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I checked over the code and that shouldn't be possible so maybe another mod is doing it. I'd like to make a patch if that's the case.
Many thanks once again!
@Kou This mod only forces drop pod raid strategies to re-roll into something else. Nothing more nothing less.
@Gilgamesh Yes. I've updated the description to say that, too.
I do think this mod remove the pod from the Rich Aventure start.
Just another nudism story.
Left it out of the 1.6 version since it seems the other mod author intends to change things that might break the patch anyway.
They follow the same rules as mech bosses if you scroll down and read my earlier comment.
Can you add an option to enable to for Asteroid/Space station stuff, or is it not possible for the game to tell the difference?
Sieges can still enter by walking in. I have a mod that disables those as well if you want.
It avoids humanlike pawns, valid buildings, roofed area, indoors. Looking for a valid tile farther than 65 grid spaces then getting closer if the check fails.
Changing the behavior is not something I'm going to do rn I don't want to do C# modding sry.