soon.
You still can subscribe to the original B41 addons if you're playing on Build 41.
For the SNES addon, I have made it from the ground up in January 2025, when Build 42 came out. There was no existing B41 version because I started work on it when B42 came out. Making it Build 41 compatible would mean alot of busy-work, just for an outdated version of the game that soon will become obsolete.
I changed how this mod handles the 5 NES games that are included in the parent mod, Video Game Consoles. The 5 games are: Contra, Mega Man, Metroid, Super Mario 3, Zelda. Those games are deleted from this mod. They will spawn with the parent mod (Video Game Consoles).
But deleting those games seemed to crash the game if you load a savegame where those 5 deleted games already exist.
If you're are using an old savegame, unsubscribe from this mod until you start a new savegame. New savegame should be working with no problems.
Sorry for the inconvinience. I tested the mod update before uploading, but only on a new savegame.
LOG : General f:0, t:1738160559328> WorldDictionary: Cannot debug print entity id: 2953
LOG : General f:0, t:1738160559329> java.lang.RuntimeException: Cannot override existing registry id (8144) to new id (2953), item: Video_Game_Consoles.NES_Cartridge_Metroid