边缘世界 RimWorld

边缘世界 RimWorld

Armory Tab
50 条留言
Alphaccca 9 月 29 日 上午 3:12 
Thank you!
Reisen  [作者] 9 月 28 日 上午 10:28 
It's kinda cramped already, but i'll see what i can do, will probably have to add an option menu to toggle entries in the readout
Alphaccca 9 月 28 日 上午 6:02 
Could you add the recoil amount stat to the tab too?
Reisen  [作者] 8 月 26 日 下午 12:51 
At 1.5x the game probably makes that screen 2880px wide.
If possible, for now, you can to a lower scale like 1.25x / 1.3x if you need it scaled up.

Not sure how to approach this, as even putting all the information on a 1920px was somewhat tight already.
Enigmite 8 月 25 日 下午 5:26 
I'm on 1.5x UI scale.
Reisen  [作者] 8 月 24 日 上午 9:33 
What UI scale are you on? the window should be capped to 1920px width
Enigmite 8 月 23 日 下午 11:39 
Will there be an option to customize the size of the menu screen in the future? Playing on a 1440p monitor and the menu extends beyond the right side of the screen.
johndoe123456 7 月 18 日 下午 1:45 
Bless 🙏
Reisen  [作者] 7 月 18 日 下午 1:15 
Updated with CE 1.6 dev snapshot
Erythion 7 月 18 日 上午 1:02 
CE 1.6 dev version is available
Reisen  [作者] 7 月 1 日 下午 7:18 
Eventually, CE itself isn't 1.6 compatible yet even
Samhain Jack 7 月 1 日 下午 4:38 
1.6 update please?
synister 4 月 29 日 上午 10:48 
may have been mentioned already, but adding some of the "Offsets when Equipped" to the Apparel tab would be useful. Especially Carry weight and Bulk capacity for comparing power armor for inventory buffs.
Reisen  [作者] 4 月 28 日 上午 9:53 
Mainly caliber, ammo stats, and fixed some damage formulas
fyodord 4 月 27 日 下午 5:58 
So I haven't looked that closely, what does this mod add compared to Weapon stats!
terrorbob238 4 月 26 日 下午 1:41 
a layer/bodypart filter like the ammo type would be helpful, nice mod
Reisen  [作者] 4 月 2 日 下午 4:52 
I'm not sure what the mode does, but if its just a patch that replaces the separate ammo types with a common one, it should still work
Xynerorias 4 月 2 日 下午 3:19 
Haven't even looked at the files yet but I'm guessing this wouldn't be compatible with The Generic Ammo Experience mod for CE ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3284460811
Blue 3 月 21 日 下午 10:05 
Is it possible to add scroll bar to traverse horizontally? Seems like I can't see the right side of the Tab due to small screen size :(
Flemps 2 月 20 日 下午 2:33 
OK SO issue was with Keshash's shotgun shell mod since it was not set to load after CE. If anyone else has that issue, make sure to set a rule to load the "Ammo Variety - Shotguns" after CE, tho i believe he said he's updating the mod to make that happen.
Flemps 2 月 20 日 下午 2:06 
https://gist.github.com/HugsLibRecordKeeper/7aa2d4334ce9e593203e010b4f6d3efc

Updated log after purging some mods- still the same issue.
Flemps 2 月 19 日 下午 6:48 
For some reason, ticking either Craftable or Research will remove the stat icons, search bar, and display no information. I tried this both with and without weaponstats (I used it prior to finding this) and I could not find anyone else having this issue.

Here's the log for the issue https://gist.github.com/HugsLibRecordKeeper/f0bfe46ddef59af3df317e95ac34ad23
黑暗@fmPf1KVp6 2 月 16 日 下午 9:40 
@Reisen
我做了中文翻译,需要的话可以直接使用。
I've translated it into Chinese. Feel free to use it if you need it.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3429060110
Skeleton Man 2 月 4 日 下午 8:11 
this is exactly what I needed to help me decide which weapons to manufacture for my colonists as a standard, thank you
пригожа 2 月 4 日 下午 6:57 
Thanks
Reisen  [作者] 2 月 4 日 下午 6:54 
Damage with CE is complex, there's primary damage, secondary damages, pellets, fragments, explosions, recoil, sway, etc, to consider, so there isn't a single damage value to estimate a dps from.

I've added a value for DPS (+AP stats), but don't take it as a fact, it assumes a lot of things:
* It does NOT take into account time spent reloading
* Multi-hit damage is averaged assuming half the burst/pellets/fragments hit, regardless of spread/range
* Explosions always hit
* Probably more stuff

The default projectile is used for calculations if none is selected on the new Ammo Filter button
пригожа 2 月 4 日 上午 7:44 
bro, add a DPS column, it's the same at all ranges, use any one
Levardio 2 月 1 日 上午 2:29 
Damn, you add a lot of useful stuff, very glad i found this mod
Reisen  [作者] 1 月 31 日 下午 1:17 
@Amateur
Added Burst Shot / Burst Rate columns
Amateur 1 月 31 日 上午 9:13 
Really great mod, thank you! Would be also nice to have firing modes (burst fire count) for weapon stats. I'm playing with mod that adds a lot of semi-auto rifles, it would be very useful to distinguish it from full-auto ARs
bonafide boofer 1 月 30 日 下午 5:40 
Looks pretty neat. Having only the loadout menu to interact with the CE, this feels like a stretch in the right direction. Can't wait to try!
Reisen  [作者] 1 月 30 日 上午 8:09 
Followup: As a compromise, i made the tooltip for the name column show the item description, which includes the infusions
Reisen  [作者] 1 月 30 日 上午 6:56 
@Levardio, Apparel shows worn bulk now instead of inventory bulk,

But infusion 2 is proving to be more complicated beast because the call on the infusion thingcomp also attaches "(quality)" to the label, which i don't want, and its made with FSharp which makes hijacking stuff with harmony a pain in the ass
Levardio 1 月 30 日 上午 4:10 
@Reisen, awesome, thank you!
Reisen  [作者] 1 月 30 日 上午 4:01 
@Levardio, i'll take a look at those two when i have the time
Levardio 1 月 29 日 下午 10:58 
When viewing apparel it shows not worn bulk, but regular bulk (which is not a useful stat to show on apparel, especially instead of worn bulk). Will this be fixed? Otherwise the mod is very useful and i like it a lot, especially being able to view stuff laying on the ground. Also, would be cool for this mod to support "infusions 2", to be specific to be able to see what infusions item has in the armory tab and not needing to click "additional info" on the item
Reisen  [作者] 1 月 25 日 下午 10:56 
@Davinci
Sort behaviour of the name column is now "thing label, stuff label"
Davinci 1 月 25 日 下午 7:23 
In the "WeaponStats" mod, sorting apparel by name sorts by the name of the item (i.e. all "Parka's" are next to each other regardless of what they're made out of). In this version, it is sorted by what they're made out of (i.e. everything made of cloth is next to each other).

Can you change the sort behavior such that it sorts by the item and not the material?
Vincenator 1 月 24 日 下午 5:48 
@Black_6 its literally in the bottom of the description
Black_6 1 月 24 日 下午 12:58 
Is there a version that doesn't need CE?
Reisen  [作者] 1 月 24 日 上午 9:35 
Added search bar and stuff filter / preview
Enamel Snake 1 月 24 日 上午 9:02 
Fixed it. I'm using UI not included mod (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2588873455) and it let's you change the layout of the interface, had to add the armory tab through mod settings in that.
Reisen  [作者] 1 月 24 日 上午 7:28 
It shouldn't really conflict with anything, i even had both weaponstats and this running at the same time while developing, are you sure the mod was loaded?
Enamel Snake 1 月 24 日 上午 3:49 
added this to a save and i don't see the tab, had weaponstats installed previously
5150 1 月 23 日 下午 5:56 
good
Francozco 1 月 23 日 下午 3:50 
👌:angus:
Dustin Echoes 1 月 23 日 下午 12:17 
Nice
Reisen  [作者] 1 月 23 日 上午 10:36 
Shouldn't be that hard to add a search bar, i'll take a look at it
LikewiseHH 1 月 23 日 上午 9:06 
This is amazing! The only enhacement I'd wish for would be a free text search for the weapon (def) name
Enig 1 月 23 日 上午 6:53 
The days of manually comparing weapon stats are over!
The hero we needed but didn’t deserve